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5/25/2020 11:47:40 AM
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Some people might get on board with sunsetting if they knew that there was meaningful and substantial content in the pipeline

The thing I am most concerned about is content. I want new, meaningful, and substantial content. I want to know what is actually on the way. Why should I keep playing this game after you sunset my vault AGAIN? I do not care about stupid ass [Redacted] engrams. Or what Tess will, or will not be offering. I want to know about the actual content. Because guns and armor are great and all...but, they do not matter if there is nothing cool to use them on. So how about giving us a roadmap of actual content on the way. Not just vague mentioning of what could be coming.
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  • 작성자: nastygirl44 5/27/2020 5:12:07 PM
    As a pvp player, I don’t care about content as much as I do new things to obtain and play with. But even then I am against sunsetting because I am now FORCED into getting the new stuff I I want to play trials/IB. Sunsetting is going to force variety in not the way I think a lot of people are hoping. We are forced into using whatever is relevant for the year, not what we want to use whenever we want. For a dev that boasts about playing the way you want to, they’re pretty hypocritical.

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  • I know what kind of substantial content is coming down the pipeline. It's solid, highly pressurized Scarab Lord excrement. Several expansions later and all they do is shit on us. I hope the game stays fun for those still playing, but the incentivized looter shooter with a mysterious story is no longer playable to me. Imagine if every three months Coca Cola tasted different, and nobody asked for a flavor change. Still labeled the same, but just tastes different because why not. If I want Coca Cola, I expect it to taste the same, always, and would stop buying Coca Cola if it tasted like hot summer day dogshit, like the current state of destiny. Jmo.

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    1 답변
    • Responding to the title, you mean temp content right? Nothing we can enjoy long term.

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      2 답변
      • More, “nah, fk that, im good not being there moments” and gear that expires.

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      • content is too hard to make

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        20 답변
        • Bungie is sunsetting 90% of our weapons. We will be left with 2 swords (they buffed them and we have 2 facepalm) 1 rapid frame pulse rifle, 2 bows, 1 slug shotgun ( they are buffing them and we have 1 smh) Of 600 weapons we get to keep 60 for use in end game... this is a good thing how exactly? Bungie is not making room for new guns if they are still in the game. What is the point of sunsetting if we can still use them? They gave us 1 new iron Banner weapons in a year, made us grind the same armor 3 times, have given us pretty much nothing but reskins and reprised gear for several seasons and you still have faith they will deliver us with new and innovative weapons? Sunsetting 3664 legendary weapons and armor and replacing them with what exactly?

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          3 답변
          • 작성자: A Lion of Judah 5/26/2020 5:11:22 AM
            If they had something truly amazing, they wouldn't need to sunset our stuff to make us realize that. It would be great in its own right, fun in its own right. Bungie is nerfing fun, so that 'meh' is comparably more palatable.

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            4 답변
            • The idea of sunsetting weapons isn’t bad, the idea of Bungie doing it is.

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            • 작성자: lCertifiedl 5/25/2020 11:56:41 AM
              Correct. This is what I've been saying. If bungies track record for producing new weapons and engaging content that mixed up the sandbox then I think it would have gone down much better. As it stands much of the playerbase has little faith (based on past experience) and so we are at the point we have now, it's being done to sell weapons back to you at a later date, it has been done for years but one twab and all of a sudden we are getting loads of new content. It's just complete rubbish. They shot themselves in the foot by admitting they can't keep up with the current pace of content, that's pretty basic as it stands, but we are getting more right? It's laughable. The community has lost faith as bungies words mean little/nothing to me. Until I actually see it then it's BS as far as I'm concerned. I want the game to succeed and give me a reason to jump back on, but nothing I'm hearing has convinced me anything will get better soon.

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              2 답변
              • I think sunsetting could work, but the scale that Bungie wants to implement it on just seems like to much. Maybe if sunsetting only applies to gear that came after season of the worthy? They did say that they wanted to make it so that new legendarys would be more powerful, so if that’s true then we would have a motive to chase new gear, but our old gear is still there as an option.

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                2 답변
                • The funny thing about this, is QP crucible will still be plagued with all the meta/ OP gear that was sunset. The casual QP list will be even more sweaty than comp, because all the "crutches" will still be viable as long as they dont nerf any of those weapons. Sun setting is all about making PVE and endgame content challenging without actually making content challenging. We are on our way back to D2 Y1.

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                  3 답변
                  • They are making it up as they go so they really can’t.

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                    1 답변
                    • We'll get a couple of new items, the rest will be reskinned/recycled/re-issued crappier versions (mods and rolls nerfed) of weapons and armor we've already seen.

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                      3 답변
                      • 작성자: mja calg 5/26/2020 3:34:11 PM
                        I agree. There reticence on telling us anything about the upcoming New Content makes everyone believe they are just reskinning our gear and having us grind for it again. It doesn't do them any favour by saying nothing except that they are artificially making 99% obsolete. Of course, given the state of the this stale, tired un fun game, maybe that's all they have to offer. No new activities, no new planets or locations, nothing but bringing old weapons forward and reskins of weapons we already owned to grind again in boring old activities.

