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4/7/2021 12:10:06 PM
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Why do people gatekeep this game so badly?

Its really unlike any other game I’ve played. In destiny people seem to mystify things like raids or trials or gms with some elitist attitude like only the “best” should be able to play. People push against things like matchmaking for stuff which would be an objectively good idea with a voice chat fix like...team game with no way to make a team ok. I think even d1 had an easier system. There’s a lot of stuff a lot of people are missing that make this game a lot more complicated then it needs to be. Trials is just pvp it isn’t some big thing. Anyone can play. Raids are just a long strike with mechanics. Just because someone doesn’t want to have to get there phone and discord just to play a free game doesn’t make you better. Do better as a community and make things less scary and maybe save this hemmoraging player base and hopefully bungie does too if they realize casual players will bring them money too. But I also wanna know why??? Why do people get so defensive when raid matchmaking is brought up or making trials a fair mode???
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#destiny2

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  • Short answer, its the only way they can feel good about themselves. Like theyve accomplished anything.

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    18 답변
    • All gaming has always been about prestige. People in general like to show off things others don’t have or can’t get. Flexing has has always been true endgame. As for raid matchmaking. I’m too lazy to find it, but there are plenty of videos of people who can’t make simple jumps in strikes. That’s not even considering how people can’t stay alive in normal strikes or do basic mechanics, like in the dreaming city strike for example. So hard no from me. LFG is easy to use for joining or making your own group. Also D1 has no such systems. You had to go to a third party website to match up. Too bad the community is not smart enough to implement if you want to raid meet at the bar, or ramen stand for trials etc. On PC no mic raids can be done thanks to text chat. But that also adds challenge at first overcoming for some. Voice is very much preferred and the encounters are designed for it. If you’re afraid to talk to people in a game, you’re going to have a rough life.

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    • Raid matchmaking needs to be present but there should absolutely be a requirement for getting in. Otherwise it’ll be a matchmaking mess of people who don’t know what they’re doing, quitting, arguing, etc. it’s just a recipe of disaster, and people will blame bungie for it.

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    • Bruh you play on pc theirs an lfg with 300k people and people constantly sherpaing people... Also you can make your own posts... Wild when I came back to d1 right before Taken King I was a super casual. But I used lfg and guess what it works...

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    • Twitter shows you the real Destiny community.

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    • 작성자: Yura Dumaz 4/7/2021 9:57:46 PM
      I'd say Bungie is to blame for how some people act. FOMO on certain rewards and the bugs/glitches you guys have to deal with waste players time and make people greedy. Some people would love to help others but have to look out for themselves or friends first, respectfully so. I personally would become irritable if I had to carry a casual who didn't listen or try. Lots of sherpas didn't have to deal with half the mess in D1 that is in D2. It takes a toll. Others possibly become corrupt for having no choice but to deal with the negative greedy players. Basically it all comes down to greed from the top(bungie) and it sprinkles down. This game stopped feeling like it was about the community and more about getting as much profit as possible. I know not every idea can be implemented but it's obvious that most shouldnt be that difficult or they've proven to be able to do it in D1. Anyway just my opinion.

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    • Literally no one is stopping you from playing any activity in the game nor do they care if you play those activities. The reason people are against raid matchmaking is because it wouldn’t work. Go make an lfg post and in 5 minutes or so you’ll have a full raid team.

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    • Small wieners.

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    • [quote]which would be an objectively good idea[/quote] Phrased an opinion as objective factual. Stopped reading.

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    • Raids would definitely not work with matchmaking. But I still think an in game LFG should be a thing. And I dislike how Destinys difficult activities are designed in a way that makes matchmaking a non option. Champions, match game, and locked loadouts mean that if a matchmade fireteam didn't have the proper modes and elements, the level would be unplayable. A legend nightfall isn't actually any more difficult than a hero nightfall, it's just more annoying to start.

