Make them kill in 2 headshots and 1 body,theres no point in using a 140 over a 150 atm
English
#destiny2
-
3 답변
-
2 답변Why is ace of spades range so high but has ridiculous damage fall off compared to rangefinder spare rations... lmfao
-
31 답변How about nerf the range on hand canons! We don’t need anymore hand canons in this game that can outgun any weapon at all ranges. Anyone calling for any kind of hand canon buff is a joke. I can name five hand canons that will outgun any gun at pulse range. Only viable weapons at higher comp are hand canon/shotty. Anything else will get shit on so please enough with the hand canon buff. Go play with Ace or Duke.
-
5 답변작성자: I Jack I 1/2/2020 12:14:04 AMRight! 180 rpm 2 crits 2 body 150 rpm 3 crits 140 rpm 2 crits 1 body 110 rpm 1 crits 2 body
-
1 답변Hancannons need a bit of streamlining. 110 rpm are the most "canonny" Big boom but if you miss you're punished. Eriana's Vow is [b]very[/b] "cannony" As you go up the RPM's they become more and more like a sidearm with extended range. The handcannon has too many groups imo. Especially in the middle with only the 10 rpm step. Make One-tens Great Again
-
1 답변작성자: Dante 1/2/2020 1:29:27 PM
-
6 답변I'd rather they buff the range of 140s and probably 110s too. Higher RoF = shorter range.
-
3 답변It's not only the damage. But aim assist and range. 150s in general have much greater aim assist, even reaching 92 in cases like Spare Rations. Whereas 140s hover at ~75. As for range it's almost the same for both. Meaning that 150s beat 140s in literally everything and have barely any cons. I'm not saying nerf 150rpm hand cannons, but 110s and 140s seriously need a buff.
-
2 답변작성자: zJDz 1/2/2020 2:50:47 PMAgreed. Also 110s need either a range buff an rpm buff to 120 or a handling/stability buff. Zero reason to use 110s right now.
-
1 답변Plz, no buff, i cant use a primary :( I normally average a 0.2kd with my DRB. But with HC buff i will average a 0.1 Ppl call me ape and i dont lyk it
-
4 답변I'm more concerned with the fake Range stat. Regardless of how high you crank that Range up it doesn't extend the damage fall off. High impact handcannons should have an intrinsic perk that allows it to slightly bypass this cap.
-
5 답변On the topic of hand cannons, why do 180 rpms feel like they fire slower than 150 rpms? And has anyone else had their weapon stop firing for some reason or have an annoying pause after firing off a few rounds?
-
7 답변Range buff would be better. Spare rations, thorn etc feel like they’re in a good place now on console. 140s kill slower and have worse recoil so should outrange them significantly like ~5 meters. 110s more so.
-
작성자: Wes 1/2/2020 2:55:04 PMAnd the whole "range stat is all but useless" thing needs some rethinking. And then Ace got hit with like, a triple nerf. You get damage dropoff at like 26 meters with Memento Mori active and pretty much all of its bonus damage is gone when you get to 28 or 30 meters. The range dropoff is STEEPER with Memento Mori active than without. That essentially ruins the perk. Why? It never once broke 3% of kinetic kills on console. It's going to be good on PC because PC movement and M&K both favor burst damage weapons. Bungie shouldn't ever do blanket nerfs across two vastly different sandboxes.
-
12 답변
-
3 답변Why. We already have ourselves a long standing hand cannon meta. If they were to receive a buff, I’d ask that they get their flinching capabilities drastically reduced. Trying to duel a hand cannon with anything but another is a nightmare.
-
They also need to buff [b]110's[/b]....they should be: 1 Head, 2 Body (at 5 resilience or less) ...and they should break the 30 meter barrier that HC's currently have at base stats...capping out around 34-36 meters with good rolls.
-
I firmly believe one problem with hc’s is modded controllers and aimbots. When they make a change which effects ttk on them they’re impossible to take on ... I used to think it was skill until I checked out our “better” clan members properly.
-
2 답변I think they want us to use 150s for some reason. Why else bring back Jack Queen King on the obelisks, it was pretty forgettable first time around?
-
27 답변