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원본 게시물 출처: General Destiny 2: Forsaken Feedback
11/6/2018 5:14:28 PM
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What have you liked most about Destiny 2 post Forsaken? Our power fantasy has returned, and because of the way new content is being dropped there is almost always something new to do. As a Destiny veteran, I am one of the players that were able to experience the transformation over the years, and I feel that Destiny is now bigger than it has ever been. Not only is the team hard at work to keep the game living and changing, but they are taking feedback and making what needs to happen come true (I am not going to mention the whole Enhancement/Masterwork Core issue, I don't think anyone knows exactly how it should be dealt with.) My most liked thing about Destiny 2: Forsaken is he way to customize my character even further. I can basically take anything, anywhere, and still find success. What would you like to see changed in the future? There is only a few things I feel need tweaking in the future: the crossover of PVE and PVP, and the way character customization works. Playing crucible, the two things I hate is watching a Hunter fly above me and cast Blade Barrage and hearing a Warlock cast Nova Warp and I know that I am dead. New supers are always fun to play around with but compared to some of the other new Forsaken supers, I feel that a select few of them are too easy to use. Second, it is obvious that PVE and PVP need to be balanced differently, but after some nerfs and changes to some weapons I feel a lot of fall-off in Gambit. Lets take the Sleeper Stimulant issue for example; I feel that Bungie made the right change, but it is obvious that Sleeper Stimulant will always be good in a Gambit scenario just because of the nature of the weapon. There may be nothing that can be done, but after Sleeper Stimulant was nerfed in Gambit I felt small changes in PVE that made me like the weapon less then before. What would you like to see added? Nothing but character stuff and lore. I think Bungie has an awesome piece of art on their hands. If they added nothing but character progression and made some small stories and hid some others, I would have a field day
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