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작성자: Caggus 1/8/2020 12:22:29 AM
3
Yes, making a female for aesthetic reasons is weird. If there’s an inherent advantage to it like different abilities like Maya or Lilith or some shit like Borderlands then no not at all, they have different playstyles as opposed to Salvador running around and moneyshotting the world Hell even Fallout has an advantage to picking gender. The perks can bypass combat situations.
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게시물 작성 언어:

 

다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • [quote]Yes, making a female for aesthetic reasons is weird. If there’s an inherent advantage to it like different abilities like Maya or Lilith or some shit like Borderlands then no not at all, they have different playstyles as opposed to Salvador running around and moneyshotting the world Hell even Fallout has an advantage to picking gender. The perks can bypass combat situations.[/quote]

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • [quote]Yes, making a female for aesthetic reasons is weird. If there’s an inherent advantage to it like different abilities like Maya or Lilith or some shit like Borderlands then no not at all, they have different playstyles as opposed to Salvador running around and moneyshotting the world Hell even Fallout has an advantage to picking gender. The perks can bypass combat situations.[/quote]

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • [quote]Yes, making a female for aesthetic reasons is weird.[/quote] It’s just a different character model unless it’s a game where gender has different gameplay/story choices. In every other game it’s essentially the same as using armor (a) over armor (b) because armor (a) looks better to you.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

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