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작성자: Freak 5/2/2020 3:13:56 PM
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[quote]Shot tracking is hard for 1-3hk noobs[/quote] Case in point^ potato defender.... I could argue “shot tracking” is much more vital with a HC than a spray and pray bullet hose. Keep pretending you’re good.
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  • Never been an HC main in d2. Tried out a spare rations after it dropped during some gambit prime. The aim assist on that thing is silly. It was sticking to anything I aimed near. Now I see why everyone likes it.

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  • [quote]Never been an HC main in d2. Tried out a spare rations after it dropped during some gambit prime. The aim assist on that thing is silly. It was sticking to anything I aimed near. Now I see why everyone likes it.[/quote] LoL all lightweight frame HC have AA that’s in the 90’s. Or near 90. It’s purposely done to offset the added agility movement the trait gives you. Spare isnt even the highest. Jack Queen King has 96 Spare Rations has 92 Midnight Coup has 90 Dire Promise has 87 (but can roll with opening shot and RangeFinder which maxes out the AA.) Waking Vigil 85 The Rose has 85 The Defiant 85 Shattered Piece 84 Every one of those are lightweight frames. And every one has nearly max AA. AA isn’t even what makes Spare unique. The barrels and the Perks. Otherwise known As Rapid Hit. On a 150 HC it’s a game changer. For Consoles anyway. It is still very possible to miss with lightweight 150’s. Especially on Console. They have bloom. If you have discord go to the Charlemagne bot(stat tracker) look up players you know Use Spare Rations a lot. You’ll see most everyone hits in the 50-60’s % precision rate. While Adaptive and Precision Frames run 60-70%. And those frames only have 70-79AA Much less than Lightweights. But almost everyone is more accurate with them. AA is NOT the end all be all. It’s there for a reason. Without it, the added agility would make your shot go all over the place. As was stated by the dev team when they created Mida for D1. Mida also has 100 AA. They said they lowered it in play testing and couldn’t hit anything with it lol AA is a scape goat It’s a fckn meme at this point. And 95% of people that bring it up are doing so under false pretenses. They’re using it as an excuse and its foolishness. They just flat out don’t know what they’re talking about.

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  • 작성자: The Last Vagitar 5/3/2020 11:59:24 AM
    I'll agree that I have no clue what I'm talking about. But I'm telling you my cross hairs were sticking to enemies in pve.

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  • [quote]I'll agree that I have no clue what I'm talking about. But I'm telling you my cross hairs were sticking to enemies in pvp.[/quote] LoL that’s because they’re supposed to do that. That’s what AA does. Mainly because on controllers analog stix are not any where near as accurate/ precise as m&k So Bungie implemented AA.

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  • Maybe I'm just used to pc lol. Was playing on ps4 for that match.

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  • The AR buff was to get casuals into trials, called it 6 months ago. Once they nerf ARs (and they will), the HC shotgunners will push the remaining players away and it'll be trials of the nine all over again.

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  • 작성자: Freak 5/2/2020 3:47:05 PM
    [quote]The AR buff was to get casuals into trials, called it 6 months ago. Once they nerf ARs (and they will), the HC shotgunners will push the remaining players away and it'll be trials of the nine all over again.[/quote] LoL naaa HC are still very good in this Sandbox. TotN had all sorts of other issues working against it. Mainly team shooting and slow movement and dbl primaries. This ToO version is failing because of the reward system. Which they’re switching eventually. And it’s not just ToO that’s failing. This whole seasonal forever bounty system is a complete failure. That’s why they’re going back to the Expansion Model. Forcing Fomo just makes players say screw it. Not even going to bother. Instead of I better hurry up and do it. Just the way it is. JMO

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