The power level grind is ridiculous. The drops are shit. I'm burnt out on the lack of progression. Most of us aren't youtubers or no-lifers that can play all the time. This is a looter shooter. We should be grinding for rare gear, not power levels. The endless grind has sucked all the fun out of the game. You guys said you were going to make Destiny a hobby again, but you went from one extreme to another. You turned Destiny into a job.
What was wrong with the progression, loot, vendor, faction, and infusion systems from Year 3? Not elitist enough? Not annoying enough? Everything worked great and EVERYONE could progress, with multiple ways to grind. Faction packages, raid gear, strike specific loot, Archon Forge drops, exotic engrams, PvP drops, and Iron Banner post-game rewards were all guaranteed to be above our light level.
Vendors actually sold armor and weapons with rolls that rotated every week. We could grind public events, patrols, or strikes for Vanguard rep and get high level faction packages. The same goes for PvP and other factions. Strike specific loot was guaranteed from every strike if you had a skeleton key. Nobody wants to grind hundreds of nightfalls for gear that isn't guaranteed. Boss fights? Fine, but not the entire strike all over again. Blind Well should work like Archon Forge. Random drops that can help us level up, not useless blue garbage.
Infusion should work like it did in Year 3. No class restrictions, and no masterwork cores. I want to spend my time raiding and trying to get rare gear, not spend months leveling each character, so by the time I'm max light, the next content release is out. You guys learned with D1 that the elitist 1% ruined the fun of LFG, but then you cater to those same people with Forsaken, and you alienated the largest part of your player base. People that play as a hobby.
inb4 the elitists come tell me to "git gud". Even though I've been playing since the D1 beta, I've completed everything, and I probably have way more play time than they do.
LOL so many triggered neckbeards and elitists. People whipping out their k/d, as if anyone over the age of 15 actually cares about PvP. This is a PvE post.
English
#feedback
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Dear Destiny 2, I got seven "powerful" drops today. One of those drops gave me one light the others were useless. That might be acceptable if I was 598 but I am 540. RNG weapons? Great. RNG perks? Awesome! RNG progression? Progression needed to play the rest of the game I bought? Are you crazy?
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25 답변Destiny has become a lesson in addiction - ever-diminishing returns but players keep chasing the high of the "good old days." I was a big defender of D2Y1, because I thought it was finally focusing more on gameplay than the difficulty and randomness of rewards (and screwing people with bad RNG), and allowed "casuals" to at least participate in the game and earn the same rewards the self-proclaimed "elitists" did - IMO, D2Y2 went to hell and has stopped being even remotely fun to play. The re-introduction of Random Rolls (ugh) means I have a ton of very sub-par weapons, the new Infusion system and material rarity/grind means I'm constantly running under-leveled gear just to have something halfway decent, and since Forsaken dropped the only Exotics I've seen were in Xur's inventory. I liked D2Y1 because it felt more like a FPS/RPG hybrid where "grinding" wasn't as important as gameplay, but I came to accept it's alternate persona as a "looter-shooter" (whatever the hell that is). With Forsaken, Destiny isn't even that anymore - there's no loot, and I'm not having fun shooting things with crappy guns hoping a better one will drop (spoiler - so far, none have). It's literally become a time-sink simulator, and is making me realize how much I enjoy every other game I've played in the past year than I'm enjoying Forsaken. I'm slightly more than "just" a hobby player, but consider myself more a "casual" than a "hardcore/elite" player since I play solo and don't Raid - I've never had a problem putting some realistic amount of time into earning upper-tier rewards, but I don't expect ANY game to take hundreds (or even thousands) of hours just to acquire gear. Exotics in particular are a big selling point of this franchise, and making it so only all-day streamers and die-hard players ever have access to them is doing nothing but depriving most of the player base of an essential part of the experience - IMO, any Exotic or gear-related quest should be able to be accomplished by a player of mid/average skill in, at MOST, a long Saturday or a week of maybe 3-hour-a-day play (I'm looking at you, Broadsword/Luna), rather than dangling the carrot in front of everyone but only allowing ultra-dedicated or highly-skilled players to rub the rewards in everyone else's faces. (The very fact that some players finish these quests in the first 1-2 days, and others struggle for weeks or months, is exactly what Destiny has done wrong - if elitists can do it in a day anyway, it's an artificial gate to make average players feel inferior without actually contributing anything to the game.)
