There seems to be a severe lack of maps in the D2 Crucible playlist. The map rotation absolutely sucks! It seems to be the same thing over and over and over. Vostok, Legion's Gulch, Retribution, and Wormhaven. I'll get Midtown every now and then, but maybe that is when there is just a full moon...
I know some of the maps are not meant for 6v6, but part of the reason Crucible sucks right now is because a lack of variety.
I think it would be a smart idea if Bungie just enabled all maps to be available in Quickplay and scrap whatever "map rotation" they claim to have. Enable all maps and just have all maps have an equal chance of being played on.
Would you support an idea like this?
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I'll let the team know that you would like to see these maps more often/at all in Quick Play. Thanks for the suggestion. I know there are some map/mode combinations that players have given feedback on not playing well like Control on Emperors Respite. Let us know if there any others that you would not like to see in the rotation.
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Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold
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작성자: vmondude 4/24/2019 10:46:43 PMYeah I’ve always found this since launch. You get stuck in a loop of the same 3 maps usually with an occasional 4th. It’s always done it. Just another issue to add to the endless list of things that’ll never get done. Simple fix for all the problems, if Bungie made the games properly in the first place. With regular and thorough play testing continuously throughout development to iron out bugs and make sure it’s actually enjoyable. They have proven they don’t do any of this for most of D2. They just play a couple things to see if it worked. Just play D1 again until D3 comes out cos this pony is dead and rotting, they can’t drag it along much further.
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I enjoy PvP and would fully go for this. Even though some of the maps are small, I really like the smaller maps as they are more fast paced. Hope they make the change you suggested.
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I agree if something isn't working for a certain map then have that map only be used for Clash.. the map rotation is getting a bit boring in quickplay
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Why not bring back the D1 style of playlist where you pick what you wanted to play and add a map vote like in CoD.
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The problem with this is some of the maps are too small for 12 players. Some maps in quick play can already be chaotic as it is (this comment has nothing to do with the Revelers tonic). I don’t really think it’s a good idea.
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작성자: ScaredOfFruit 4/23/2019 3:04:16 AMI personally feel that a lot of the maps lack character and variety between each other I hardly know the names of some I feel like their aren’t any maps within the game that give the player the same feeling as getting to play on widows court, twilight gap, or rusted lands in d1
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My biggest problem with that, is there were a lot of maps designed for 4v4. After they made quick play 6v6, most of the maps are too crowded. (I'm sure you could think of more than I can. I'm not really a pvp player so the opinion is more or less a quick observation)
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That emperor map on the Leviathon is legitmately broken though... It's so one sided it's scary it even got okayed.
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Correct me if I'm wrong, but aren't there only 2 maps that aren't available in Quickplay? Those two being Emperor's Respite, after feedback relating to it being unplayable on Control, and Eternity, which is built for Comp modes.
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[quote]Enable all maps and just have all maps have an equal chance of being played on.[/quote] Is it confirmed that they don't already do this? I was under the assumption that they already did this...