Best PVP class over all with the most viable subclass trees.
Best collection of exotics.
10 second class ability cooldown.
Grow a brain Bungie
p.s. Hunters I have no problem with you, just the stupid logic from Bungie and their historically proven track record of sucking at balancing.
If nothing else it at least proves that more people want to play Hunter and no way is it "due to a cape" like the majority of people using the class claim.
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#destiny2
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1 답변
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Hunters are good...but same goes for the other classes. I'd pick titan over hunter anyday. Then warlock and hunter are around the same for me...i honestly think it is the look. I mean warlock style...isnt for me and titans can...well look to thick. Hunters look the coolest...but can't stand being so slow lol
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작성자: Emurinus 4/23/2020 6:06:29 PMI don't think the event really shows who needs more work than the others. It's just which class is most active within the playerbase (not solely from numbers as I first thought though). That aside, I do agree that Titans and Warlocks need looked at in terms of subclasses (mostly Warlocks) and especially exotics. Many of the exotics aren't terrible per se, but they're often too niche to use often or they're bugged. Then you just have some that are OP or borderline OP and make using other decent exotics worse in comparison. It would be nice if some of the lesser exotics got buffed or reworked to be useful (Ex: Promethium Spur, Eternal Warrior, etc) rather than being niche or plain garbage.
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10 답변작성자: Haunter 4/24/2020 12:02:23 AM[quote]Best collection of exotics.[/quote] Anteus awards One eyed mask Ursa furiosa Citans ramparts Dunemarchers Synthoceps Would all like words
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1 답변Unnerf handheld supernovas I want faster pull out speed and they shouldn't kill ourselves with them, give back warlocks some speed on dawnblade when using burst glide. Warlocks grenades for axion bolts and scatter grenades need buffed back to d1 levels of effectiveness. Titans should have titan skating back All sticky grenades should ohk and titans shoulder charge should only ohk on the striker class
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3 답변Best collection of exotics? Dunemarchers, antaeus wards, and the ramparts called. Im not saying Titans are overpowered, Ive believed all 3 to be pretty equal for the past few months of game balance, but no way you can say Hunters have the best exotics. Hunters have the best and easiest to use movement and one exotic that every single one who takes the game seriously uses, and that’s pretty much it.
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2 답변Dude, too tree dawnblade and the right setup gives you a charged melee like every 3 seconds. And for some reason, multi kills with mountaintop are giving me melee energy...
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4 답변I'd only make the animation for both barricade and rift a bit faster and that would greatly help. Most the time you try to put them down and you're already death doing so. Small adjustment could also be made but warlock feel in a good spot already. I would just buff nova warp for PvE and increase dawblade top tree duration a bit. Maybe increase the Regen of melee ability to be in closer proximity to the other 2 classes. Titan ... Need a bit of a reworks but I did not think much about it. I'll let titan main be the voice over this.
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11 답변[quote]Best PVP class over all with the most viable subclass trees. Best collection of exotics.[/quote] I disagree. Gunslinger is dead (and you literally need YAS in order to use tripmines to any real effect since it's nerf) Only thing used on Nightstalker is blades. And only middle tree Arc is being used. And we have Stompees and Wormhusk that's being mainly use, because like Warlocks, Hunters too love sleeping on good exotics. That's 2 out of 28 exotics that hunters regularly use, and that essentially goes for Warlocks and Titans too because you see the same two on them all the time as well. No class has more numerous useful exotics, they're all equally lack-luster. Pretty much every class mainly uses 3 out of all 28. That's only 9 exotics out of 84 that people actually use. Exotic armors are broken, and not in the fun way.
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2 답변In Year 1 of Destiny 2, Hunters were the best class, hands down. In Year 2 of Destiny 2, It was a bit closer, Warlocks were the best for PVE, Titans had the best advantage in PVP (ie OEM). In Year 3 of Destiny 2, it is the most balanced the game has been. In PVE, all 3 classes have very viable options for Support and Add-Clear roles. In PVP, all 3 classes have good Super options. I actually think Titans still have a slight edge given Anteus Ward, Sentinel, and Burning Maul. It is not Year 1 anymore, Hunters are not overpowered.
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11 답변What kills me is watching streamers complain about Warlocks and Titans constantly in pvp. There’s a reason why most all of them are Hunters and it’s not because it’s the most challenging class.
