I get killed by Jotuun far-far more often than Wardcliff. Stuff should be left alone anyway. Nerfing your best stuff harms the game in many ways. Worst of all, it seems like I'm being cheated when something I worked hard for gets ruined by a nerf. People just need to find a counter, or resolve themselves to the fact that some things are supposed to be strong. D2 has so few of those that we don't need to revert to a requirement for 4-man team-shooting for every encounter.
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I would call an ammo reduction a nerf. Though I agree that Jotunn gives me more trouble. That gin feels like it should be heavy slot. I've recently started using the coil. Not because everyone else is but because it recently dropped at a high light. Sure its Easy but I can get the same kills with any launcher. And I actually get more kills with hammerhead.