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#feedback

8/10/2018 5:06:18 PM
12

How to make Machineguns function in a world with SMGs and ARs

Dear Bungie, [If this has already been mentioned, I apologize, I just didn't see the forum for it. Feel free to link me to it!] Please bring back Light Machineguns. I'm sure I'm not the only one who misses big chunky guns with large ammo pools laying down fire... I have an idea for how they could stand-out and give them practicality in D2: Smgs should have proximity perks removed and all of their frames should center around proximity buffs since they are close range weapons. Machineguns should be suppressive fire weapons dealing less damage than ARs but make it harder for your enemy to acquire targets or move the longer you're spitting bullets at them... reserve them solely for power slots. Scenario 1: You're sniping, enemies are closing in on you. What do you do? Switch to your SMG and melt them once they're in range with close quarter buffs. Rapid reload, or ROF, of critical perks come to mind as different frames for these weapons depending on their achitypes of foundries. If you're still alive after being rushed, go back to sniping. Scenario 2: Consequently, for LMGs, you have a large number of enemies and a full mag of LMG. You aim at them, forcing them to take cover or else suffer the debuffs from the suppressive fire. Meanwhile, your fireteam flanks and ruins their world. If these applications come across as too OP or unwieldy, I understand, I just want to see if anyone would agree with me or if you guys would consider this in a future update. The addition of grenade launchers, trace rifles, linear fusion rifles, and bows are fantastic! But I'd love to see Super Good Advice, Thunderlord, and Nemisis Star return to play. I'm thinking mostly from a PVE sense than anything, but I'm sure they would shake things up in the Crucible as well! Very Respectfully, Fizzure Does Anyone else agree?

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  • I can see a lot of camping players stacking up kills

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  • LMGs > SMGs. I’d love to see them come back. I don’t like grenade launchers either. I miss LMGs.

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  • They should have never been removed be in the first place. Yet another thing that PvP has ruined.

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  • 작성자: flabbysanta 8/12/2018 7:53:24 PM
    Personally I think the only way they could balance something like HMGS is to return the weapon system to the d1 way and put all special weapons in the special/ energy weapon slot. That way they could be implemented while staying balanced in pvp. If heavy only spawns once or twice a game.

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  • I kind of want LMG's to come back (I mean not really but it would be cool to have a new weapon type), but your ideas are terrible, no offense intended. Good luck out there guardian.

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    3 답변
    • I want these weapons to come back, I really do, but their is far too much Power ammo in the Crucible these days. What would happen if a single player ran back and forth gathering up the Power as it spawned, acquiring a massive pool of ammunition that would not doubt take out several opponents almost instantly? Yes, PvP does ruin this for every one. I miss my Against All Odds.

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      6 답변
      • Make them all M60 style! Slow firing, with a bit of kick, but they hit like trucks!

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        1 답변
        • Can we please call them HMG’s...because that’s what they were in D1.

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          2 답변
          • Agreed

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          • should change that title to in a world of Gravitons and Vigilances

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          • LMGs simply dont' fit into the PVP scheme this game is creating. Simply because there would be no way to balance them without having to break them. In Destiny 1, the best archtype of LMG killed in 4 head shots. IN the current PVP sandbox, someone armed with an LMG would be a MENACE. Even if you limited them to only 25 rounds. I can still manage to kill SIX people with that weapon.....and probably manage to keep it going until I can get to the next source of power ammo. So you're looking at someone who is running around all game long with a weapon that is OP to the point of being unconterable OTOH....do your really want to be running around with an LMG with only 10 or 15 rounds?? Really not worth the effort at that point.

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            2 답변
            • I already made a post on this, as long as they don’t give a bajillion rounds they should keep it it D1 style

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