[quote]Is it a stupid question?
Is one light going to make the difference between you finishing the forge or not? The answer is no
Same goes for the raid or any other activity
If that was the case we would never have finished last wish at 580 , if that was the case we wouldn’t be able to do nightfalls with a power handicap of 70 plus
One light difference in any activity makes very little difference EXCEPT iron banner and even then there are arguments to be made
The simple excuse is that people are terrible at managing their in game economy that’s it, and then they cry on the forums. It’s tiring
I would say this, yes my guardian in general with my other armor pieces generally looks like crap because of all the mis matching armor and probably bad perks because I’m wearing whatever is the highest till max, but that only lasts till I reach max and infuse my good armor with the perks I need for my specific builds . In the grand scheme of things do those perks make that much of a difference? Unflinching does , but things like special and heavy ammo finder don’t have much of an impact because I’ve read it doesn’t work very well.[/quote]
You failed to mention gambit's power level advantages.
Iron banner is still played,
You say that see posts like this is tiring. Yet you have a mute button.
You say that light doesn't matter. Yet, it's in the game.
Are you the king of dumb arguments? Wouldn't come up with a better excuse/defense than pulling the economy card.
I’m saying the difference between one light
Causing people to infuse every time they get a higher drop, and arguing that that small infusion doesn’t make the difference in an activity.
Oh light matters depending what your playing and how good you are. If you suck and you are low light let’s say 550 then your odds of finishing last wish are not good, if you’re good then you can complete it at 550, but infusing your guy to 551 will have zero impact on you finishing that raid and there for is stupid to do so. You would be better off just wearing the item or leaving it in your inventory on your character
The argument I make is that people infuse everything,every light they get, like it makes a dramatic difference when in reality depending on the activity and the bump it doesn’t.
Let me further simplify
If you are a 600 and you infuse to get to 601 is that going to help you finish a 610 activity ? No
If your a 600 and you get a plus 8 drop that may help you and I’d probably infuse that depending on if it was a weapon I use or a specific piece of armor I need for my super ie Orpheus rigs
[quote]I’m saying the difference between one light
Causing people to infuse every time they get a higher drop, and arguing that that small infusion doesn’t make the difference in an activity.
Oh light matters depending what your playing and how good you are. If you suck and you are low light let’s say 550 then your odds of finishing last wish are not good, if you’re good then you can complete it at 550, but infusing your guy to 551 will have zero impact on you finishing that raid and there for is stupid to do so. You would be better off just wearing the item or leaving it in your inventory on your character
The argument I make is that people infuse everything,every light they get, like it makes a dramatic difference when in reality depending on the activity and the bump it doesn’t.
Let me further simplify
[quote]If you are a 600 and you infuse to get to 601 is that going to help you finish a 610 activity ? No
If your a 600 and you get a plus 8 drop that may help you and I’d probably infuse that depending on if it was a weapon I use or a specific piece of armor I need for my super ie Orpheus rigs[/quote][/quote]
You're argument simply doesn't work. The mechnaics of the game may not seem like they react to light level, like they're supposed to, but they do. It's just how the game was. Why it doesn't work the new masterwork system. It was poorly implemented with very little thought put in the system.