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9/11/2020 2:49:03 PM
73

Felt bad for my buddies last night when I told them about losing their gear.

I have a couple of friends who play weekly, certainly casual, but enough to more or less keep up. When they find something they really like, or want. They put in the time, and go after whatever it might be. In their case, it was the Gambit Prime gear. Despite not going after a vast amount of gear in the game, both of them, put in the time, a farmed up their sets in Reckoning over time, and they spent a lot of time using that gear in a mode that for them, is fun. When playing last night, we did a match of Prime, and they both forgot to change gear before hand. Both commented, and were both dismayed when I told them that their gear was going away, and that there were currently no plans to re-introduce the perks when the new season started. Forget, whatever it is you think about sun-setting gear. Forget the merits, or negatives of that system in and of itself. What I want you to consider is the idea of removing something without presenting a comparable replacement. Consider that even if there is a super cool new system, with all new things to get, all new perks, gear, whatever. Consider that all players like my friends have right now is a list of things they are losing. Things that won't be viable. This is BAD, very bad, design and implementation of new game systems. This is poor communication. And for some players, this is just shitty. I play enough to realize that loot is essentially meaningless. That I am just as likely to get anything I need via RNG. That investing materials in upgrades is generally a waste. And that the only reason I play Destiny is for good shooty mechanics, and some quality time with my buddies. The game, as it stands, and as it has been presented provides NO incentive to go beyond that. I want to do the more difficult content now that my friends have finally caught up. They always, ALWAYS ask the same question. "What do we get?" What do we get for slogging through a GM Nightfall. What do we get for slogging through Trials. What do we get for doing the dungeon. Yes, I understand, they are as casual as casual can be. The game should not be tailored to them in any way IMO. But the questions they ask? IMO. These are relevant to all players. What do we get? What do we get for the time? The frustration? IMO, nothing. The people who raid, who do trials, etc. Do you really feel that much more equipped to run content? Does that gear truly stand out? I look at my buddies who are as basically geared as can be, and I know, being somewhat less casual. I don't feel that the time I put in, set's me that far apart from them. Sure, I use the game systems more. But not enough for me to be able to convince them that THEY should also invest in certain stats, certain perks. Subclasses. The both literally use only what they like. No matter what I suggest. Again, this points to a lack of direction in the game, to guide them to improving their builds and gear. Bottom line, they show how shallow the game is, simply by being able to do the bare minimum, yet still stand next to me, as I would likely be able to stand next to a hardcore, and with some guidance, complete just about any task in game. So what do I tell them to get them to learn an activity? To invest in it? In their builds? How do I convince them to replace what they already have, with something else that for all intents and purposes does the same thing? Regardless of what they take away. The one thing this game needs moving forward is incentive that appeals to all players. Reasons as to why they should work through the frustration and go after that thing, and then the next thing when this one is obsolete. Otherwise, I am pretty sure I will either be playing solo in the fall, or not at all.

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  • 작성자: NVMYGT 9/12/2020 11:07:32 AM
    Bungie is oblivious that players will self sunset when a more interesting weapon is presented. I was pissed to find out that the character specific swords were getting sunsetted. Was pissed that eventually my Throne Cleaver and Crown Splitter were getting sunsetted.... Then I got Falling Guillotine, I haven't touched my long swords since... they're in the vault and not even at the 1060 power cap yet. Why? I got a new weapon and I quit using the old one, nobody forced my hand, it was a choice. I self sunsetted my old gear and started using the new. This is how it should be, they dont have to sunset our gear... if they give us unique weapons that are fun to use, have unique reload animations, and are viable for our preferred activities, we will use those over the old weapons. Its a ridiculous concept to feel like everything must go because recluse and mountain top are over used. I haven't even touched my Recluse since Gnawing Hunger got buffed, and now that I have a Death Adder with firefly. That is self sunsetting by definition. Check my emblem on any character. After 2,770,000+ final blows, I only have 2 weapons with more than 20k kills on the tracker. My recently dismantled Midnight Coup and my Outbreak Perfected both have 21k kills. 6000 hours of play and none of my weapons has more than 21k kills. Let that sink in Most of my weapons only have 2k-14k kills. I am always changing my loadouts and using a large variety of weapons. I get a new ornament for a gun or armor piece and immediately start using it. Why? Because it is new. Sunsetting does nothing for players like me other than reduce my desire to play. Edited for spelling, also added a video, in case you think I use Falling Guillotine over my Throne Cleaver because you think it is inferior

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    87 답변
    • Wonder how those 3 people Luke based the "people who stick to one weapon" argument on in relation to a gun they nerfed to the ground are feeling about them being kicked away from the gun they liked.

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      1 답변
      • But...they can still use it or use better things. Or do glamours.... ?

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      • Except the gear isnt going away. It can only not be infused anymore. So you lied to your friends. Also...the charged with light system and warmind cells exist. And we are getting a new system like it in beyond light. So you are getting a replacement that can do special stuff in any playlist.

