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데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
작성자: Iron_Wolf321 10/3/2018 3:59:38 PM
51

Lets talk about the new voidwalker..

My oh my, where do I even begin. Let’s start with the melee, shall we? Why the actual fück does it do SO much damage and launch you to another timeline. It does 165 damage in total. 100 for in total melee and 65 for explosion, which can hit multiple people.....Oh yeah, you can also never mess up the melee, even if you miss, you can just continuously do the melee until it connects AND THEN it will take the charge. Let’s compare this to the new way of a thousand cuts throwing knifes. If you somehow land ALL 3 PRECISION knifes plus the burn, it does 12 more damage than the voidwalker melee (throwing knifes=49x3=147+6x5 of burn = 177).... First of all, it is near impossible to land all 3 throwing knifes, nevermind precision hits because the knifes spread apart as you throw them, and to be so close that they ALL hit the same target, you will end up just straight up meleeing them instead of throwing the knifes. It is extremely impractical. Also, as mentioned earlier, the void walker melee explodes which can hit multiple people, so can the throwing knifes, but then they do next to no damage if only one knife hits (49 precision damage plus 5 ticks of 2 damage burn). Lastly, why does the voidwalker melee launch you away??? Watch this clip - https://youtu.be/8lIacyD4Bkw I’ve lost 2 countdown games on comp because of this shit. At the very least, if I as an arcstrider or a sentinel is blocking mid super, you should NOT be able to launch them away from defusing the bomb. That is down right game breaking. The bottom tree sunbreaker has a similar effect except it is literally in the description of the melee. The voidwalker explosion is delayed, after the initial hit so it makes absolutely no sense that it launches you away. Now, the handheld supernova. The titans have their shoulder charge, fine. I can easily counter it with my chaperone (if the kill isn’t 10 minutes delayed *cough* peer to peer *cough*) and they’ve had it since D1. You have to get in and close to use shoulder charge but, of course, the little fairies get a similar ability except it’s ranged. I wonder why warlocks have never had a melee super....❄️❄️. Not only that, the supernova can kill more than 1 person in one go. Shoulder charge can’t and of course hunters don’t even have an ability to compare. I’m not saying it shouldn’t one shot but atleast make the recharge time much much longer than usual grenades. And before any of you mention “but you have to charge it up”, erm, same with shoulder charge, right? And if hardly even say you have to charge it up, it’s like half a second. Lastly, the super, nova warp. Is it just me or does it seem like bungie have something against warlocks having balanced roaming supers. Yawnblade, don’t mind me I’m making a sandwich-trance and now nova warp. Firstly, can anyone explain to me why this thing got health regen on kills?? Anyone? I’m really struggling to find a reason. It; has a tiny bit less AoE than a fücking thundercrash, it takes no energy when attacking - only when doing the unkillable teleport which even then you don’t have to do because you have the best gap closing jump in the game that recently got buffed *cough* blink *cough*, a 360° attack that NO other super in the game has and the ability to ONE SHOT a spectral blades super when they HAVE to hit the nova warp 3 FÜCKING times to kill. Watch this - https://youtu.be/BBWfjm_EO28. What can you do against that?? I had full health and tried attacking him but of course, spectral blades never fücking connects without something going wrong. I genuinely don’t think I have ever seen someone activate nova warp and not get at least 3-4 kills. AT LEAST. It is impossible for nova warp to fail because of hit detection or short stopping. It is a complete and utter easy, skill less super and there is no defending it. I can’t wait for warlocks to defend this and complain about blade barrage, a one time use super that gets about 1-2 kills on average. EDIT: Looky here, who woulda thought. https://www.bungie.net/en/Forum/Post/248936773/0/0 Hmm - https://www.bungie.net/en/Forum/Post/248944383/0/0 I struggle to swallow food when I remember tether is a super - https://www.bungie.net/en/Forum/Post/248900659/0/0 Yoink - https://www.bungie.net/en/Forum/Post/248893359/0/0
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  • Warlocks are still underused so this was needed. I think it’s fine and I easily shut them down with blade barriage, striker missile, suppressor, etc. every class is viable now. This is the most balance the crucible has ever been. If you think it’s so OP then you start using it 24/7 bet you change your mind and go back to hunter where you belong scrub.

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