I remember those guns from D1 that regenerated ammo.
I feel we need an exotic-power-weapon that can do that.
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2 답변Sweet Business. Should be a Primary Machine gun that has infinite ammo, but will stop firing if it overheats and needs to cooldown.
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1 답변Bring back pocket Infinity as a heavy fusion rifle that generates ammo overtime. That would be wonderful.
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작성자: BetweenMyself 7/6/2019 5:28:16 PMI can imagine only one weapon type this could be utilized that wouldn’t be a problem in [b]pve[/b] content, given the rationale behind the Whisper nerf. Attach the ammo regen perk to an exotic sword. Start every activity with one ammo, and ammo regen only works when you have one or more ammo. Picking up a purple brick grants [i]one[/i] ammo, so you can restart ammo regen if you drop to zero. To help keep this balanced, you might have to reduce the max ammo a bit compared to other swords, somewhere around 25. To balance such a weapon for Crucible however, you’d need to turn off ammo regen altogether, start each life with zero ammo, and allow purple bricks to grant ammo in amounts similar to other swords... At which point you’d be better off using Black Talon or Worldline Zero. This is something the devs would balk at given their expressed desire to keep weapon functionality consistent across game types. so i guess i’m saying it’s better to not pin your hopes on this happening any time soon / (΄◉◞౪◟◉`)
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Can I downvote this twice somehow to let it be known how much I dislike this idea? I am sorry, but please no. Unless it was like, a grenade launcher that regenerated ONE SINGLE SHOT every TEN MINUTES, and it was disabled in pvp… Then no.
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Exotic power weapon that gives allies power ammo by shooting it at them lumina style. Picking up ammo charges the gun. White bricks = 1 point. Green = 5 points. Purple brick= 50 points. You need 50 points to shoot out a power ammo orb.
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Bungie: oh you want icebreaker on steroids? Here’s a new random armor perk called “squidward’s favorite” it converts all picked up heavy into primary. We’ve also added ammo synthesis back into the game. It costs 5 masterwork cores each and requires you to kill 1000 guardians with precision kills in crucible using mountain top. You might be thinking I made a mistake when I said masterwork core, nope!
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작성자: OkieDokie_Yoshi 7/6/2019 2:42:02 AMRevoker: Am I a joke to you? [spoiler]😂 nvm that’s mulligan. They’re not gonna make this happen, it’ll make too many people unhappy and ruin PvP even more. Especially if the exotic is kinetic or secondary. Otherwise, there’d be no point getting heavy ammo.[/spoiler]
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3 답변They re-introduced a gun that actually required a little effort to get 3 rounds regenerated back into the magazine. They then re-introduced the nerfs they enacted in Destiny 1 to that very same gun. It was claimed the gun" trivialized" content. Sorry to ruin your fun, but a gun like that will never exist. I find it hard that they will make the same mistake a 3rd time.
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3 답변Here's what would happen: People who got it: MWAHAHAHAHA People who didn't get it: NERF THIS NOW