I think that there should be an option when selecting strikes, whether accessed from the playlist or the map, to lock your fire team so that you can do normal strikes as a solo or duo. Sometimes other people totally mess with your quests or bounties and it gets frustrating. I also don’t see what the downside would be.
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7 답변Lots of people here sounding super republican getting all bent out of shape over someone they don't know having an option that has zero impact on how they personally play.
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12 답변This person right wants to stop other playing the game how they want to lmao arrogance personified right here folks 😂 maybe you and your bud should do a nightfall, they’re easy solo and easier as a duo 🤷🏼♂️
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[quote]I think that there should be an option when selecting strikes, whether accessed from the playlist or the map, to lock your fire team so that you can do normal strikes as a solo or duo. Sometimes other people totally mess with your quests or bounties and it gets frustrating. I also don’t see what the downside would be.[/quote] Yes, the same as “firewalled” versions of the holiday event activities.
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Make it so if you need melee kills, all players contribute same with nade, finisher, etc. I adjust my play style based off the team, if the rush, we are rushing, if they grind well then we are grinding. Its really not to difficult to notice what folks are trying to accomplish Though with current trends, folks get mad when T bagged, and are out for themselves. A poor attitude community makes for poor gameplay
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Yep, I've asked for this quite a lot. Sometimes you just wanna nuke through them fast and it's fine to have a team then. But others you may want to work on bounties or just even chill through it and doing it solo would be much better. I'd also enjoy the actual strikes more solo as well as it would be more challenging (marginally at least). Let's face it, the idea of the game is to feel like a powerful nuking badass machine, it's pretty difficult to do in strikes when you have team mates skating ahead of you much faster than you can run and you basically spend 90% of the strike running after them. Such a simple feature that's been requested for ages and never even gets a 'I'll pass this feedback on'
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1 답변I never have any issues completing bounties in a strike unless u trying to complete them in the first 10seconds of strike there is plenty of enemies and time to complete em
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1 답변All activities should have OPTIONAL matchmaking. Always a few dipsticks that don't want it on raids but that is bs. Division 2 lets you do matchmade raid in "discovery" so folks can jump in and get the hang of it. Higher difficulty isn't match made but offers full rewards.
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2 답변
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Never going to happen. The entire concept of strikes exists in this game because it has to. No focus or attention to making the strike playlist better than it was at D2 release. They don’t care, it’s just a pain in the ass for them. The number of strikes for the age of the game isn’t awe inspiring. Hell they haven’t even brought nightfall specific loot into strikes yet. In other words, Bungie don’t care that people play strikes in general, nevermind [i]how[/i] they play them.
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2 답변
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The real problem is poor bounty and quest design that contradicts team play and forces selfish behaviors. If I'm doing vangaurd bounties, I pick up any I can get done in one strike. Then I load up a strike and smoke my way through my bounties as fast as possible, I need ten sniper rifle kills, twenty void kills and twenty five precision kills? Out comes a void sniper, quickly swap it for a void hc after the ten kills, then finish the strike as fast as possible. It's tedious, it's annoying to team mates who have the same needs but are slower than me, and it's pointless.