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작성자: TJ_Dot 7/19/2020 12:37:06 AM
38

Please introduce Matchmaking Preferences like you did in Halo so everyone can stop fighting over one or the other.

This crap has to stop. Maybe then people will realize too team balancing needs fixing as well, something completely irrelevant to matchmaking Key things I have to constantly reiterate to people about how this works: Player pools are not divided like how they were when it was Control vs Classic Mix, not the same, that is not providing a choice as either playlist is at the mercy of the other's popularity. As a priority system, you still can match with people that fit [b]your[/b] criteria. This does not mean being matched with people who chose the same thing as you. This doesn't target one group at the expense of another like how a strict CB/SBMM setting does in a casual level playlist. You don't have a Classic Mix and a Control playlist, thus having more players in one place, more players in a playlist = better functionality. Low player counts are no worse of a problem than they are now. Queue times do not increase, if anything, they decrease, there are more people to choose from Why this is good: NO. MORE. FIGHTING. No more of this git gud, or learn to fight at your own level BS cycle that has been going on for YEARS. Everyone has their reasons for wanting what they want, overgeneralizing with something like everyone who prefers CBMM is a sweaty tryhard that wants to pubstomp the weak out of the game is absurd. The notion that one side is selfish and not the other is hypocritical, as desiring either side alone carries inherent selfishness. EVERYBODY WINS! Why would you not want something everyone can benefit from? I've come to believe through my mass efforts to get this idea through people's heads and [i]START POSTING ABOUT IT INSTEAD OF THE SAME CRAP WE SEE NOW THAT GOES NOWHERE[/i] that no one cares, which is so sad. I have a comment from my last try at this that summarizes the problem here (afraid to say name cause of some other possible hidden CoC policy I'm unaware of that might get used against me): [quote]I think the problem here is that your proposed solution is too rational. By not picking any preference, matching would be strictly first-in-first-out...in other words, very fast. Restricting by connection or skill would slow it down as those would try to be matched. Everybody who wants the current CBMM would pick "Connection". Everyone who wants the previous SBMM would pick "Skill". Anybody who wants both would be able to get that, too. Everybody wins, nobody loses. Queue times are short for people who want that, and connections are good for people who want that, and people who want to match against players of similar skill get that, too. So, of course, everybody downvoted you. This basically means that [b]nobody cares about other players...only themselves.[/b][/quote]
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