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2/28/2021 6:18:27 AM
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Leviathans breath, barrier sniper, and overload smg with overload arc grenades. All 3 right there.
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  • That is an amazingly trash loadout. Enjoy getting carried by your unfortunate teammates at the boss.

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  • Only if your a trash player

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  • No its a truly terrible loadout and a WR speed runner would perform worse than a regular guy using a good loadout.

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  • I've run it just fine. The point being though is that its possible to run all three. If you dont like the leviathan or overload SMG you can traded out for overload arc grenades, overload bows, unstoppable solar melee.

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  • If course you can run all 3. That loadout is absolutely terrible for any actual difficult content though. You have no damage weapon.

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  • Snipers do fine so long as you land your shots. For higher difficulty content you typically want range weapons anyway. How many lfg posts do you see requiring 4th horseman vs izanagi.

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  • Snipers are god tier. But I'd sooner have no unstop than use Levi's Breath lol. That thing would still be trash if it did all 3 champs on its own lmao

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  • Its actually on par with xenophage as far as dps, assuming your not running actium war rig.

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  • Xeno does terrible damage too. Only time its shined is against cores and when using divinity. Otherwise its just a weapon that's decent on majors and can make warmind cells easily.

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  • It's not terrible either, I believe it still beats rockets and matches heavy gls.

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  • Its worse than both damage wise. What it has is better accuracy, better at longer ranges and a better ammo economy(not much better than GLs but much better than rockets) I'd never use Xeno for a hard activity unless I'm playing support in which case I'd probably prefer divinity anyways.

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  • [quote]Only if your a trash player[/quote] Or stubborn

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  • 작성자: 123TheCloop 2/28/2021 6:31:29 AM
    here's food for thought, maybe dont force "all 3" on to a player, I think its pretty dumb yet again we have double primaries for "champ mods", sorry but I dont run +6 mods for sword or sniper champ effects because a scout and smg/bow do it better

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  • [quote]here's food for thought, maybe dont force "all 3" on to a player, I think its pretty dumb yet again we have double primaries for "champ mods", sorry but I dont run +6 mods for sword or sniper champ effects because a scout and smg/bow do it better[/quote] Barrier sniper is the best champion mod they've ever given us. While I despise losing fastball to the slot itself (not the cost of it), it's well worth it.

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  • Barrier sniper 1 shots barriers, then follow up with a couple crits and you can nearly kill a champion. Leviathans deals similar damage to xeno without actium war rig. Smgs are very good now with the adjustment to recoil. Of course you could also run overload bow which is more reliable for overload champions. You can also use a mix of abilities and other exotics, like unstoppable solar melee/overload arc grenades. Even stasis stuns champions since you can freeze them. Your also complaining about 1 particular nightfall that has all 3 champions. Normally there are only 2 types.

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  • [quote]Barrier sniper 1 shots barriers, then follow up with a couple crits and you can nearly kill a champion. Leviathans deals similar damage to xeno without actium war rig. Smgs are very good now with the adjustment to recoil. Of course you could also run overload bow which is more reliable for overload champions. You can also use a mix of abilities and other exotics, like unstoppable solar melee/overload arc grenades. Even stasis stuns champions since you can freeze them. Your also complaining about 1 particular nightfall that has all 3 champions. Normally there are only 2 types.[/quote] Bruh it's 3 shots from a high impact scout to break a shield it's not like using a sniper instead of worth it, you're only deceiving yourself, also Eriana's Vow was made to take a shield down with two hits and the champion itself, these artifact mods in the 3rd and 4th columns are pointless.

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  • Izi with barrier is the complete meta right now for good reason. When you're on level it 1hks barrier champs on Legend. And even 20 levels below 2 hits them on Master. Its also a great DPS option Strike wise. All around amazing. Same with a vorpal Succession it 1 hits barrier shields and with recombination 10 takes half their health in one shot in a Legend Lost Sector. I can actually just barrel stuff them and use a sword on barriers without a problem and essentially have anti barrier shotgun lol

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  • [quote][quote]Barrier sniper 1 shots barriers, then follow up with a couple crits and you can nearly kill a champion. Leviathans deals similar damage to xeno without actium war rig. Smgs are very good now with the adjustment to recoil. Of course you could also run overload bow which is more reliable for overload champions. You can also use a mix of abilities and other exotics, like unstoppable solar melee/overload arc grenades. Even stasis stuns champions since you can freeze them. Your also complaining about 1 particular nightfall that has all 3 champions. Normally there are only 2 types.[/quote] Bruh it's 3 shots from a high impact scout to break a shield it's not like using a sniper instead of worth it, you're only deceiving yourself, also Eriana's Vow was made to take a shield down with two hits and the champion itself, these artifact mods in the 3rd and 4th columns are pointless.[/quote] Except that the sniper mod has the addition that deal's more damage to barriers champs.

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  • Yes but a high impact scout isn't the greatest for clearing adds and erians vow is nice but it does feel a little weak for a special some times

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