I don’t understand why this was removed from year 1-2 I would like a solar nation of beast or a Arc Trust . If you want destiny to become more of an True MMORPG don’t remove customization Options ! Please consider implementing this feature again bungie
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it would break the PvE shields in thing like Zero Hour and nightfalls with match game on. Also, i like having set burns, makes the game more difficult. I dont like the game holding my hand and saying "here, its ok that you dont have a solar weapon at 690, you can just change your Hammerhead to solar and be on your marry way"
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2 답변Not for OP: Stop saying that this would make Hardlight and Borealis bad. They're already garbage you bafoons. It makes me question how many of the people giving feedback actually play this game.
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1 답변Everyone would run the same weapons but with different flavours, at least right now we use different weapons for different enemies or that’s the idea. Shield flavour means nothing if match game isn’t active, it should but it doesn’t.
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1 답변I voted yes. Despite my being proud of owning one of the game's few void elemental Sins of the Past and having that collector's item proves I was active in Y1, I do miss being able to swap it up for arbitrary crap like nightfalls or strike Playlists
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4 답변Everything would be running void[spoiler]don't say no[/spoiler] also you would use the same loadout all the time[spoiler]hard light would not be that special then[/spoiler] pretty boring
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As much as I like the idea of switching elements, you make two exotics totally redundant and also make it easier to just stay glued to one loadout and never have to try something different because you can just change the element.
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If you give people the ability to change elements, everyone will probably end up switching to void weaponry so that they can do better DPS with a Tractor cannon combo. A middle-ground, before people go absolutely toxic: I'd be fine with energy weapons (NOT HEAVY) having a random-rolled element.
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No. Switching is too much. Put it back to what it was in D1. Random roll on legendaries and blues. Fixed on drop. Pinnacle and Curated rolls are fixed to prevent things from getting too out of hand. This adds another layer toward weapon customization while keeping balance intact. If we were able to change the element at will, certain weapons would simply outclass others in certain circumstances. Idk, something about being able to choose Damage type makes me think that every weapon would be void.
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3 답변I voted no. I like it the way it is. Ive played d2 during the beta. But i liked the way they changed it. Yes, i had a few weapons that i wished i changed before Forsaken dropped, but majority of the ones i got taken care of (got all 3 burns of Tarantula and Mannanan for example.) Using the weapons that you cant get anymore (if you newly played D2 post Forsaken) and with the burn that you cant recollect from collections is great feeling to have and to be able to use knowing that you have a unique weapon!
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1 답변Yes, but random rolled elements for drops and pinnacles should have a fixed burn, otherwise there’d be some busted shit. imagine running a solar loaded question for gambit blockers.... big oof. Or a void Wendigo gl3 with tractor cannon.
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2 답변It's a way to expand the useful weapons in the game. I personally would rather have to make the decision to use a different gun than to just have 3 versions of the same gun.
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It was removed because they wanted to avoid OP combos, in particular that is why they forced the burn of all IKELOS shotguns to solar, to prevent the tractor canon/IKELOS combo that would have come from when they moved shotguns out of the heavy slot. That being said, I agree that it was a somewhat lazy way to avoid actually balancing the game.
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작성자: nonchalantone 9/3/2019 7:23:54 PMBut....how else will they keep the hamster wheels a'turnin?? They will probably do like they always do with this game...bring it back when content gets stale again. Just to look like heroes. Although....if they made something like gnawing hunger a pinnacle weapon, and made its perk like zhalo supercell from D1....I wouldn't be mad!
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4 답변Bungie wants to control how you play and give you less options, that’s why they removed selectable elements on weapons and selectable perks on subclass trees. It is monotonous conformity and lazy development in order to avoid balancing, which is their job.