Thorn
Increase tracking and tracking distance of orbs when picking up an orb the damage now stacks (maximum of three stacks) from 7 to 10 when picking up orbs but the duration of this effect is shortened when picking up additional orbs
I just feel that Exotic kills should generate orbs by default, catalyst or no. Lack of orb generation while using exotics that don’t have catalysts implemented in-game was really annoying when Wendigo was my go-to heavy, and is equally annoying while using charged-with-light builds that rely on orb collection.
The only potential issue with such a change would be the regularity with which people could activate Wavesplitter’s exotic perk (which would probably need to be addressed at some point anyways if the devs ever intend to make a catalyst available for it).
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Anarchy. Traps stun enemies, increasing damage dealt against them by however many traps are placed (* 5 per trap) and damage ticks with the weapon stowed have a chance to reload your currently equipped weapon partially.
Thunderbird: Lightning strikes (caused by precision and kills) will reload the last bullet from reserves. (Allows for better spin-up DPS and improves ad clear)
I think every exotic should have a catalyst, and ones that would be toOP with it should have useless effects. For example, the toaster catalyst should give it a range buff, since it already has infinite range. I just want the golden frame around my exotics, like I have around everything else. The thorn catalyst should make remnants refill the mag beyond a normal capacity. I also think that there should be some exotics that have multiple catalysts that you can equip like weapon mods. Each catalyst would improve the weapon in different areas. One example of where this could be implemented is with the air apparent. Every year, during the guardian games, or a parent should acquire a new catalyst. If you equip the new catalyst, The shield improvement would no longer be present, but the gun would improve in a different way. Honestly, I’m just sick of having a white border around one thing. Maybe, we should even be able to master work our sub classes, and ability kills will generate additional arms, and you have a kill tracker of ability kills. He killed trucker would also track melee kills. I just need everything to be infused with gold. Everything should be shiny and gilded.