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Just finished another week of Anarchy attempts, watching people get their first try drops, and other's collect more duplicates. This has been posted about at great length in both the forums and Reddit - these Raid weapons need to be tweaked in the way that they are earned!
We have festival of the lost, a dungeon, new exotic quests, altars of sorrow - we want to have collected our raid exotics, and be using them to chase down the new loot around the system, not running the same raid for (in some cases) the 60th attempt or more! Watching teammates collect the loot you have been chasing has always been disheartening and discouraging....Divinity has a quest, Le Monarque and Jotuun were changed to have quests...
[b]Can we please get a quest - or at least a buff to drop chance each attempt - to 1K Voices, Anarchy, and Tarrabah?[/b] If someone is raiding nearly every week of a given season, and has yet to obtain these rewards, shouldn't that much time spent be enough to essentially just claim it? Add a quest where, if you DON'T collect, say, 1k Voices from RNG, then on your 10th try you are guaranteed one?
It's getting to the point that our clan (and many clans like it) has people with a "what's the point" attitude toward not only the raid exotic they are chasing, but raiding in general - because "it's just going to be more of the same"!! These are pinnacle, end game activities that take time and dedication - how much time do you expect people to work for one blasted item??
Edit::
Another week of runs goes by with nothing in Scourge - only posting because of how ridiculous it was to watch the same group run 3 boss completions, and NOT ONE dropped for anyone. We are all just joking about the garbage rolls on weapons already obtained, with people saying "maybe on my 60th" or higher, etc. Would love to see this addressed before people just stop raiding and go off to other games.
- Why not add (as Kcajnotsimde mentioned) 1% onto the drop chance per completion? And on top of that, just let the raid exotics freely drop regardless of how many runs in a week? Win-win right there, more people helping in raids, as well as knowing that at least the Raid exotic can drop, even after 10+ clears in a week! It's not like we are grinding powerful gear in the raids anyway.
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1 답변They should simply increase the drop rate by 1% for every raid completion. This is already a tracked value on you account.
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1 답변Making a garenteed drop for things like that should simply be common sense. It is basically garenteed that at least one person will never get the drop no matter how many times they try. It is the basics of statictics. Ever though it is extremely unlikely, it is garenteed that someone will win the lottery, except the lottery in this case is losing a 1/10 chance 100+ times. Bungie is just either lazy or dumb.
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[quote]-Title- how much time do you expect people to work for one blasted item??[/quote] I believe this is the part where Bungie repeats your question with a devilish grin and starts to laugh hysterically..then everyone in the meeting joins the laughter. Suddenly the CEO shouts out “FOREVER!!!!” And the laughter continues.
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1 답변I know a guy who has ran Last Wish raids since launch every single week on each character and has yet to get a 1k.
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1 답변작성자: NYC_InfamousNick 10/31/2019 2:26:25 PMThey should retroactively make a flawless clear of each raid reward the associated raid exotic. Obviously they’re not going to go back and make raid-quests for each raid that doesn’t have one, so this feels like the next best thing to me.