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작성자: SolarCerberuS 10/2/2018 3:25:08 AMProblem is they (Bungie) started with D2 being far too easy, so in comparison its alot harder than it was but most of it is still easy imo, Im a solo player both for PVE and PVP so naturally wont see a raid never have, (tried once in destiny one with a LFG sourced team.....never again). We just have to realise there are some things we cant solo without a high skill level, some we couldn't ever solo due to mechanics, the grind is real but it was easy mode before Im happy forsaken might last a solid year for me before progression dries up. I agree with the well packages being bad though even random legendaries at our current levels would be better than blues.
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Guys calm down. Grind at your own pace. The expansion only released a month ago and tweaks are being made to some of the loot drops. Focus on one character and you'll do the end game in no time. This content is supposed to last for 3-4 months before black armory. Chill out.
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I made a similar post about exactly what you're talking about recently, in what I thought was a way nicer way of going about it. I was basically told I'm stupid, but the 1% You talked about got what they wanted, a $150+ Destiny 1 expansion. A more broken and run down expansion at that. But -blam!- those of us who don't have hours upon hours to just sit around and grind for nothing.
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1 답변Look at the trophy achievement completions for the game and dlc. Im on ps4 and its amazing how low they are.
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2 답변Apparently so. They catered wayyyyyyy too much towards the “playing for a living” part of the community. I wanted a grind too but not this kind of a grind. More on a RoI grind. I only have 1 character at 535 and haven’t really touched my other two and probably won’t. There is just way too much to do and it takes way too long.
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4 답변May people liked the old days of destiny 1 and how it basically perfected its self at the end. The problem now is that they made the people that loved destiny 2 as it was unhappy. Things came quick and easy and not its more like D1. I will say I am not happy with some of the changes but I cant deny the D1 feel. Its frustrating but it was then too and I still liked it. I blame the older players for this honestly complaining things were too easy and lost interest. Now they made it BALLS HARD and frustrating like it was in D1 and its kinda jarring to deal with. I liked when Xur gave me new stuff I payed for the content let me get at least one new thing every week that does not require a crap load of grinding. Over all they need to tweak some things but I think they are almost there....Until the malfesence quest became a thing that is just a total train wreak in a dumpster fire on planet crap.
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6 답변작성자: PJ5 9/28/2018 8:58:39 AMExactly. I have three characters and I feel burnt out. I can’t even use the guns I want to because of the mastercore situation. I’m forced to spend most of my time in the dreaming city, and doing repetitive boring rounds in the well to level up. This is because the dreaming city is the only area that makes it worth your time to level up at a certain point and just about all the endgame content is there now due to lazy programming. I paid for an entire universe to explore and level up in. The game now feels like more of a chore than a fun experience since forsaken came out. Some people might like that kind of grind, have the time for it, and don’t play anything else but Destiny, but a good amount don’t. D2 started out as a casual player game and turned into a hardcore player game. Bungie should have gone for the middle ground here so all kinds of players could have fun with the game and progress in an enjoyable way.
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Its pretty silly now people will stop playing because it takes forever to get at a decent powerlevel, and when they get there ,then what? As said below ,the ones who have gotten there much earlier have there fireteams setup . There are those who would help you but they are rare, so badicly you are screwed. I have said it before there is no middle ground in Forsaken, its all or nothing. By the time Bungie gets a clue its to late for a lot of players , again. This in my oppinion is going on everytime they put out an dlc, they are out of touch with there costumers . How is this possible after this many years?
