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토론장

6/10/2021 10:42:19 PM
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The problem with the jump is threefold really. Firstly and most importantly you can spam all your jump power and continue to rise whilst aiming and firing. The other classes cannot do this, as they ready or fire they lose all upward momentum. Secondly with Stompees on console you simply cannot track a hunter at close range as he jumps, the reticle doesn’t move quickly enough so you cannot follow, you’re only option is to jump yourself and as explained in the first point the hunter can be aiming and firing at you whilst he travels up, if you are as a none hunter you are dropping. Third it’s the unpredictable nature of the jump, you can save the second jump to be used at will to juke out of the way of a shot. The other jumps are predictable as they are going up, or they are coming down. If catapult actually did what it said it’s supposed to it would be fine (fir titans at least) but it doesn’t and likely never will. The roll is the most powerful of all the abilities, it is a get if of jail free card to forgive bad positioning. It also cools down they quickest. It removes tracking and aim assist and it difficult to follow especially when you can turn invisible by using it!! If you disagree with any of this please state what I am mistaken about. I could tell you how uk this could all be fixed but I don’t cry for nerfs anymore, I did in D1 year two, I was super salty after the Hammers got hit and I wanted to put hunters in the ground fir ruining hammers but Bungo didn’t listen and it soon became evident who their real love was for so now I just point out to hunters who think their great are against ppl walking through treacle who still sometimes beat you. I like pointing out you ARE the crutch class.
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  • You have to understand that hunters jump and only have one way to go. They can’t dash or anything so you should be able to predict where they are going. This is the same for triple jump. It’s not hard to predict. Stompees makes no difference unless they are are using strafe jump and even then you should be able to predict where they go. The slide is more deadly if anything. The dodge is the most laughable thing ppl complaint about. If you can’t kill a hunter dodging, then there’s something else you need to work on. The aa it breaks is less than a second so if you don’t hard ADs, then you can easily kill them while they are rolling. Pvp takes practice and I’m sure we can all use some If you honestly think hunters reign supreme, then you should do some research on the top players and their class. Titan and warlocks always have something in the sandbox that is overpowered. Just because a class a popular doesn’t mean it’s insanely strong

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  • I’ve set my stand out, I disagree with your interpretation. You have failed to change my mind, hunters fundamental abilities have a distinct and constant advantage over the other classes which is why they are so popular. Crutch class.

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  • You say this but the stats show something else. You can be in your feelings all you want and think different, but opinions don’t get a priority over stats. Again, this comes from high tier pvp games and not 6s. Anyone can use anything in 6s and be dominating.

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  • It doesn’t come from high tier pvp it comes from trials. Go onto lfg and see how many people are looking for a group to suicide with, 1 in 3 players are Revenants so that will drag that average right down. I know what I know, Firing Range podcast guys, guys who understand pvp far better than you or I ever will no it’s a fact as well. Stats can say what you want depending how you interpret them.

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  • ….they literally got the stats to imply warlocks are the strongest at the moment. If you played trials and comp a lot you would know hunters are flooded in there.

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  • No they said Top tree dawn has the highest win ratio in 3s. They can imply that all they want but unless they release the full stats it’s meaningless. How many of those wins were on a card with 5 or 6 wins? The losses of hunters (of which there are the most) at 0 or 1 wins because people just suicide for the bounty could be massively pulling down the 3 stacks of hunters who go flawless multiple times each weekend. They will say whatever they need to to protect the broken class they love so much.

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  • Lol you make it seem like warlocks and titan aren’t doing the same thing. Just say you’re biased against hunters. I’ve literally have the easiest time going to the lighthouse when I use a warlock. To me it’s not overpowered, but the dash needs to be nerfed. If they slowed down hunters dodge and slowed down Titans slide, then warlock need to be set in line too

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  • Locks and Titans will do the same thing but there’s FAR more hunters so it has a greater impact.

