Gotten many requests to make this its own thread.
I’d like to mention the 20-40% increase in damage to all primary weapons and snipers in PvE. If you work out the damage, it will be roughly the same.
Rampage is being adjusted to be more like pvp in PvE as far as how much damage is boosted.
Take it like this. Say right now, Autos are dealing 100 damage per bullet in PvE.
- One stack of Rampage Grants +35% Damage. 100 +35% = 135 Damage.
- two stacks Grants 50%. 100 +50% = 150.
- three stacks Grants 65% Damage. 100 +65% = 165 Damage.
Now Autos are getting a +25% Increase to base damage on the low end. And Rampage will grant 10%, 25%, and 30% bonus on activation.
Now Autos will be dealing 125 damage at base in PvE on the low end.
- 1 stack of Rampage will now grant 10%. 125 + 10% =137 Damage.
- 2 stacks will Grant 25%. 125 +25% = 156.25.
- 3 stacks will grant 35%. 125 +30% = 162.5.
As you can see we’ll be doing slightly more damage after the update even with the nerfs to damage perks. This was more to reduce our dependency on these perks and allow other perks to flourish.
Kill clip:
[spoiler]currently Grants +50% Damage on activation. Keeping our example of an auto dealing 100 damage now.
- 100 + 50% = 150 Damage.
- 125 + 33% = 166.25 Damage. [/spoiler]
Swashbuckler:
[spoiler]currently Grants 13% per stack in PvE and up to 33% in pvp.
- 100 + 13 = 113
- 100 + 26 = 126
- 100 + 39 = 139
- 100 + 52 = 152
- 100 + 65 = 165
Now:
- 125 + 6.6 = 133.25
- 125 + 13.2 = 141.5
- 125 + 19.8 = 149.75
- 125 + 26.4 = 161.352
- 125 + 33 = 166.25[/spoiler]
Precision Damage:
- Due to a misunderstanding on how I interpreted bungie’s phrasing about how precision damage will be changed, I undercalculated this number. There are many comments below that accurately provide the math for this. This is going to be the biggest nerf in shadowkeep. Many enemies that you can one shot now can’t in shadowkeep. This is mainly going to effect Vandals, Acolytes, and Legionaries.
Not saying it’s a great thing for them to do, but it’s not the end of the world. People need to pay attention to the total view before jumping to conclusions. If anything we need to wait until shadowkeep comes out before we go crazy. This just shows that the damage boosting perks will still be just as strong. Bungie is just making it easier for us to pick things like zen moment, Field Prep or Triple Tap over a Damage perk instead of just tossing out the weapon.
Edit 1: Due to misunderstanding how Bungie vaguely distributed information about the nerf to precision damage as well as my own lack of testing before I put this down, I’m removing the section on precision damage and adding a correctional statement. This is my fault for not testing properly before posting. Also Notified that Rampage 3x deals +30% damage in crucible. Adjusted math to reflect that despite there being little change.
Edit 2: I just checked and we’re trending. That’s the first time one of my posts has. Goes to show that any publicity is good publicity. Either way thanks to anyone that pointed out my mistake with the precision damage, that’s what I get for not testing it myself beforehand. I just hope people aren’t panicking as much as they were before. Hope to see everyone tomorrow.
Im not sure the math is correct, but we will see next week.
I fear slower super recharge rates will make for feeling less powerful. Anyone for D2 Y1? No thanks that was some boring shite right there........
I hope Bungie have not reverted to D2 Y1 levels...........