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1 답변작성자: draycole 4/23/2020 6:20:07 PMThe problem is that hunters actually play differently from titans and warlocks. They effectively fill the role of the rogue/scout class. Titans arent tanks (resilience isnt that effective in pvp, beyond 60, and completely meaningless in pve) And warlocks have piss poor team healing/support capabilities. That and the class abilities. Hunter dodge is universally effective in that in any situation it can provide immediate benefit and it has a very short cooldown. Titans and warlocks don't have that luxury, and they're forced to stay in 1 spot
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7 답변I’m gonna have to argue this one. I mainly played Titan in D1 and into year 1 D2. Then since Forsaken I have mainly played Hunter. Recently I switched to Warlock and if you know how to use your Warlock then there are plenty of positives in Crucible and pve. Icarus Dash for example is literally hunter dodge but better because it’s midair and has a 3 second cooldown. Celestial fire is hunter throwing knife... but BETTER. It literally tracks with minimal aim to clean up kills, even around corners. Pair it with a fusion grenade and you have a wambo-combo that puts smoke/vortex to shame. I’m sick of this conversation about Hunters being the best option in Crucible. Transversive Steps, Ophidian Aspect, Eye of Another World. These are fantastic examples of good neutral game exotics. I hate running exotics on my hunter but the Warlock ones are too good to pass up. If you aren’t getting results in pvp on your Warlock then you are the problem, not your class. Hunter supers are incredibly predictable, whereas Dawnblade is a flippin AC130 at the tip of your fingers. If you keep moving and throw blades with decent aim you should do just fine. I can’t speak on titan gameplay because I haven’t consistently played it since year 1 but Anteas Wards? ACDO Feedback fence? The different shoulder charges at your disposal? It seems these people complaining about how incredibly perfect hunters are without either looking at their own classes strengths and playing to them or haven’t played hunter and don’t realize they might have just been out-played.
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Said this when it started, was salty at first cause it's like of course Hunters are going to win they out number Titans and Warlocks 10 to 1 lol, but I realized that hopefully this shows Bungie how unbalanced Hunters are compared to the others, but then again I'm sure there are people out there who want Hunters to be untouched who would literally play as the other classes just so they can say well look at this class they beat us blah blah blah lol
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4 답변I play warlock, and personally hunters have flashier abilities. A very good jump, a dodge every 20 seconds. Some of the coolest supers. Warlocks dont have much. Most of our abilities revolve around grenade/ability recharge rate and nothing really special. We dont throw knives, or smoke grenades. We have very plain abilities.
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[quote]Best PVP class over all with the most viable subclass trees. Best collection of exotics. 10 second class ability cooldown. Grow a brain Bungie p.s. Hunters I have no problem with you, just the stupid logic from Bungie and their historically proven track record of sucking at balancing. If nothing else it at least proves that more people want to play Hunter and no way is it "due to a cape" like the majority of people using the easiest class claim.[/quote] I can't beat this dead horse enough. Game design works when risk are on par with the rewards. The Titan is the only class that has some semblance of good design built in while Warlocks have to much risk and Hunters have very little. A Titan has shoulder charge a very strong ability that gets made better with exotics like Skullfort and Dunemarchers. But it at least has a solid risk to reward ratio. You have to be aggressive and if it doesn't kill then your in a world of hurt most of the time. That's good design and while it's usually seen as cheap it's balanced by the fact you can't shoot and sprint and there is a reset period before you can move again. A Hunter has very little risk as result of a number of poorly made updates. The dodge has it's cool down reduced and given more and more benefits with no repercussion. The go fast updates made mobility better and better which is a stat the direct benefits to hunters. Many of the exotics come with no risks factors and some with only marginal gains. An example is the Gambit dodge has the risk of close proximity but your reward is a full melee ability like the Arc Strider disorient. Or dodge invisibility which limits auto aim for consoles. The risk is minimal and the gains are becoming exponential with artifact mods. Warlocks have a lot of risk with fewer rewards. Mini warlock abilities require the consumption of a grenade. For Devour it's been made better but other times you're gaining minor benefits at the risk of no grenade. In the game of ability usage Warlocks lacks consistency. Yes Crown and Nezarecs are good but this leads to every warlock only using these and there only using these to subsidize poor synergy.
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