Yes, making a female for aesthetic reasons is weird.
If there’s an inherent advantage to it like different abilities like Maya or Lilith or some shit like Borderlands then no not at all, they have different playstyles as opposed to Salvador running around and moneyshotting the world
Hell even Fallout has an advantage to picking gender. The perks can bypass combat situations.
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[quote]Yes, making a female for aesthetic reasons is weird. If there’s an inherent advantage to it like different abilities like Maya or Lilith or some shit like Borderlands then no not at all, they have different playstyles as opposed to Salvador running around and moneyshotting the world Hell even Fallout has an advantage to picking gender. The perks can bypass combat situations.[/quote]
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[quote]Yes, making a female for aesthetic reasons is weird. If there’s an inherent advantage to it like different abilities like Maya or Lilith or some shit like Borderlands then no not at all, they have different playstyles as opposed to Salvador running around and moneyshotting the world Hell even Fallout has an advantage to picking gender. The perks can bypass combat situations.[/quote]
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[quote]Yes, making a female for aesthetic reasons is weird.[/quote] It’s just a different character model unless it’s a game where gender has different gameplay/story choices. In every other game it’s essentially the same as using armor (a) over armor (b) because armor (a) looks better to you.