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    • 작성자: Machine_DNA 4/7/2021 8:04:34 PM
      Elitism exists in games because people want their achievements and play time to mean something more than just having fun. People sink so many hours into this game that they want to show something for it and a lot of players channel this into wanting to show they are better etc. I agree with your sentiment. I think games like destiny do need prestige and trophies but every activity should be rewarding to your time. I think trials needs massive work on this and the bounty for the 3 win reward is good but more needs to be done to get players into the playlist. I do think that flawless shouldn’t be made easier and the playlist shouldn’t be skill based so flawless is still ‘special’ but Trials in general should be more rewarding. Raids are good right now. DSC is a great raid as it is fun to replay and easy to learn. It’s a great spectacle yet not too daunting. Anyone can be carried through this and anyone can learn it. I think this is how raids should be. GM’s are difficult to balance. I think the difficulty of them is good but the light level grind is not needed and alienates players who just cannot put enough time in to grind the artifact. Making them just have contest mode or just setting you at a specific light would be fine as the activity difficulty stays the same but the grind to enter is only related to grinding for the build you want, not light level. I also think the first completion of the week should always drop an adept, a bit like the trials flawless.

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      2 답변
      • As a person who struggled to get into doing some raids (due to trying them late) I don’t think match making is the answer. It will be a waste of time. You will get in a group, trust me.

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      • Q: What exactly is stopping you, like literally stopping, from doing *any* mode in any videogame? How does gatekeeping work in that context? Because I'm very sour toward what people have done to this term. Like it has no meaning. How are you being held outside the Gate..?

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        25 답변
        • “ Optional “matchmaking never hurt anyone. Who cares if people want to match make optionally into a raid with others. If they fail so what, at least they got the opportunity to go in and try. Besides it would make for some great reading on the forums.

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          70 답변
          • People are @sshats, all of us.

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          • Everyone needs to feel important. Better than. Exclusive. Heaven forbid someone get eyes of tomorrow as a random world loot drop or from Xur...it will destroy their identity. A raid for lower tier players to experience content? No way go get brutalized by one percenters in LFG. They need to do something similar with raids like they did with the trials bounties. Get more players into playlists experience content get a reward. And the 1% can still have their titles, seals and adept weapons.

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            7 답변
            • The destiny 2 community is by far the most elitist community in any game I've ever played by far.

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            • Because Trials is endgame PvP meant for the best players to compete in and requires teamwork and skill, Raids are mechanic heavy activity that focus on team work and coordination, stop being like the entirety of Twitter and complaining when you have something difficult presented against you and you refuse to do it because you were handed everything some things are just hard and you have to deal with is

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            • For starters. Basically everyone wants more people playing trials. Top tier players want more people playing so they don't have to sweat 24/7. Mid tier players want to actually go flawless every now and then. Low tier players just want some damn loot. Cheaters... well I guess cheaters don't really give a shit. Trials is a fair mode. Besides the cheating. If someone is better than you, then they are better than you. A nice change would be confining flawless players for the week into flawless only match making. But that's changing someone else's experience purely so you can have an easier time. How is it okay to make someone else's playlist a shit show for the weekend just so you can have it easier? As for raids. They aren't just long strikes. If they were there wouldn't be entire youtube video guides created to teach people the mechanics in them. Matchmaking for raids doesn't work well, as you could get a group of people with WILDLY different goals from each other. A matchmade 6 man fireteam could end up looking like this. - Troll - Chill Person - Chill Person - Noob - Has No DPS Weapons - Is in a Rush to Finish LFG lets you request for like minded/similarly skilled players. Or you can sherpa and invite complete noobs to your group. It doesn't matter. LFG works better purely because you can request certain criteria from people, or request nothing from them. If you have a problem with other people's posts just make your own. I can guarantee that there are plenty of people who have the same problem with "Must Have Clears" that would be happy to join. Just don't expect it to go fast. Not everyone has 2 hours to commit to a raid. All of them can be completed in under 30 minutes and an hour a day is sometimes all someone has.