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1 답변Totally agree. There was that sweet spot in D1 when there were reasons to keep playing for gear and progression. In D1 I played IB and Nightfall regularly but haven't touched either in D2 because the drops aren't worth dealing with the toxicity of the player base or the time it takes to find a team (I'm sure at this point somebody will mention LFG but it seriously took me 20-30 mins at times to find a nightfall group only on several occasions to be booted right before the end). Unfortunately there's a large base in the game that argue against casual players being able to progress as if it somehow affects their own enjoyment of the game. And this is the group that Bungie listen to.
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3 답변작성자: Zuper Greek 9/29/2018 1:01:45 AMAgreed. I'm not even majorly casual either I play everyday and I still only hit 550...it sucks playing this game now.
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1 답변I agree. Rise of Iron's Light Level progression felt really good. Forsaken's progression just feels like you're riding a dying truck that's just lurching forward on square wheels. The RoI factions, PvE endgame and all the other activities felt like you were rewarded for having fun on your terms. With Forsaken, it's almost always 2 tokens and a blue even in the Well.
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2 답변In a word, yes. Those "youtubers and no lifers" are the one and only group that Bungie listens to. You need no further evidence of this than the obscene joke that was the "Community" Summit in which Bungie PAID to fly a bunch of Twitch streamers and YouTube "content creators," people who literally sit on their asses 8-16 hours a day playing video games for sponsorships and Patreon "donations" making more money in their boxer shorts than I've ever made in gainful employment and they asked these jokers "what do you like about this game" and those asshats said "give us more grind" so they'll have an excuse to keep playing the same tired game in front of their bored viewers because of this infinitely immobile "progress bar" to nothingness they can imagine they're chasing. Best advertising investment Bungie's ever made, too, because these twits will throw every one of us under the bus with horrible suggestions then fly back home, hop in front of their cameras, and tell US to rush out and buy the latest cash-grab garbage heap because "Bungie listens." And like sheep, so many of you did. I'm looking at the way things have been going steadily for the last 4 years and said "no way in hell I'm paying $40 for more of this."
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4 답변작성자: clintfromPS3 9/29/2018 2:29:25 PMIt takes to long to level up. I can’t even do the dreaming city quests because the minimum light is 540. I haven’t even got past 510 since foresaken launched. I don’t play every free moment I have because I have a life, but Destiny is pretty much the only game I play. It takes to long to level up. The work put in vs reward (and is has become [i]work[/i] not a [i]hobby[/i]) isn’t close enough to warrant the time needed to be able to play this game anymore.
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2 답변What's the rush? the game isn't going anywhere... Also, last time Bungie made the game for casuals the game died after you all complained that there wasn't anything to do and all left.
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I don't mind the grind, but if you have one piece lower than the others, it REALLY sucks. All the +1 drops (really?) end up being lower and basically useless unless it's a good roll you want to hang on to for later. I could go a whole other week without getting a cloak and barely move in my progression. Meaning by the time I can actually raid and not be a huge drag, many teams will have moved on and have set crews that know everything.
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작성자: ImOverrated 9/28/2018 4:47:15 PMYou call ppl neckbeards and elitists which insinuates that they have no lives yet here we are and you're spending your time creating a post whining over a video game. If you can't get it done you can't get it done. Keep trying until you do.
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I've already said elsewhere that diminishing returns is just going to put people off. Especially the RNG nature of the progression. Just last night i got 3 Tigerspites as three of my +5 powerful engrams. It is getting beyond frustrating. It just seems to take forever to progress and I'm missing so much that I'm quickly getting fed up of spending forever just trying to get my power level up. Add that on top of the whole masterwork core situation and I'm quickly beginning to understand why people are getting pissed off. It's cool that Bungie are adding stuff to the Dreaming City. It just seems idiotic to put it at a power level where literally no-one is going to experience it.