All linear fusions can do that. Not just Sleeper.
Are we going to whine about Snipers and bows next? I mean that’s the next inevitable targets.
Learn where they spawn and get the jump on them.
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Nope. They require a headshot and none OHK a super with a foot shot. Same with snipers you got to pop the grape to OHK. They also have significant draw backs in regular PvE, snipers now mostly take up your two slots so your sacrificing the all powerful shotgun or a regular primary for the sniper. Plus you know skill on poping there heads. Liners take the heavy slot, need heavy ammo. General have worse stats then sleeper (queens breaker being the exception) and require a headshot as well to OHK.
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You are complaining about a weapon in the heavy position and crying that it’s OP and needs to be brought in line. Hence my crying comment. As for your other comment, people adore me. I’m the guy telling the stupid jokes that gets everyone cracking up laughing. Nothing but lightheartedness here. 👍 But you wouldn’t know that because You are assuming how others feel about me based on a forum comment, which you cannot discern tone about.
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작성자: Cawalls Deep 9/14/2018 11:35:53 PMIf that's your logic on thinking then how are you not crying to not nerf the sleeper? Cause your doing the same thing from the other side of the argument. So your crying just as much as me. Sleeper is the only heavy that can ohk to the body. Other heavy weapons except travel time weapons cannot. Even heavy sniper cannot one shot to the body.
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Because there isn’t a problem with the weapon, especially if you keep the range of engagement short. Just because they can “see you” does not mean they can get you. Be creative and close the gap. I mean I was using swords and shotguns to combat them close and a bow for long range picks. But I learn and adapt to what I’m facing. If people learned to do so, they would not whine and complain about things.
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It can be, even if the weapon is around. People get so tunnel-visioned into part of the event, they don’t think tactically. Mote recovery, they forget about the blockers, and invaders get the drop on them, things like that. The weapon does not make or break the event. Your strategic thinking is what does. But not a lot of people think tactically or strategically like I’m trying to show. There are ways to combat against the weapon in question. People just need to think beyond just collecting motes and killing the primeval. Those few seconds you take to hunt down that invader, the less damage they can do. Even if I’m nothing more than a distraction for even a few seconds, that’s less time the invader has and more time for my team to either take the guy out when he’s unaware of them, or burn down the primeval, or his timer expires. There is so much strategy that can go into this mode. I just don’t think there are that many players who can see this point, unfortunately.
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Um yes they do. Try it next time. You have a 1 in 3 chance of being at the correct location for the spawn point, or overlooking 2 of them. Case in point Kell’s Grave. The canal spawn is just above the teleporter and the pit spawn is just down from there. Being in that location gives you the drop on the invader before he sees you most of the time in both locations. It’s up to you to then deal with an opponent blind to your presence. But that requires you to actually move around and set yourself up for the spawn in when the enemy teleporter activates instead of sitting on top of the portal. If you have another guy on the other side, you can dispatch of them immediately, then go back to your primeval DPS. But hey, whatever works for you dude. You want to encourage Sleeper spamming, keep doing what you are doing. I at least make an effort to punish them for their heavy selection.
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작성자: Lord Kielron 9/15/2018 12:55:45 AMAre you unaware of the point intervals for which the teleporter activates prior to the primeval? Or the fact that a little icon above your score/their score indicates that the portal is active? Because that’s what this sounds like.
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Just because they have a teleport available doesn't mean they are instantly going to use it. Smart players will save it till the opposing team has plenty of motes to drop. So as I said before Your just going to sit at one of the 3 spawn zones the entire time and just hope that they pop in on the one you happen to be sitting at just for a chance to shotty them? Which not to mention they can just do right back because if your hiding they know where you are.