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        11 답변
        • 작성자: Veldrin 9/13/2020 3:46:29 PM
          Yeah. My old clan completely left. And Sunsetting wasn't even a thing. But if they would still be there, now they would definitely leave the game for good. But one thing stood out: You said your friends say: "what do i get?" when you wanna do trials, nightfalls or whatever with them. I would say: Fun. (not in the case of trials, but everything else haha) I mean. Why do I play? For the loot or for the fun? In best case: For both. But definitely for fun. And fun can be different meanings. It can mean fun as in a challenge. it can mean fun as in casual or relaxing. If people force themselves to play and don't play an activity intrinsically and only for the loot, then they won't last long and leave the game soon.

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          2 답변
          • People deserve every bit of abuse they get from Bungie, because they keep buying their products despite being warned.

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            2 답변
            • 작성자: Kiro - 13 9/11/2020 9:07:55 PM
              The problem with sunsetting vs eternal loot no one can avoid are these points: -It benefits players with less time as they can return to the game at any point and still have that one item and gives them the benefit of not having to grind out new sets/load outs. -It benefits more intensive players because it respects the time invested while giving meaning to their god roll. The only real gain from rotating is it adress staleness. However the truth in that is they could curate the current pool while adding the new gear however, it wont happen because by their own transparent admission via a twab the game has grown to large for them to maintain and reasoned to us that cutting back content will be in our best interests. Because we are unwilling to reinvest our money after remaining in "limbo" for so long if the game and by extension bungie would fail after self production and shall now divert said funds into payroll instead.

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              11 답변
              • It's a loot hamster wheel, we are meant to constantly chase loot not use the same 5,6 weapons and equip the same armour for years and years,

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                3 답변
                • All my friends quit over it. Sucks man. The worst was when my son quit playing.

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                  3 답변
                  • This game is tailored to their wallets lmaoo Bruh all the ppl that grinded all that stupid ass gambit armor are really gonna have it useless soon lmaooo. Can't imagine touching this joke of a game again

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                  • Well how about this, if they don’t particularly care about the stats they get then what’s the problem. Get a universal ornament they like and slap that on whatever they use and it should no longer be a problem.

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                  • I am just not a fan of the direction of this game anymore. I still haven't preordered Beyond light, nothing in this dlc excites me, and looks to be very lacklusterd.

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                  • Dude and it’s not like it takes five minutes to get the gear you want to even compete, it’s a long long long investment that in the end is for nothing. Everything you worked for is completely obsolete. I heard a stat somewhere that it’s 85% of weapons that’s being lost to sunset this season? 85%! 85% and what do we get? 4 reskins of beloved.

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                    17 답변
                    • my whole clan is gone

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                      2 답변
                      • Sunset PvP

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                        3 답변
                        • 작성자: A_mo 9/11/2020 10:52:21 PM
                          If the only reason you play a videogame is to "get things" then you are bound to end up disappointed.

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                          5 답변
                          • [quote]I have a couple of friends who play weekly, certainly casual, but enough to more or less keep up. When they find something they really like, or want. They put in the time, and go after whatever it might be. In their case, it was the Gambit Prime gear. Despite not going after a vast amount of gear in the game, both of them, put in the time, a farmed up their sets in Reckoning over time, and they spent a lot of time using that gear in a mode that for them, is fun. When playing last night, we did a match of Prime, and they both forgot to change gear before hand. Both commented, and were both dismayed when I told them that their gear was going away, and that there were currently no plans to re-introduce the perks when the new season started. Forget, whatever it is you think about sun-setting gear. Forget the merits, or negatives of that system in and of itself. What I want you to consider is the idea of removing something without presenting a comparable replacement. Consider that even if there is a super cool new system, with all new things to get, all new perks, gear, whatever. Consider that all players like my friends have right now is a list of things they are losing. Things that won't be viable. This is BAD, very bad, design and implementation of new game systems. This is poor communication. And for some players, this is just shitty. I play enough to realize that loot is essentially meaningless. That I am just as likely to get anything I need via RNG. That investing materials in upgrades is generally a waste. And that the only reason I play Destiny is for good shooty mechanics, and some quality time with my buddies. The game, as it stands, and as it has been presented provides NO incentive to go beyond that. I want to do the more difficult content now that my friends have finally caught up. They always, ALWAYS ask the same question. "What do we get?" What do we get for slogging through a GM Nightfall. What do we get for slogging through Trials. What do we get for doing the dungeon. Yes, I understand, they are as casual as casual can be. The game should not be tailored to them in any way IMO. But the questions they ask? IMO. These are relevant to all players. What do we get? What do we get for the time? The frustration? IMO, nothing. The people who raid, who do trials, etc. Do you really feel that much more equipped to run content? Does that gear truly stand out? I look at my buddies who are as basically geared as can be, and I know, being somewhat less casual. I don't feel that the time I put in, set's me that far apart from them. Sure, I use the game systems more. But not enough for me to be able to convince them that THEY should also invest in certain stats, certain perks. Subclasses. The both literally use only what they like. No matter what I suggest. Again, this points to a lack of direction in the game, to guide them to improving their builds and gear. Bottom line, they show how shallow the game is, simply by being able to do the bare minimum, yet still stand next to me, as I would likely be able to stand next to a hardcore, and with some guidance, complete just about any task in game. So what do I tell them to get them to learn an activity? To invest in it? In their builds? How do I convince them to replace what they already have, with something else that for all intents and purposes does the same thing? Regardless of what they take away. The one thing this game needs moving forward is incentive that appeals to all players. Reasons as to why they should work through the frustration and go after that thing, and then the next thing when this one is obsolete. Otherwise, I am pretty sure I will either be playing solo in the fall, or not at all.[/quote] Sunsetting is a lazy ass way for Bungie to 'balance' their sandbox. Bungie keeps the sandbox mill churning season after season because: a) it gives streamers something to whine or be [i]amazed[/i] about; and b) because it keeps everyones mind off the fact that their pvp netcode is trash and a security risk. Bungie's pvp netcode is the #1 issue with crucible. It's not even debatable.

