I play Destiny 2 on Xbox and was looking at my Achievements the other night, mainly the ones I don't have yet. Here's some info for you:
Belly of the Beast - Complete the Leviathan Raid. 12.86 percent of gamers have achieved this.
The Prestige - Complete the Leviathan Raid on Prestige difficulty. 5.29 percent of gamers have achieved this.
Wishing for the Best - Complete the "Last Wish" Raid. 3.87 percent of gamers have achieved this.
Granted this info relates to Xbox only, but damn, look at the number of gamers that have completed the raids! Now we hear Bungie is making the raids "more" challenging. I'd imagine the percentage of gamers that complete the next rounds of raids to be even lower. I see questions in the forum all the time about "who" Bungie makes the raids for, I mean, it's pretty obvious with all the manufactured hype over "Worlds First" placed on newly launched raids.
There's a post on the front page where OP suggests the raids need to have more mechanics in them, suggesting there were more mechanics in D1 than D2 raids. It looks like to me that adding "more" mechanics into a raid only lessens the potential for the core group of players to actually finish it. I'd venture a guess that most players don't have a ready group of above-average players to complete a raid with. I understand that the Raid is supposed to be mainly for the skilled end-game player, but damn. I assume Bungie puts a lot of time into development of the raids, only to have a sliver of the player base actually experience them.
Bungie seems to have lost focus on which group of gamers make up the "majority" of their player base, and that's sad.
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#destiny2
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Last raid I did was Taken King raid, and I only did it twice. Used to look forward to my weekly raid runs in D1. Almost got interested when Leviathan came out, then the game just got boring and haven't touched enough of the endgame content to really keep me interested in staying. Honestly don't know if I'll keep my preorder for Shadowkeep, feels like nostalgic bait the more I think about it, but I also feel so out of touch with the game.
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Go play control and see how many are competent at playing the objective or try and make a taken heroic public event without yourself playing the objective that is why. People don't understand how objectives work or how simple mechanics work. Same with gambit and gambit prime where the game slaps you in the face saying stand here to damage the boss. The other reason is people are less inclined to do a raid especially when the lfg sites mostly demand you to know what you're doing and have 10 completions already.
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7 답변Raid mechanics became way objective heavy. It used to be fun to carry players that weren't very good. Now those players are deemed a liability and you can see this inside lfg's. Bungie still has trouble with the inclusive vs exclusive activities. What if Raids were more like the Menagerie and to do a Heroic you would have to trigger it? Then in the Heroic it could be a more objective heavy and even a different path to the final boss.
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7 답변작성자: Maxximus Aurelius Rexx 9/8/2019 3:08:15 AMI would but they absolutely refuse to offer optional matchmaking for raids on some super nerdy bias. I don't like having to wait an hour+ to find people to raid with, even in my clan, it's not like 5 other people are online ready to raid when I want to, plus you really have to dedicate time to it and hope people don't bail on it mid-raid (Matchmaking would eliminate a shit ton of the current raid problems), which happened a bazillion times when I ran Kings Fall or VoG in the past. [spoiler]OPTIONAL!!![/spoiler]
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1 답변If you think about it the percentages are actually quite high since noone plays this game anymore
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I think players with stready reliable groups are more inclined to raid often, when you go into lfg or try to group with random people more often than not there is at least one passive aggressive player with unrealistic expectations that tries to take control and it gets worse when there are multiple people doing this in the same group, I think most people belive the stress and hassle of going through this for multiple hours is not worth the reward. Not all groups are like this, I have been in sherpad groups and lfg groups where people are playing for a laugh and fun but those are few and far between.
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1 답변작성자: Robyn_Tx 9/7/2019 10:40:56 PMMy kid does the raids occasionally with his friends. Any drops he doesn't want he puts in the vault. If I see something I like or want to try it's there for the taking. So why should I attempt the raids? On a side note it was the complete opposite in D1. I did all the raids.
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3 답변Mechanic heavy raids turn me off. While I do appreciate puzzles, I do not enjoy a 6 man team at max power and perfectly synchronized being required for completion. The VoG raid was perfect. It was hard af at low power. At very high power it can be completed easily with a 3 man crew. But the reason I don't raid, rewards. There are none and just like D1 if there are good rewards to chase, they'll get nerfed.
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1 답변Have you seen the Shadowkeep raid armor? Why would I waste my time raiding anymore if the rewards don’t even look as good as the cash shop armor.... Honestly why? Lol
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1 답변Hypothetical question here. But what if only 10% of the gamers that bought D2 are actually still playing D2? Something like that might skew the numbers. Having said that, I’ve been through enough clans to realize that there’s just not much opportunity to raid outside of LFG. Unfortunately most clans are severely overselling the volume of raids that will be available to prospective clan members.
