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작성자: True 2/19/2019 6:53:47 AM
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List of things D2 has done right

Just finished reading a post (more a list) of the things that it's done wrong. So I figured that I'd do a list about the things done right. 1: Forsaken. Just the DLC in its entirety. 2: Last Wish. One of the best raiding experiences I've ever had. I've been playing both D1 and D2 simultaneously and Last Wish is my favorite raid 3: Fantastic Events. The first Dawning aside, D2 has had some spectacular seasonal events. I mean, we got to bake cookies, build armor, go on dates, and get spooked 4: Gambit. As tiresome as the meta can be, Gambit is a great gamemode. 5: Dreaming City. An entire area dedicated to the end game? Hell yes. 6: Characters. Such an improvement over D1. I actually like a few people in this game. 7: Emote Wheel. Yeah, yeah, microtransactions bad, burn microtransactions, whatever. The emote wheel is soooooo nice to have, especially coming off D1. So many options to Express yourself. 8: In game lore. It's nice to not have to leave the game to learn about a weapon I'm holding. 9: Campaign. Putting TK aside, D2 has a better base campaign than all of D1's campaigns combined. And Forsaken might even be better than TK (maybe) 10: Individual Shaders. While earning them might be a pain, it's nice to be able to pick and choose shaders for each armor piece, not to mention gun shaders 11: Tracking Emblems. It's a small thing, but flexing on players with emblems feels great 12: Collections page. Being able to access any exotic at anytime from my menu is a -blam!-ing godsend. And that's all I can think of off the top of my head. If you can think of anymore, comment and I'll update the list. Added by SnakePayne86 13: Bows. The addition of an entirely new weapon type is super cool. Even if they aren't the most competitively viable, they are still a super cool addition.
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  • Bows are cool

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  • Um... The main campaign isn't on the same level as d1. More dramatic? yeah. But it was boring. Playing it through to build a 2nd and 3rd character was just tedious. Very little replay value. D1 people would literally delete a character to play through again. As for forsaken vs taken king... I'm gonna say they were about even. With the difference being tk had a lot more gear introduced. And the quality of gear was significantly better. Also TK added our 3rd subclass where forsaken just added a new class to each pre-existing subclass. We will call that a draw. Forsaken was incredibly small in terms of missions. they forced us to do all the adventures to make it appear like more content.

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    • Positivity points +100

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    • Thanks for the positivity I agree with these

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