It has been my position since the beginning of Destiny 2 that Bungie needs to add Strike specific loot to keep players motivated to continue to run strikes and farm them.
My dream goal would be that Bungie adds maybe an armor set, a gun, and 1 cosmetic item for each strike's loot pool so you have reason to farm them, and show off to your fellow guardians what you have accomplished. However I do realize that is a lot of stuff to add so if not that I believe we should get at least a cosmetic item or gun or whatever to have a reason to farm strikes.
Please Dear Bungo plz.
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3 답변I remeber the special psion flyer hunter cape in D1. That was awesome, made me farm that strike untill i had al 3 colours xD
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2 답변whoa let's not get ahead of ourselves there sandwich grandpa Baby steps How about some ACTUAL DAMN LOOT first, mfs can't even get the regular stuff
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1 답변작성자: Trafalgar_Lou 11/19/2020 3:10:00 PM“We need to make strikes more rewarding” - Luke Smith Also Bungie: who needs loot anyway? Here’s the 2014 cosmodrome lmfaooo
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I know it's unrealistic, since bungie can't even add new armor to vanguard crucible and gambit each season. But one weapon and one piece of armor per strike that's themed to the strike would be cool. Give them random rolls, and a unique look. No sparrows, ships, or ghosts to dilute the pool. Even if they're slightly modified blues I'd be ok with it as long as they have decent stats and at least 1 really good god roll. Stuff like this should be the base line, not something we have to beg for.
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3 답변Free to play ruined this game. They won't add things like this now because free to play players get rewarded for no cash. Free to play is why vendors don't get updated. Free to play is bad but bungie makes more money off of it. The players that are playing for free spend money at Eververse, some continue to buy expansions. When a game is free you tend to spend more cash in the in game store. You feel better or more content about spending the money. Free to play is the reason for this boring seasonal model. It maxes profit for bungie. It eliminates the need to update vendors and core playlist rewards. Sadly, those rewards are the most important in the game. It's the feel we are missing from D1. Those rewards are the frame of the car or the foundation of the house. One day, maybe bungie will realize that. Maybe they have already and are loving the max profit.
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[what I think should happen is that what is currently nightfall specific loot should become strike specific, and as a reward for getting a certain score or higher on a nightfall version of that strike the adept version of the loot should drop.]
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More strikes and more loot in general. Plus strike specific loot gives a reason for players to play nothing but strikes, its bad enough nightfalls are already a joke to half the player base. Lets not forget about all the exotic catalysts that are in the games code that they didn't add in still, or exotic weapons in the code they didn't add in (Dregs Promise) or a change to the loot pools drop chances.
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1 답변작성자: Ghostfire239 11/18/2020 9:56:54 PMI want to see Strike specific armour again. However they should build on what they had in D1. Have a full armour set for each strike. They don’t have to release all the strike armour for all strikes at the same time but maybe add Strike Specific armour sets for 2-3 strikes per season. D2 should be building on what we had in D1, not just trying to match it.