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10/30/2020 2:52:31 AM
32

PVP is not fun; please rehire D1 PVP team

Why am I back here again? Wasting my time, I guess. I have a sincere parting question: Does your PVP team enjoy PVP? Do they even play the game for fun? I don’t think that they do—on either count. Instead I think they are just game designers designing a game for someone else—some imaginary player in their mind of some fixed demographic. Not themselves or me—that’s for sure. One day I believe you will realize that you have a big problem with PVP: it’s not any fun. Rewards and loot won’t keep it alive. If the PVP team really is making the best game that they can, then they don’t have a clue what makes PVP fun. It is not flashy super team wipes. It is mastery that is rewarding and makes you feel powerful—not the ability to press two shoulder buttons at the same time. Maybe you believe your player base can’t get gud at PVP, so you dumb it down. But I think you are wrong. My son is 10 and he does quite well. But he’d rather play other games. He is busy mastering the complexities of Fortnite and Apex Legends. And I’m with him now. So long.

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  • No jon wiseneski was terrible

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  • Remove PvP? Excellent idea. Been saying it for years.

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  • Uses revoker no valid argument

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  • You talk about the player base being bad yet you’re a 1.11 in Trials. The sandbox team in D1 had Jon Weisnewski and Josh Hamrick, who are responsible for the cluster-blam!- that was D2 Y1. They’re also responsible for the special ammo changes in D1 Y3 that killed the game. The sandbox is in the best state it has ever been in.

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    4 답변
    • They don’t give a shit about your opinion, nor anybody elses opinion, because they’re stingy mother-blam!-ers, so don’t even bother.

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    • 작성자: RussellMania 10/30/2020 4:38:25 AM
      They don’t have an actual PvP team anymore. And PvP was worse when they did. It comes down to Bungie not having a focus on making PvP good, therefore the people hired to be in charge of it are unqualified.

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      3 답변
      • An improvement to map design would make PvP already better by alot. Never ever have i played a PvP game with such bad map design, never! There is no sense behind it, no tactical, not one around gameplay, its just exists for what ever reason.

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      • I don't think they even have a pvp team to begin with, I mean seriously, when was the last time we got an interaction from someone on that said pvp team? Warmind? Correct. Warmind... an expansion that's more than 2 soon to be 3 years old... . Way to go Bungo

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      • destiny 2's pvp is miles better than d1. you can use any weapon and have success, in d1 the meta shifts were so brutal you had to use the specific architype or you'd get bodied every engagement

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        12 답변
        • Calling for ppl to lose their jobs just because you don't like the game?

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        • rehire the D1 [i]map[/i] team ngl the only good destiny 2 maps are the ones from destiny 1

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          2 답변
          • I used to think this way, and then I met players who I meshed well with, and our chemistry is on point. I play horribly when I'm alone. When I'm with at least two of them, we can run the table, and my k/d or efficiency will easily triple. It's not always about how you play, but who you play with that can make the difference

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            1 답변
            • 작성자: CoolFusion 10/30/2020 11:51:35 PM
              Nobody's listening. PvP isn't fun and there's a number of reasons why. If you are one of the few really good players, it might be a blast. But the rest of us are not having fun. The special ammo economy is busted. There's so many cheeses and borderline exploits and tons of lag and network manipulation. And add to that team balancing and matchmaking discrepancies and it just combines into a smelly cesspool of rotten canal water!

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              2 답변
              • I have fun, just every now and then they will give the hardcore sweats stuff that will just melt casuals like the new gear coming in trials next season. Cant wait to get stomped by those

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              • D1 year 1 was awesome. Sure there were broken things that needed to be addressed. But without the broken exotic hand cannons, vex mythoclast, and suros regime I actually enjoyed the sandbox during that time. I remember actually doing well with blue weapons. I hopped in pvp before I got my first legendary. Sure I was still facing an uphill battle against the better weapons of that time but I still did good. That's why I loved d1 year 1. After that pvp started to get frustrating.

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                2 답변
                • 작성자: Ghostfire239 10/31/2020 8:18:54 AM
                  I just miss the D1 damage numbers. A lot of weapon damages in D2 are lower than they were D1.

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                • Yes so we can get sticky grenades that can kill you in one hit

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                  • 작성자: TrooperHR 10/30/2020 7:00:39 PM
                    PVP team is salty because community rejected their dual primary, lane camping, 4v4 grand "competitive" design which flopped harder than Lawbreakers. Out of spite they gave up on PVP.

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                  • Bye

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                  • D1 PvP team had worse netcode and balancing, IMHO.

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                  • 작성자: vitisku1 10/30/2020 9:14:33 PM
                    People seem to look back at D1 pvp wearing rose-tinted glasses I think. D1 pvp from day one was no less plagued with genuine problems than D2 has been. In fact I’d argue that the issues with D1 pvp were far more pronounced and long term than D2s. D2s also get fixed, for the most part, in a more timely matter. D2 has only had a handful of OP weapon issues in pvp, regardless of what the endless mindless screeching by a vocal minority would suggest. Generally speaking most weapons that are decried as OP here are really just fractionally unbalanced. Not only that, but most of those weapons are readily accessible and equippable by any player, should they choose to attain it. It’s not D1s days of of Thorn, Suros, Last Word, etc which were each game breakingly powerful at some stage but were all impossible to actually obtain in there heyday, resulting in a case of “haves and have-nots”. Whereas for the most part with D2, the best pvp weapons and perks are obtainable by farming specific activities. There’ll always be weapons that are better than others in pvp for a few months until the next big balance pass, then others will take their place. Always was in D1, always will be in D2. At least this time around players don’t have to try on blind luck to get them. Nor are they so game-breakingly powerful that players feel forced to use them just to compete.

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                    2 답변
                    • I think pvp is always fun. You people who think it needs to be some wanna be mlg regulation pvp are insane and silly. You worry a more about stats then enjoying the action. Really is sad. 🙁

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                    • We look at D1 with rose colored lenses now, but at the time while there were some great aspects to D1 pvp, there was also a huge amount of things we didn’t like.

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                      1 답변
                      • D1 🤣 thorn, vex myth, tlw, not getting a shotgun for the first few months, party crasher, matador, trials weapons. D1 had a lot more meta weapons that lasted a lot longer than d2 meta weapons.. also you had blinking hunters, you had self res warlocks... d2 pvp is a lot better Signed Been there got the T-shirt

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                        3 답변
                        • [quote]My son is 10 and he does quite well. But he’d rather play other games. [/quote] This. Same here. My son used to be eager to play Destiny. Now he rather plays other games.

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                          10 답변
                          • I don't think they even have an actual PvP team anymore. Most of the people who do work on it probably have 10 other things that they are responsible for and PvP is just another activity in a sea of activities. IMO somebody who works there has got to know what would create a more PvP-like PvP experience. Its just a conscious decision not to and they must feel like the return on time and resource investment isn't worth it.

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                            9 답변
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