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5/17/2021 10:50:55 PM
14

Stasis as it divides the community, what I as the real issue.

Yes, yes, yes, and yes; stasis is horrible, but it seems the faction it has created in the community is the real damage. Arguments are heated, frustrated, and often lead to nothing but more disagreement. Personally, I don't think this is the community's fault, but the design of the game. Honestly, Bungie's fault. So, why? I feel the root of the distance in the player base comes from how different people interact with PVP. Most of the pvp players are playing casual 6's, the vast majority in fact, and the way that the balance of these games feel is MUCH different than trials or competitive. What I see is many of those advocating for stasis fitting into this "plays pvp but only 6's and maybe a little trials" group. After that I see two other groups, both being heavily focused on competitive, but one advocating for stasis and one against it. The distance between each of the groups seem massive in every way, including how they see stasis. The reason behind this? They are practically playing different games. Let me break that down from my perspective. I fit into the group who plays competitive and doesn't like stasis, I am a solo Q comp climber with only one legend season under my belt, with 2 seasons ending in mythic 2 and 3 respectfully. There is nothing wrong with not playing how I do, but if you dont grind comp or are a god you probably dont understand how passionately ( and why) i feel that stasis ruins the integrity of the game. I mean its constant stasis 5/6 status games that are over after the first round. Like here is something i bet you didn't know about, The HUGE high rank solo q match leaving issues, if the game is over after round 1 ( you can tell) at least 30-50 percent of the time people leave. ( sorry for the rant) TLDR; If you don't play high level comp or trials, stasis isn't a problem and that's ok. Bungie's response to this distance? Nothing, they balance all of pvp the same, even when these playlists are completely different. And listen, I'm not saying you can't talk about stasis unless you grind comp until you hate the game, I'm saying the way bungie balances the game ruins the communities perception of content. We need to unit on this issue and respect each others preferred methods of play and BUNGIE needs to step up to a new standard, talk about this issue, and make huge sweeping changes. Like 6's is fine but oml comp is unplayable. I did not proofread this, and i may have left some toxic comments ab this subject earlier but pay no mind to that lol.

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  • I think Stasis is great! It's inspiring my friends and clanmates to play [b][i]other[/i][/b] games. I'll be glad to try out new games with them.

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  • [quote]Yes, yes, yes, and yes; stasis is horrible, but it seems the faction it has created in the community is the real damage. Arguments are heated, frustrated, and often lead to nothing but more disagreement. Personally, I don't think this is the community's fault, but the design of the game. Honestly, Bungie's fault. So, why? I feel the root of the distance in the player base comes from how different people interact with PVP. Most of the pvp players are playing casual 6's, the vast majority in fact, and the way that the balance of these games feel is MUCH different than trials or competitive. What I see is many of those advocating for stasis fitting into this "plays pvp but only 6's and maybe a little trials" group. After that I see two other groups, both being heavily focused on competitive, but one advocating for stasis and one against it. The distance between each of the groups seem massive in every way, including how they see stasis. The reason behind this? They are practically playing different games. Let me break that down from my perspective. I fit into the group who plays competitive and doesn't like stasis, I am a solo Q comp climber with only one legend season under my belt, with 2 seasons ending in mythic 2 and 3 respectfully. There is nothing wrong with not playing how I do, but if you dont grind comp or are a god you probably dont understand how passionately ( and why) i feel that stasis ruins the integrity of the game. I mean its constant stasis 5/6 status games that are over after the first round. Like here is something i bet you didn't know about, The HUGE high rank solo q match leaving issues, if the game is over after round 1 ( you can tell) at least 30-50 percent of the time people leave. ( sorry for the rant) TLDR; If you don't play high level comp or trials, stasis isn't a problem and that's ok. Bungie's response to this distance? Nothing, they balance all of pvp the same, even when these playlists are completely different. And listen, I'm not saying you can't talk about stasis unless you grind comp until you hate the game, I'm saying the way bungie balances the game ruins the communities perception of content. We need to unit on this issue and respect each others preferred methods of play and BUNGIE needs to step up to a new standard, talk about this issue, and make huge sweeping changes. Like 6's is fine but oml comp is unplayable. I did not proofread this, and i may have left some toxic comments ab this subject earlier but pay no mind to that lol.[/quote] You only care about the camp that opposes stasis and this right here is why I your opposition don't even have the time to consider you because off the rip you make it clear that you don't like stasis and the opposite in your eyes is a faction, like stasis users and supporters of it don't belong in destiny so we made a faction an is causing damage not the same faction that buried nova warp, the same faction that caused sunsetting, the same faction that buried so many stuff from d1, and the same faction litteraly responsible for every negative nerf. Your camp ridicules my camp and when we point every last of your flaws or simply disagree with you your toxicity shows. Stasis was nerfed 4 times, 10 if you count class specific nerfs and you said bungie did nothing. You can't even respect Bungie so of course you have none for us. Anti stasis players are incredibly toxic and selfish pure and simple.

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    8 답변
    • PvP is about adapting.