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                            1 답변
                            • The gambit gear isn’t going away, it just won’t be gambit relevant anymore. That’s a far cry from the explanation you gave to your friends. Maybe you could work on your tact.

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                              1 답변
                              • 작성자: Kouz_MC 9/12/2020 6:28:42 AM
                                Bungie is taking away many destinations, strikes, menagerie, raids, weapons, gear, and replacing all of that with a recycled D1 destination, a small new destination, 1 recycled strike and 1 new strike, 3 trash identical subclasses that are just frozen versions of what we already have, and one raid, followed several seasons later by a recycled D1 raid. Those who support this should get served some leftovers from their last meal at a restaurant and get charged for it.

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                                5 답변
                                • One thing I wish Bungie had been clear on was earlier was [b]How is Transmog going to work[/b] A lot of my friends I play regularly with only picked up the game recently and I’ve them informed on what’s happening with sun setting. Minus grinding raid exotics with them they don’t really have anything new to bring with them into Beyond Light (We play Xbox and all have Gamepass so they will be able to play the DLC when it launches) With the DLC being in Gamepass they will be playing in November ,however they have a lot of armour that has horrible stats but in their opinion looks fantastic ,and makes their guardian look like an actual character they [u]want[/u] to play as . With this I’ve told them they will be able to maintain that look when transmog releases ,to which they asked how it will work . So many games do transmog differently so I haven’t the slightest idea .Will we be able to pull armour from collections or do we need to actually have a physical copy of said armour. This lack of information has lead to a lot of hording and grinding to which we don’t even know if some sets can be transmogged Bungie please give us some detail on the current state of transmog ,and if you have a definitive method as to how it will work that you’ve decided on : TELL US PLEASE I mostly use seasonal ornaments from previous season passes but I have been grasping on to a lot of year 1 armour sets I’ve always wanted to break out of my vault ,but from a stats standpoint I’d be significantly inferior in high level content. And as for my friends they’re afraid they won’t be able to keep the look they have ,even though they don’t care about stats and play the game very casually their opinion matters as well as a feature like this effects everyone.

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                                • On a positive note.... If your friends play casually, they'll get left behind as the power limit goes up by 200. If they aren't going to play up close to the new power limit, then not being able to level up old gear won't be an issue. If they aren't leveling up they can use the old gear. B will almost certainly shift the meta/add new guns to make us want to chase new guns. There is a good chance they'll mess with armor in some way to make us want to chase new armor. If your friends do end up playing enough to reach the new max level, they'll get plenty of new gear. I play a ton and really the only thing I'm going to miss is a great Galliard. I've already started deleting 1060 max weapons and armor unless they are part of a PVP build. This won't be a big deal

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                                  2 답변
                                  • As a player who loves Gambit Prime (I have Dredgen and Reckoner) this change makes me so pissed and sad. Sure, they’ll bring back the armor perks as mods, but it’s just not the same when the perks aren’t on the armor sets. The Prime armor was the first ever gearset with perks on the game and it all looks very cool too and you could see your allies and enemies using it and knew what role they played. Once again, Bungie goes one step forwards and five damn steps back.

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                                    2 답변
                                    • You put into words what people hate about this game, and gaming in general. Hell life in general. I've been telling people to ditch the pursuit of the newest shiny thing and the fear of missing out, play the way you want and if you can't then play something else. No sense getting frustrated over things that will never change. Bungie obviously like doing things the way they have been, so I say vote with your wallet.

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                                    • This game lost all magic for me’ I can’t believe that I’m playing warzone nowadays and popping off

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                                    • Bungie went from one of the best dev teams to a bunch of lazy -blam!-s who don’t value player’s time investment. It would be great if someone had the balls to take out the trash from management on down.

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                                      5 답변
                                      • Sunsetting is a half ass attempt made by half ass devs. Remove the weapons completely from the pool; do not reskin them and rerelease them for us to chase. Force ALLL players to have to change... Not just light level mattera activities. -blam!- the crucible players that will keep running the same shit outside IB/Trials. -blam!- raiders. -blam!- nightfall runners. -blam!- casuals. -blam!- the hardcore devotees. Sunsetting is a pitiful attempt to save them from having to actually work on the game so they can focus on other IPs like they want to.

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