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1 답변Certain missions work best with timers. Which mission in particular are you referring to?
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2 답변No. They should stay, they actually add difficulty to activities. The Badjuju mission was bland because there was no real challenge to it. Sure, the time adds stress, but it also makes you want to get better at the mission. All you people asking for an easier Destiny are going to ruin the game again
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1 답변Depends what kind of missions. Whisper and zero hour type missions are allot more fun thanks to the timer
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3 답변
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5 답변Timers suck! They add no real challenge, just an unnecessary stress factor to make us fight more eradic and essentially gets us to make mistakes. Meanwhile there are hordes of enemies with computer precision aim that can one shot you when you make that mistake. People that enjoy this kind of supposed challenge have ruined video games for the average player
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작성자: Ogma: Destroyer of Worlds 11/25/2019 3:15:05 PMThis is the type of situation where I think they should balance time investment and challenge. When it comes to things like Whisper/Zero Hour: Want it now? Do the timed version and it’s yours. Don’t mind waiting a bit? Do a non-timed, slightly more difficult version with all three elemental singes three weeks in a row and it’s yours in three weeks. Our inability to individually make the experience more fun for ourselves is what keeps this game from being what it could be. For a game with many different activities, so much so that it it encompasses different genres, it’s detrimentally rigid. Players want and need options to maximize the enjoyment of their pursuits.
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4 답변작성자: Mythic, Harbinger of Light 11/25/2019 3:06:05 AMZero Hour Heroic can be soloed even on Consoles! You want proof? Here’s a link: https://1drv.ms/v/s!AgCmWX0corZRgQBU_VHcY-AdafxP Whisper normal and Heroic can both be done solo, there’s 5:00 minutes or more remaining even on consoles! Nightfalls had there time increased, I’m not sure what you’re complaining about.
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5 답변Depends what you’re talking about. Nightfalls with limited time sucked and that’s why they’re gone. Exotic weapon missions with timers exist because if you had all day to do them (like Bad Juju) their is no challenge or replay-ability and then it’s just a slog to get to the end while crouching around every conceivable corner. The catalyst requirements for these weapons also suck less as a result because instead of something tedious like getting 45 tributes, all you gotta do is a few heroic runs and you’re done.
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2 답변
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I too hate the timers, I'd rather have tougher fights that require tactics. Seemed like D1 had no issue with that. Hell, stack the negative modifiers too, the rush through is kinda boring. It's too easy to wipe whole areas with recluse and supers
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3 답변
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5 답변Yeah unnecessary, but it does add challenge. They do have content that's easier you can do with no timers. I think that some of the content needs it to promote mastery of the content