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      3 답변
      • With all due respect, the problem is one of expectation. You have a group of players who expect to play this game as a super-competitive teat of shooting skill, and don’t feel that stasis (abilities in general) are a legitimate part of play. Just look at the threads here, every powerful ability is dismissed as a crutch. That expectation is not reasonable or fair because The Crucible is the pvp of a loot-based RPG and power-fantasy game. The space- magic is part of the identity of the game... and the ability to slow or suppress movement has been a part of this games pvp now for five years Stasis only became a problem for two reasons. 1. Everyone has it. So you have Hunters who are now having to face a hard counter to their high-mobility play styles from everyone...and they refuse to adapt. 2. Stasis is tuned in such a way that you can’t just ignore it and barrel your way through it. Like D1, stasis is an ability whose presence affects how the game is played. While the light abilities of D2 were nerfed to the point where you could simply ignore most neutral game abilities. In D1, people would move Heaven and earth to get away from bolt grenades. While in D2, Hunters will just dodge and break their tracking...and many Titans will just rank them. Only you can’t do that with stasis.

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        43 답변
        • 작성자: michael 5/19/2021 12:38:54 PM
          There is no conversation to be had with the people who think stasis is just a matter of adapting. To the people who enjoy using stasis because they are casual players who finally have a chance in PvP since they don't need gun skill to get kills, that's fair I guess, but I feel like that is a self created issue. If you are sick of getting your neck stepped on in PvP and care about PvP, put the time in to get better. Don't praise bungie for rubberbanding you ahead of where you deserve to be because that is just bad game design. The problem with the "get better" argument is that there is no very clear or tangible way to do this in any reasonable amount of time, you just have to play the game a lot. I advocate for a SBMM/comp rumble mode, and I think the SBMM in comp could be more strict, but the playerbase is questionably big enough to add MORE playlists and MORE sbmm to PvP so this is not a perfect solution. For me I have decided to stop playing. PvP has never been perfect but has alwaya been tolerable and somewhat fun for me, even last season, but this season's new stasis aspects, new weapons, and balance patches have been the breaking point for me. It has never been a very skill demanding game but it has always been at least somewhat fun to play at a high level, but the amount of corny stuff in the game now is just too much. The cheater problem in trials somehow gets continuously worse with every weekend too. Debating people on issues within the game, specifically stasis, is impossible because I cant argue with someone who genuinely thinks it is fun and good for the game. There is no argument to be had against someone who thinks PvP is in a better place now than it was a year ago with no stasis because I swear if you have that opinion we are and have been playing different games.

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          1 답변
          • Heres my issue with Stasis. When i use it in pvp, i top frag and absolutely bully everyone, including other stasis users, not every time, but pretty consistently. When i use light subclasses, even the best ones, i just dont consistently do quite as well, and thats a big problem because that means that Stasis literally gives me an edge in pvp over everyone else, and that means the same goes for all other players. This to me is proof that stasis literally gives you an unfair advantage in pvp. No need to nerf stasis though, just tune the light subclasses to better combat the freezing and slowing effects and bring them more customization similar to stasis and it should be balanced. Not sure why this is so hard for bungie.

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            3 답변
            • [quote]TLDR; If you don't play high level comp or trials, stasis isn't a problem and that's ok.[/quote] 100% wrong. Even in casual modes, if you don't want to get slowed and instakilled by Stasis + OHK weapons, you have to constantly play slowly and carefully around every corner. And that's just not fun for many players. Stasis is most certainly NOT okay in PvP.

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              3 답변
              • I support stasis because it is a new set of tools for the game. I’ve always supported new ways to play in games and adapting to them is always interesting. Even if I hate getting frozen.

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              • 작성자: A_mo 5/19/2021 12:52:22 AM
                I can't imagine getting to legend is any harder this season than it was when all the god tier players were still getting their unbrokens and erentil was out. Or NF/LH. Or any of the roaming supers when they were the dominant one that season. Or Recluse. Nova Warp when you would see three warlocks on the other team? Maybe you should consider yourself lucky. Oh I forgot. And during most of that you'd have like 3 guns to choose from.

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                11 답변
                • Very well written and agree 100%.

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                  1 답변
                  • Stasis is broken in all pvp modes expect the ones where it can’t be used, which is only team scorched

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                  • 0
                    stasis will never work in any mode in pvp, bungie make an error but will never admit that. to the clown that have put that in pvp, please don’t have any other idea, please dont use any electronic anymore.

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                    1 답변
                    • [quote]TLDR; If you don't play high level comp or trials, stasis isn't a problem and that's ok.[/quote] No offence, but this is nosense. Even if Quickplay is a mode where basically you lose nothing even when you lose a Match, it doens't mean that having a broken, frustrating and annoying mechanic around making the general experience a pain in the a** for many players is okay.

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                      1 답변
                      • You lost me at competitive players being in the camp against stasis. I normally solo queue, play casual, and still really dislike stasis. I think the divide is between newer players and older players. It's a crutch to make up for years of experience and practice. From my experience, lots of newer players conform more to metas than seasoned players. I might be spitballin but that's my best guess

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                        7 답변
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