JavaScript is required to use Bungie.net

데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
6/19/2019 2:08:45 PM
1

Magnificent howl change suggestion

So,I used the Luna's Howl after in quickplay After the nerf. After playing it for some time I have realized that the change to rate of fire was decent enough to balance it. I felt the change to magnificent howl killed the perk hence have the suggestion to change magnificent howl to make it balanced as well as useful. The change I suggest is to bring back precision damage bonus but make it so that the perk goes away after a kill. What I mean to say is the perk, even after 2 body and 2 head shots, goes away as soon as the gurdian dies. Benifits:- 1) the gun will still not be able to 2 tap. 2) the gun will still have the same time to kill. 3) it will be better at counter supers ( supers are really dominant in pvp with no good counters other than sniper and last word) 4) it will reward presision shots. 5) it will make magnificent howl feel useful.

게시물 작성 언어:

 

다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • 1
    If the maghowl disappears after a kill it will be too OP. Getting 150x2 damage on supers is a bit too to extreme and most likely to get nurfed again. They just had to make the mag howl 1 shot and reset it and you had to get another 2 headshot for it to be active again. That change itself would fix any of the 2 taps that were happening and the 99% of the excuses that people were making.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

    2 답변
    회원님은 해당 콘텐츠를 볼 수 없습니다.
    ;
    preload icon
    preload icon
    preload icon