Seriously I can't finish my solstice armor because I have to win 7 trials of Orion! What a bunch of crap!! I don't want play PVP but you guys keep trying to force it. What's so difficult to understand that there are those of us who do not wish to PVP of any type let alone trials. I'm a PVE player so why can't you give an either or option for the armor and other items. For those who love the piss poor attitudes of PVP let them have their route. But for those who only do PVE give a separate path that allows us to enjoy the game without having to deal with PVP bad sportsmanship.
This is my last season and you will not be getting anymore of my money.
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8 답변
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1 답변It's not just that but it's something that requires you to Find Fireteam for and since it requires 7 wins you will more than likely be SCREENED for how good you are. Racist Ageist Prejudice Find Fireteam is Abilityist ;)
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2 답변Broadly speaking, it's not "having to play PvP at all" that is a giant issue for those of us who dislike PvP activities. It's having to [i][b]win[/b][/i] or having to make thresholds that rely on succeeding several times consecutively, or cumulatively on Once in a Match chances (e.g. supers, unless you're good enough to gather more super/whatever on) to get meaningful progress. This specific requirement of "7 Trials Wins" doesn't seem that onerous, as it's 7 Wins (period) rather than 7 in a row or 7 on the same card (Flawless? I think it's called). Winning is still sometimes a difficult process, and unlike PvE content, you can't *grind* it out, you have to WIN. It's that specific dynamic - the possibility of playing PvP matches you don't enjoy at all for hours and getting zero progress, which just doesn't happen in the PvE grind. You do a PvE event, you know almost exactly how much progress you will get out of it, and you can budget your game time accordingly. A good PvPer can bang out PvP requirements with relative ease or at least in a relatively short time frame. A good solo clanless PvPer can bang out a PvE experience with relative ease also because of the incrementalism of it, the volume of people willing and able to carry because they're literally doing the events already, the likelihood of said PvPer to already have skills to carry them through PvE content, and the vastly smaller number of variables that go into the experience in a PvE. People can solo Raids or choose everyone who goes into the raid with them, but they can't solo or control 100% of the people they play with in PvP. A shite PvPer can bang out the PvP requirements also, but it might take them far longer, and be far more frustrating to them because they cannot control 'who they play against' even if they are able to convince their friends to join in PvP, and they're [i]so bad[/i] at PvP they tilt instantly and get dominated. You might spend 3 hours playing 20 minute PvP events and eke out 1 or 2 wins, where the same time a PvPer devoting to PvE will net meaningful progress for the thing. Trials itself is a limited-opportunity event. You can only play so many matches per week (I think? honestly never played it), meaning you have only so many chances to get your 7 wins before Solstice event is over and the opportunity gone entirely. That is a far different dynamic than any of the Raids or PvE content that are repeatable ad nauseum, ad infinitum. I can't fathom a good PvPer who can't finish a Strike or the EDZ zone even with the random matchmaking - their worst complaint about PvE content is that it's [i]boring[/i], whereas the worst complaints the anti-PvP crowd has is rampant toxicity, cheaters, griefers, afkers, smurfs, meta-goobers, and threshold requirements that rely on personal skillful superiority over other players. However ALL of that said, ultimately if [i]a large influx of players are all trying Trials at the same time[/i] you'll get a much higher proportion of them being the same kind of non-sweaty non-PvPers just trying to get their armor done, just like us shite PvPers. Count your blessings, I guess, and try to give yourself the most opportunities to try.
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15 답변Good rewards should force you out of your comfort zone. There are PvP players who hate endgame PvE. It goes both ways.
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11 답변The same can be said for pvp players, I’m sure they don’t want to do poh or the nightfall
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3 답변So what about the PVEers who don’t want to pve? Pvp is for only one piece of armor and the rest is pve! You PVEers get so triggered whenever you have to do anything pvp. Once a pvp quest pops up, you immediately run to the forums as fast as you can to make your typical cry baby posts “I’m never playing again! “ “wha wha wha”.
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6 답변Ummmm in case you haven’t noticed, there is only ONE piece of armor that requires pvp. Every other piece is pve. How about the players who don’t like killing brainless mind numb robots all the time. I understand that you don’t like a challenge but, c’mon man! It’s not all about you. PVEers are the biggest bunch of whining a$$ cry babies. Pathetic!
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1 답변
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48 답변You bought a pvepvp game. If you want everything then play everything. So many people crying lately...
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1 답변Trying to rationalize there reason for adding cbmm so why not force people into a broken playset to make it look like people like it.