Maybe base it on that Clovis A.I building itself a body and wielding a giant Lament or something idk. Love the small fire team requirement of the Dungeons and the ability to solo them since Raids just don't appeal to me anymore.
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4 답변Probably next season or the season after. Makes sense given the amount of time between dungeon drops.
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13 답변
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6 답변
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4 답변작성자: Emurinus 3/16/2021 5:45:39 PMJust turn Crota's End into a dungeon if it ever comes back. You probably wouldn't have to change much on it either.
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14 답변greedy much? I mean, be real, we've gotten essentially a dungeon per year since Forsaken. Now you want more less than halfway through the year?
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3 답변I think prophecy was meant to drop with beyond light but because arrivals were ended up being a super hard extended season they dropped in there.
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5 답변
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Take this with a massive grain of salt, and get your spinfoil hats ready before you read this. I think we will if the pattern they went by last year is the same as this year. Last year, and so far this year, the seasonal structure went: Main dlc Short, timegated story quest D1 reprisal Dungeon Last year we had: Undying: Shadowkeep Dawn: Corridors of Time Worthy: Felwinter's Lie Arrivals: Prophecy This year we've had: Hunt: Beyond Light Chosen: Presage Next Season: VoG Season 15: ? So maybe we will get a dungeon during Season 15? [spoiler][i]Removes spinfoil hat[/i] [/spoiler]
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I agree. I'm betting it comes with Which Queen though. Last year we got Prophesy as part of a season and I'm guessing we're getting the return of VoG instead this time around. I really really hope the dungeon isn't Hive unless it's a grand showdown with Xivu Arath. That'd be okay. Frankly though, I'm getting tired of the limited races we have now.
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2 답변
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3 답변I would guess the lack of dungeons the last two seasons come from Presage and Harbinger, which essentially function like mini dungeons. Personally? I think these should have been dungeons - especially Presage. But I doubt we get a new dungeon for a while. Season 15 maybe? With Vault back in 14, I doubt they add a dungeon as well. Ideally, I think they need to follow this kind of formula: DLC launch Season - New raid. 2nd annual season - dungeon. 3rd annual season - returning raid. 4th annual season - dungeon. That gives a really great cadence for PvE content. And I think those dungeon seasons should also see new PvP content as well.
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3 답변
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4 답변A Scorn dungeon would be nice as well! “A forgotten Baron” or like the “Fanatics Apprentice” would be cool. If not they could focus on Fallen and Cabal. I love the Taken and Hive but acknowledge that others probably don’t want another Taken dungeon.
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2 답변After them delaying Witch Queen they're probably struggling to keep up with the seasonal content as it is. Not to mention the continued failure of Trials. Also with Vault of Glass supposedly coming out over the summer I wouldn't get my hopes up until the next dlc honestly or perhaps right before like they did with Beyond Light.
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작성자: RAUDRULF 3/15/2021 11:42:50 AMBlack armory themed dungeon: (I WOULD HONESTLY BE HAPPY IF THEY JUST RE ISSUED SOTP AS A DUNGEON) CONCEPT : 4 Encounters - 1 Sparrow racing Part with Mines & Turrets. (SoTP Style) First Encounter : FORGE mechanics - Kill Enemies, Dunk orbs, Destroy boss, Open Door - Move On. After First encounter before Second Encounter - Mini Sparrow Race - Exploding shanks, tanks and Turrets. There will be transmat portals and tunnels that give you an overshield. The sparrows used will be weaponized with a shock EMP device that blows up locks to pass through doors. Second Encounter : Kill 3 Armory Guards, Get keys, Steal 3 Brigs : Fight through a battle Area facing off against ships, servitors, Saber Shanks, and Spider tanks. Collect concentrated Ether from fallen enemies to fill up a fuel tank to fill up the vehicle and power the door to the next encounter. Third Encounter : Stolen Armory Goods Heist. Steal back the stolen armory goods, whilst riding a transport train. Mount turrets, missiles and scorch cannons. Scorch cannons for bigger enemies, missiles for flying enemies, and turrets to shoot rank and file enemies. You have 5 cargo holds to protect. 3 out of 5 must make it. Fourth Encounter : Guard Stolen Goods and Defeat an Abominated Brig (Spider Tank, Brig Hybrid) and await transmat to Amanda Holliday. Boss has Three shield phases. Solar, Void, Arc. Boss will power his shields once the crit plates on his legs and front are shot off. Shield will be powered by battery coils coming out of the ground. Coils will have a matching elemental shield to the one that they are giving the boss. Kill the Abomination Mechanic in order for him to drop his repair core. Pick up the repair core. Let team mate shoot you in order to overcharge repair core. Throw repair core at coil in order to destroy it. Once destroyed boss will slowly trickle damage for a short while and is ready to be Damaged. If boss is not damaged during this phase, repair shanks will spawn and slowly repair the boss.
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3 답변
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Crota's End could return as a dungeon. The only checkpoint that couldn't be solo'd was Bridge, and if they changed it so it was more of a parkour puzzle that didn't drop loot, then Crota's end would have 4 checkpoints, 3 of which drop loot (exactly like all the other dungeons).
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4 답변
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2 답변I’d like to see a dungeon that involves Calus’ loyalists. It should have 5 encounters which I’d say are on par with Prophecy in terms of mechanics and difficulty. Encounter 1 can drop any normal leviathan armor or weapons. Encounter 2 can drop any eater of worlds armor or weapons. Encounter 3 can drop any spire of stars armor or weapons. Encounter 4 can drop any crown of sorrow armor or weapons. Encounter 5 can drop a new armor set which is Calus themed kinda like how Prophecy dropped it’s only new armor set at the boss. This would be good for a few things. It would help newer players who don’t have this armor, help newer people who don’t know as much about the story and lore behind the weapons and armor, make some of the weapons have random rolls, and also reintroduce things that were sunset.
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9 답변
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9 답변