Most maps in D2 are built for 4v4 and they just don't work with a 6v6 player count.
It seems like there is no plans for new maps so at least update D1 maps and put them into rotation.
Thank you... the sound of crickets....as usual....
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작성자: TheShadow-cali 5/29/2019 12:45:19 AMI can't figure out knowing it's late in y2 why Bungie has not added 6v6 maps. Correct me if I'm wrong, but having 6v6 playing 4v4 maps is the root of a lot of the issues PvP has? I mean, common sense says, fix this so PvP doesn't have so many issues but what does anyone know right? Bungie has it all figured out and things are going great. Well, in their eyes...
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1 답변While I would love to see new crucible maps I definitely don’t want recycled content year after year. Sure a redux map would be nice idk throw in SIVA to one of the old maps or something but nothing literally identical nor functionally identical.
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1 답변If bungie does have a pvp team they probably got moved to help with emotes and ghost projections....
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7 답변AND REMOVE : SOLITUDE, RETRIBUTION, CONVERGENCE, CITADEL , MELTDOWN BANNERFALL TOOO SMALL FOR 6V6
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As many have commented, bringing big maps back with vehicles and all would add some diversity in the fights. Miss big maps. Map packs -> $ ... Hate suggesting it but not really. It's the norm for FPS to roll out some new maps every few months, and I'd gladly spend some silver on that. I don't buy ornaments or emotes, PvE players won't buy PvP maps. I know it's easier said than done (pretty sure it's not a matter of pasting old maps into D2) but would give more options to PvP crowd.
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5 답변How do I earn the noob tube fusion rifle. It starts with a J. I want to be cool like everyone else
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14 답변exodus blue, asylum, anomaly all D1 maps, all are small. player count isn't the issue so much as spawns and overall map design.
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7 답변the thing is with bringing maps back is they always make an @rse of them and take away everything that made them good in the first place , just look at the maps from d1 we have got now..........
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