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1 답변
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Apotheosis Veil. Never see anyone wear it apart from when people want to use it for fashion. Rework: Instantly regenerate full health when you or a team member activates their super. Activating your super greatly increases team member's ability regeneration for a short duration. Sanguine Alchemy extends rift duration when you get kills with it. Very situational and forces you to stay in the rift for it to be useful. Rework: allows you to move around with your rift and Well of Radiance. Mechaneer's Tricksleeves are pretty useless. Only works with sidearms and the boost is meh. Rework: gives additional range, stability and handling to sidearms. Boost is greater when wounded. Promethium Spur: nobody uses these either. There are so many better exotics worth using for dawnblade Rework: kills inside Well of Radiance extends it's duration and boost the recharge rate of your abilities.
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14 답변
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5 답변The worst exotic is when you get an exotic engram in the post master. You put your cursor on it hoping to get a good exotic gear. Will it be a weapon , will it be an armor piece? Then BAM MF, it’s an enhancement core!
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12 답변작성자: RussellMania 4/9/2021 8:09:05 PMThe Stag, Promethium Spur, Felwinter’s Helm, and Winter’s Guile are the worst off the top of my head for Warlocks.
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5 답변Shards, hands down. Practically useless now, you get a quarter of your super back at most. It was fine pre nerf.
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3 답변Mask of the Quiet One. The ability regen is negligible at best and the healing is done better by OEM. Also, the game for some reason decided to give me a very well rolled 67 stat version of it [i]pain[/i]
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6 답변
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4 답변작성자: Derpy Taco11 4/9/2021 5:01:24 PMFr0st-EE5 I think it should get a speed buff and instantly kill titans when you make contact.
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2 답변Apotheosis Veil completely pointless exotic in d2 a relic of the old d1 sunsinger days
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작성자: Oxpillien 4/9/2021 10:40:22 PMMantle of Battle Harmony Had potential, but the gaining the super requires spacing out your energy weapon kills between two second intervals to get the most out of each encounter. With super charge, the same thing happens (kills don't stack the timer) and the weapon buff goes away if you swap weapons. Would love to see it work like nezeracs and kind of stack the amount of time for increased regen rather than wait for the time to go down. As for when the super's up, I don't really mind how the buff works in that situation in terms of the actual timer, but I would like to see the weapon buff stay ticking down instead of going away. (Not buffing kinetics or power weapons if that is a balance issue) Edit: Note this is mostly for pve. In pvp, I think I where it is fine for the most part.
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작성자: ocularsquirrel7 4/10/2021 9:23:06 PMApotheosis veil, stormdancers brace, chromatic fire, Promethean Spur, The stag (this one is ok at best), and vesper of radius. I would combine Promethean Spur and vesper of radius so that when an enemy walks through you rift it acts as either one of those hive traps or it would explode and cause some burn damage. Than it would make all supers create rifts on death.
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3 답변
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7 답변Mask of the quite one Hallow fire heart MK.44 stand asides Khepris horn Peregrine greaves Are all worthless in both PvP and PvE
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1 답변
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12 답변Eternal Warrior is one of the worst exotics Bungie has created and it still blows my mind that it came into D2 unchanged. It just needs an additional passive perk of some kind.