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토론장

7/30/2019 1:50:31 PM
1
Dying in PVP is generally viewed as a bad thing. Bad is the opposite of good and good is often associated with fun. Therefore dying = bad = not fun. You’re saying that because you aren’t as skilled as another player, you still deserve the chance to kill them? That player should be punished for being better than you? This is where I recommend that supers should be awarded to those who are playing well. Via killstreak or some other means... reward skill, don’t punish it
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  • [quote] good is often associated with fun.[/quote] Non sequitur You’re saying that because you aren’t as skilled as another player, you still [b][i]deserve[/i][/b] the chance to kill them? Nope. Never once did I say deserve. You're having conversations with yourself. That's not healthy. I said it was fun. It helps the game ebb and flow. MORE importantly, it's how the game functions. It's been in the game since day one. It's a feature, not a bug. [quote]This is where I recommend that supers should be awarded to those who are playing well. Via killstreak or some other means... reward skill, don’t punish it[/quote] That's called Call of Duty. Maybe play that game if that's what you want?

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • Check my op, I referenced CoD. I played cod. I like Halo 3 better than any FPS I’ve played until destiny. Judging by the amount of people here who despise supers in the crucible, I think the super sandbox needs work. Not that they need to be removed. Just better/different than it is now. I’ve also tried to recommend how it can be better/different without total removal. Which is more than most can say on these forums.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

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