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            • Was designed for the beginning, you should know by now since you have played D1 ! Tru elitist, fake hype and exclusive loot ! Lots have been used by Bungie to promote that toxic environment, they have become "content creators " with inside information about the game ! That exclusive loot , have no value, since you will never know if that loot has been obtained legit ! All the loot can be obtained by exploiting the game, hacking, cheese, accounts recovery, so is a broken shooter looter ! You can get disgusted to see cheaters with flawless loot playing on your team on clash and control ending on the game with 0.2-0.5 kd over and over again. Some of them even end up in survival mode with 0-3 kills !

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            • There's nothing "Elitist" about it. Trials,GM, & Raids are the Endgame. It's also not Gatekeeping. The Harder something is, The better the Reward is. As the best Rewards are behind the Hardest Activity. It's like if you took A child's Baseball team and said those kids should be paid for playing like the Major League players. No. Major League is Harder, so it should be paying it's players, as child's Baseball is just kids playing a Game. Need to keep them Seperate. Also to add, if one knows there Below the Requirements or know "I can't hang with the big dogs" then they shouldn't be going into Trials. Now if you want the loot, then set a Goal, Long Term or Short term on what to accomplish. If it's not dying more than 5 Times in a Match, Do it. If it's get at least 5 kills a match, Do it. For Example my Goal right now is to Fight 3+ Guardians at once. I've done it on instinct, or clutch games. But I want to do it every time. Same thing for Trials. I study Streamers on how they fight and I then turn it around in my own way. I then Developed my Titan build that makes me a Force to be Reckoned with. I've made each and all my abilities lethal. Players never see me coming. For Casual players there's alot to do, but the Endgame is Designed for those who have the Time. Given why casual players always complain and cry "Elitist" "Gatekeeping". It's simple, you just don't have the time. That's okay, Life is more important then a Game and it's Fake loot. If you have a Blackout and can't play destiny, who you ganna blame? The "Elitist" or the "Gatekeepers" or the Electric company?

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              3 답변
              • Didn’t some Bungie person say “the end game is the friend game”? They initially wanted to push people to be more sociable, make friends. Unfortunately that’s turning out to be a bit difficult on the Internet (lots of distrust, stories of stalking, etc). Add to that the competitive aspect of gaming & the grind making you want good helpers on your team rather than not. Then, I suppose at the highest levels, offering something only the 1% (streamers & such) can do to showcase the limits? I enjoy the lower level matchmade stuff though. Less lonely than single player games

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                1 답변
                • are you the keymaster? I am the gatekeeper

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                • Im playing survival freelance right now while reading this. 2 of the 3 last matches have had players quit after the first or second round. That is why matchmaking can become an issue. There isnt a conspiracy.

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                • 작성자: ZoniCat 4/7/2021 6:45:18 PM
                  Raids are not just long strikes with mechanics. They require coordination, team based play, and communication, none of which your standard strike requires. Now, using a mic is far from necessary, however only on PC is using text chat feasible, especially with the number of mechanics in raids that prevent you from emoting (Riven's Heart, Taken Essence, Reading Eyes, Shooting Eyes, Reading floor symbols, Calling symbols, Tethering, Voltaic Overflow Eyes, Organizing Sanctified Builds, Scanning, Picking up cores, Calling cache deposit number). So while mics are technically unnecessary for raids, it isn't unreasonable for a team to refuse running with someone without a mic, especially when using your phone + discord is an entirely viable option these days. There's also a difference between gatekeeping content and saying that only the best should be able to complete the endgame content. Many sherpas are living examples of that, myself included: Only the best, most dedicated players should be able to complete the hardest content in the game, but under no circumstances should players be unwilling to help other players "git gud". Such a philosophy of helping others in the community overcome brutalist challenges retains the difficulty and prestige of the hardest activities, while still allowing a wider array of players to experience that content.

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                • Make your own lfg post. I don't see much elitism for GM's. I see a lot of people wanting a carry by demanding you use a slow, boring setup. That's up to them for their post, I complete it my way with my teams. I think people need to remember GM stands for Grandmaster difficulty. It is the most difficult version of each strike. There are easier options for people that can't do it, with very similar rewards.

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