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                        2 답변
                        • [quote]new, meaningful, and substantial content.[/quote] 😂😂😂good one😂😂😂 ...Bungie doesn't even know what that is let alone to realise that.

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                        • Yup, the issue is that Bungie haven't said or done anything to make us believe that's the case. They could alleviate a lot of the complaints by giving some kind of ball park figure. Especially when it comes to certain weapons or archetypes ie bows and swords.

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                        • Yup. If I had ANY faith in Bungie whatsoever, it’d be easier to swallow. Meanwhile the very next TWAB...Reload Nerfs. They’re consistently telling me I’m never going to be powerful again, or bringing us back to rock bottom on purpose so they can try to re-engineer people gaining power and enjoying the feeling. Neither are something I care for.

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                        • This is my point exactly! The reason most people dont want sun setting is because they do not believe bungie can deliver better content. The armor pieces we have I'm afraid will look better than what we will be given. Also I feel like weapons will come in too short quantities and not have exciting perks. So in the end what is the point of sun setting? But if bungie came out with these super awesome weapons and armor pieces then I would not hate sun setting as much.

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                          1 답변
                          • This is exactly what I've been saying. Sadly, it probably won't happen. We'll most likely only get no more than 20 new weapons and they'll all be terrible. Bungie went on record saying that this season, they had to choose between making Ritual weapons and trials weapons. Why? It's not that they're understaffed, or because of Covid-19. It's just being lazy. That's why they've been giving us back the same weapons we had in year 1. It's far easier to recycle content than make new weapons.

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                            1 답변
                            • Sunsetting literally means any new content they bring in is meaningless, though, since it'll eventually become unusable in endgame content on Bungie's say-so. If the new content they're supposedly bringing is compelling content with new gear, weapons, etc. that are at least as good as what we have now, if not better, they wouldn't have to sunset anything to force us to grind for it, because we'd do that naturally because people tend to be novelty-seeking in gaming by nature. Sunsetting is literally admitting that not only is the new stuff not going to be compelling enough for the vast majority of the playerbase to want to grind for it, but we're not going to grind for it unless Bungie literally force us to if we want to keep up with the meta. That's bad game design, which also serves to invalidate and make obsolete all the time, effort, energy, etc. that players invested into the game thus far, and people hated sunsetting in D1 to the point where the infusion system was created so players' favourite loot wouldn't get left behind. Of course, D2 wasn't supposed to wipe everyone's D1 gear originally, but they chose to do it for the _exact same reasons_ they're now giving for bringing back sunsetting. I personally think it's so that Bungie don't have to support old gear/guns with new ornaments and such (otherwise, players would complain that older loot haven't been refreshed with new ornaments), while also forcing players to grind out new content... which will inevitably be sunset eventually as well. Bungie don't understand that players want _actual_ content that is fun, innovative, creative, interesting, exciting... new Raids, new Dungeons, new Horde modes (well, provided it's not just a reskin of past ones), new Patrols, new Public Events, new everything. And we want the choice to be able to use our old gear/guns, or grind for new stuff, or use a combination of both. What's the point in grinding for perfect 'god-roll' gear and guns and perfecting them with MasterWorking... only to have them get sunset before we even have a chance to really start to have fun with those builds? That's nonsensical and invalidates the work that players put into an often tedious, uninventive, boring grindfest. There are fun ways to set up grind so that it doesn't _feel_ like a grind, and Bungie have yet to learn how to do that.

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                              1 답변
                              • The frustration with sunsetting comes less from the guns being rendered obsolete and more the fact the player's time and investment in the game is being thrown out the window. It'd be like spending four years of your life in highschool only to find out nothing you learned in those four years was of any use or actually mattered. Oh wait...

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                              • 작성자: Swiftlock 5/25/2020 6:07:25 PM
                                Sunsetting won't feel as bad IF: - Obsolete activities are retired or updated to have NEW gear. - Masterwork materials are easier to obtain or masterwork costs are reduced. - New gear introduces new, unique, VIABLE perks that feel like an evolution of the game instead of grinding for similar rolls we had before. - Farming for god rolls is more streamlined. Players have spent months to a year+ farming for Spare Rations and never got close to a god roll. With sunsetting now on the table, that is unacceptable.

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                              • Some, but certainly not all. Can't replace the aesthetic synergy of 70 different armor sets and associated weapons

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                                3 답변
                                • This is a pretty good point, if people knew stuff was coming and that stuff was good more people would be ok with this effective removal of gear. Instead we get vagueness and secrecy and they ask us to just trust them. Unfortunately this trust has been burned for many players, so you get this.

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                                  • If they reimbursed all the mats I spent on masterworking my gear for my perfect build then i might consider it.

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                                    • I'm gunna laugh my ass off when the big fall expansion is just as horrible as shadowkeep.

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