As shown in the video, only the roaming Behemoth class is surviving the ability after the update and showing the damage as intended. Everyone else...
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5 답변I don't understand why they don't just a 4 second delay after throwing nade before you and shatterdive or titan super slide...
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7 답변Wait.. Are people actually suprised that Hunters get left relatively untouched in balancing?
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8 답변Except here is where you got it wrong. It was nerfed...and the damage does show as intended on everything except behemoth which is bugged. Shards was nerfed ...not the glacier's damage itself. If the glacier damage gets nerfed it will change it. Also...ITS NOT SHATTERDIVE....IT IS GLACIER NADE. I cant believe how many people get that wrong...that just proves the class bias is real... Shatterdive is the ability that shatters the crystals. Glacier nade is the ability that kills sveryone
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20 답변Bungo loves to balance things. Well so long as Hunters reign supreme. I hate Hunters whines the warlock main who always gets shafted right up the ---
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22 답변Cuz it wasn't shatterdive that needed nerfing. It was the Shatter Damage + the Whisper of Fissures Buff All you whiners/blind youtuber echoers were asking for the wrong thing to be nerfed!
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3 답변Ahhhhh look at all the Hunter mains thinking that they're not the strongest class in the game. Yes the Titan super lasts way to long and has an obscene amount of damage resistance but news flash for you Hunters have always been the best class in pvp and always will be, This goes back to D1.
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5 답변My only issue with these calls for nerfs is that if the item/ability takes a bit in pvp then it also takes a bit in PvE because bungie doesn't understand the concept of separate sandboxes, if bungie did have separate sandboxes then I'd say let the pvpers have all the nerfs they want. If they want to run around and fight with sponges then so be it, but unfortunately that isn't the case
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4 답변Feels nerfed to me, I'm a titan main by the way, the area damage just feels nerfed so I'm fine if a hunter tries to shatterdive me
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9 답변it's a one shot grenade, exclusive to hunters. As long as it deals more than 120 damage, it's full of crap. Unless we're gonna make EVERY grenade do enough to instakill, it will never be fair.
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