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4 답변I'm guessing most of us are casuals, to a person like me a raid seems like too much effort. Like you gotta find some dudes to help you out and look up what you gotta do and it's like nah ima go shoot some robots in their milky bellybuttons instead
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Because raids in this game are awful and none of the loot is worth the time. I loved last wish, spent the time to get rivensbane and I probably have 40 clears between my console and pc accounts. But leviathan was awful, spire and eater were awful, scourge is awful, and crown is awful. After going from the greatness and beauty of wrath of the machine, vault of glass, and kings fall to this I don’t blame anyone one bit for skipping out on D2 raids. Not only are the raids themselves bad but like I said the loot is terrible and you can get better weapons and armour from other activities. Last wish just has curated nation of beasts and the supremacy which is as good as it is going to get... scourge just has threat level which isn’t even good anymore and the only thing worthwhile from crown of sorrow is the curated emperors courtesy. All the armour for every raid is worthless since you can get enhanced perks through other methods. The crown armour has an opulent mod slot but so does the eververse, iron banner, and menagerie armour so whats the point.
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3 답변Cause the current meta for raids requires you to have a few pinnacle crucible weapons... I never had any crucible pinnacle and don’t plan on it until shadowkeep
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4 답변Multiple reasons why I hardly raid on D2. The disappearance of my raid team is the main reason. The raids on D2 haven’t been that much fun either. Leviathan? Puke. Spire of Stars? Glitchfest. Last Wish was okay, but aside from the minute possibility of getting 1K, the rewards were awful. I played EoW more than anything else. The raids of D2 don’t hold a candle to D1.
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4 답변I think it’s the rewards. Playing Leviathan is just not rewarding cause the loot is just so awful along with the other raids it’s just, the rewards are all so bottom tier compared to what’s available any other way. Raids are a big part but the effort put into the reward wise is not out to the standard it should be. There should be raid specific skills for guns and raid specific glows for armors like they did in Destiny 1 and lazily did not include here in Destiny 2.
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1 답변작성자: Rialent 2/23/2022 5:40:13 AM
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1 답변작성자: DHawk12 9/8/2019 12:55:12 AMThe true % is 15-25% depending on how old the raid is (console only, i think pc is much higher). I crunched the numbers before the MMXIX seal released so maybe its +5% per raid now. But even 25-30% is low, it should be ~50%. The achievement/trophy % rate is saturated by players who never hit lv 20 (~50% of accounts) and dlc % rates include non-dlc owners (which is the case in every game, not just destiny). My stats: Levi - ~3 clears Prestige - 1 clear? Lair 1 - 1 clear Lair 2 - Never tried Last Wish - Encounter 1/2 cleared Sorrow - Never tried Reason? Barely any of my D1 friends play and too much responsibility is on every teammate so 1 minor error from anyone results in wipe. I rarely make a mistake and i dont have patience for bad players. But due to the raid mechanics, good players require very good stats for entry so even though im skilled, im a “trash player” on paper so i just dont raid.
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1 답변작성자: superluigi6968 9/7/2019 3:29:40 PM>Be a player who wants to experience the raids a raw as possible >see that people get pissy if you don't want to watch a guide on the encounters, which would spoil the experience of doing a raid for the first time >Nope.avi It's hard to find people who are totally okay with teaching people how to do the raids. There is a severe lack of these people, or at least they are not very vocal. But oh man are there plenty of people that are vocal about hating players that don't do their research because they drag out the experience. The attitude that I hear about most when I see this sort of topic brought up is "Raids are just another activity that needs to be burned through as fast as possible for a chance at the loot" Nobody seems to want to take their time and just enjoy the activity.
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I imagine for most people It's not worth the effort to put together a group for raids. The rewards never feel worth it. Most people aren't the type to grind endlessly for exotics either. Plus CoO and Warmind killed a good portion of the player base. I gave up raids myself. All my friends stopped playing a month after D2 released because it was garbage. I've been cruising solo for awhile mainly LFGing for dungeons or Nightfalls. Based on raid loot nothing seemed worth while, that I couldn't find anywhere else.
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It happened during CoO. We had a clan, friends that known each other since D1. Then we played in D2. I had less time to play so actually I am only done like 5 levi clears 1 prestige(expect the prestige dogs) and 2 EoW. Then my clan my friends slowly get bored with no content. Nothing to chase. So most of them just left the game. A couple come back to the game during forsaken, but they found an empty clan so they either joined another one or turned into solo players. I stayed until warmind then I quit. Come back to forsaken with a new friend. So we are duo players, created a new clan for fun. Now I just can't bring myself to raiding. I miss out on stuff but I can't be bothered.