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  • Popular doesn’t mean stronger. Even visually speaking, hunters have nicer armor than warlocks and titan than in d1 in my eyes. There abilities are also flashy which is why they are popular. Again you speak so one dimensional about hunters, but everything you have said is easily bearable with enough practice. There was nothing stopping behemoths before and there’s almost nothing you can do against DB right now in competitive playlists unless you use the same thing. There’s no way you can argue DB has anything above it or that rivals it in 3s.

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  • You are complaining about one subclass that has a pretty high skill gap to use well. You are downplaying the hunters fundamental strengths. Armour look is subjective, I think hunters look sh1t! Ppl don’t want flashy above practical fir the most part, if they did you’d see more arc striders, they are the flashiest!

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  • Lol I’m not complaining, just stating facts. You are the one upset here only talking about hunters. You have no clue but just talk about jumó and dodge which gives zero map advantage unlike cryoclasm and ID do. These are complete facts. The pod cast even said they are toning that down hence the cryoclasm nerf. The dodge and jump aren’t comparable to those abilities. It’s just you crying because you can’t kill someone that rolls or jumps. It’s like you don’t understand what the problem is and just attack something that’s not about the topic at hand

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  • I’m not crying, I’m not asking for nerfs. There is zero point asking for hunter nerfs, Bungo don’t care. I just like pointing out hunter hypocrisy defending their crutch class.

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  • ….hunters just got nerfed

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  • 작성자: Peanut_343 6/11/2021 9:57:55 PM
    And yet are the only stasis class you at all see! How odd!

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  • If you played more pvp you would know that isn’t true. You just hate hunters so much it is all you see

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  • I played a fair bit this week and haven’t met a single mine hunter stasis class

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  • So if your interest is balance would you support either a ready up delay to hunters following a double jump or giving the other classes the choice of a jump which is effectively the same as the hunter jump? Would you also support increasing the cool down on dodge and getting rid of the loss of aim assist and loss of tracking following said dodge?

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  • You do understand that both titan and warlocks have better movement than hunter because of their jumps. You just have to use them differently. I feel like you just can’t get off of hunters because you see them so much. Please tell me where you see them dominating so much? Playing ib right and there’s maybe two at most ok each team. Still seems like you just have hate for one class when you haven’t mastered your favorite one

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  • I’m fine with my own class pal. I’ve explained why hunters are as strong as they are but you don’t buy it. I’m not surprised you don’t want to admit it’s OP. You don’t need to worry, it won’t get nerfed, Bungie don’t care. They are happy for hunters to be OP.

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  • It’s sad you think this way. This shows how narrow minded you can be. Again, you have your opinions but history has always had warlocks and Titans have multiple op subclasses and that’s ok. What you consider too strong is nothing a few practice sessions won’t fix but I guess you won’t do that

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  • You are talking sh1t I’ve explained why it’s unbalanced. Practice can do nothing about the fundamental problems.

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  • It’s not a fundamental problem. Dodge already got changed from d1. There’s a cool down for one roll that doesn’t help you with movement and positioning. ID and cryoclasm most def aided in positioning and that’s what’s is too powerful in pvp. Titans got put in line and now warlocks will be. Can’t help you to get better at the game when you blame everything on hunters. The literal two things you complain about is user error and situation awareness

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  • Dodge forgives bad positioning, it’s a get out of jail free card. Don’t talk to me about the cool down it’s like 11 seconds! You can have it for basically every engagement. Please explain what I can do to shoot a hunter who is close to me and he imps with stompees! On console you cannot track them, it’s impossible, the reticle does not move fast enough. You cannot see past your own bias!

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  • This is you hard ADSing constantly and not going in and out of hip fire. This is why you lose to a hunter all the time. It’s literally experience and practice that will teach you that. You don’t spend enough time in crucible so you wouldn’t know. Literally played a card earlier and we didn’t have a hunter. One of the easiest cards you can play right now. And yes, the hard games were the ones against DB warlocks because they are the only ones who can get into position before anyone else.

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  • I’m not saying hunters are unbeatable, I’m saying they have a fundamental advantage. When other classes have something that gives them an advantage hunters cry and it gets nerfed. Bungie don’t nerf hunters advantages. They are happy for them to remain OP.

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