I dunno it seems there is an unbalance in the risk of getting up close with shotguns that doesn't exist with other weapons. I doubt we can replace all maps n nerfing shotguns seems less than ideal. Other than buffing sidearms and subs, which only really gives u another option, it's the only real way to discourage shotgun rushing. What u guys think?
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3 답변With synthocepts titans have a melee lunge range further than most shotguns, so that would just break crucible further
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8 답변No. I hate shotgun rushers too, but the dumb ones are pretty easily shut down. I agree, shotguns are *a little* too easy to use right now, but OHK melee isn't the answer. Besides, Titans already have one and it's suuuuuuper annoying, especially with how insanely forgiving the hit detection is. It's not unusual for me to get killed by a Titan shoulder charging my big toe while I'm in the middle of a jump.
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1 답변Weapons are too weak. Buff primary weapon damage, and shotgun apes go extinct. If you buff melee to 1hk, you make the shotgun apes just... apes.
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5 답변작성자: OneTrueMandalor 1/16/2019 4:05:36 PMNot like it’ll work, the shotgun rusher would’ve already killed you before the melee animation even finishes.
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1 답변Charged melee, if anything. Then increase cooldown to compensate. I still say no, but that's the only thing that could keep it any sort of balanced.
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3 답변One hit melee from front, especially with any range on a lunge is terrible design, don't make it as such.
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8 답변작성자: Zelrons 1/15/2019 6:23:03 PMWhy would you even need a shotgun then If you can just run up and punch someone in the face?
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4 답변Melee shouldn't even two hit. They should deal a quarter of your health. They are more crutch than blade barrage