And it’s still fun to do. Honestly this is more fun than anything else in the game. I’ll gladly help anyone thats need help on Xbox, just post up an LFG. I’ll be on in about 8 hours, after some sleep.
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#destiny2
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3 답변
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88 답변What's more fun is joining people asking for help and then backing out as soon as they trigger the mission. Good luck 2-manning, scrubs!
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I haven't played it that many times, nor do I have the weapon, but I love playing the mission. I'm helping my duo team member get through the jumping section as fast as possible, and he gets faster and better each time. I don't care if it takes months to get the weapon, because we're both enjoying the activity/challenge of it. Hoping there will be more missions like this in the future.
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17 답변
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18 답변I am just awful at the jumping part. Just absolutely awful. I've been practicing by myself before I piss off at lfg group.
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10 답변Is this possible at 362? I used to raid daily in D1 but having little kids has made this really hard. I’m having a really hard time getting out of the low 360s and can’t wait to get my hands on the Hammer again.
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8 답변Hey I got the gun and now have to do heroic. 1. Can you help?2. Do you know how to get the catalyst and ship I’ve been hearing about?
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56 답변작성자: TheShadow-cali 7/28/2018 3:36:56 PMIt's good that a lot of gamers are enjoying the mission, but it's sad that a year later this is the only things this community has been excited about in an entire year. That's not saying much for this game or company. Things like this should have been added to the game a while back and a hell of a lot more of it. Bungie has been fully capable of adding a lot more things like this to this game but for some selfish reason they are holding this game back. The incentive is Bungie's biggest issue with this entire game and there is no excuse they can come up for it to be lacking as bad as it is knowing what they had with D1. 12 years later and they haven't changed since the day D1 released other than losing the key people that made Destiny what it was, even with all its issues. Bungie needs to step this game up big time, and not just keep drip feeding content stringing gamers along. IMO there should be a team that is strictly for PvE creating small events, missions, bounties etc... every couple months to give this game some life and keeping it fresh. This once a year or maybe you will get something if you buy the next DCL isn't cutting it anymore. So for this entire year, this is literally the Only thing this forum has been excited about and that is no way in hell enough for gamers like me to want to buy anything from this company. If this is all they are offering 12 years later? WoW!
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1 답변Yeah I;ve been helping my friends in the missions and i've carried a few to the end. I find it rather fun to help people get something that may be unobtainable for them, the happiness in there voices when they get the Whisper is pretty cool
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2 답변작성자: sillly 7/28/2018 10:44:17 PMLooking for some of my forum buds to carrying my trash ass thru this mission. Shoot me a message. I am around 379 light on my warlock and Titan and I play on Xbox I’ll be on Sunday! Thanks!!!!
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Same, I was bringing people through it all day yesterday, about to start it up again. However, the amount of people complaining about not being able to get it done versus the number of those people that I have taken through it is very skewed.
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21 답변작성자: Pocket Fox 7/28/2018 11:55:39 AMI'm considering finding someone to help me accomplish this. I'm 385 so that's not the issue. It's the single-sitting time investment, finding a non-elitist group on lfg, and mechanics with a timer. The timer means you have to go in by yourself several times to practice the mechanics (jumping parts) so you don't screw it up for your teammates when you actually go in with a team. It's the same reason why many players don't raid. LFGers want someone who knows what they're doing. Not a problem when it's just shooting, like strikes. The mechanics is what keeps people away. Adding to this is the timer and the high cost of failure. Timer means the mechanics must be done quickly with little error. High cost of failure comes from the time it takes to reattemp the mission. After waiting on Io for hours, people are going to demand a successful run. I'm not complaining about the difficulty. I did Black Spindle in D1 and that was difficult and had a timer. But it didn't have mechanics and a high cost of failure. If you failed you could just reload the mission.
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3 답변I honestly wouldn't mind if this was the way you found like, 50% of the exotics. Not necessarily a timer, or triggered by public event... not necessarily [i]exactly[/i] like Whisper, but just some kind of secret style mission with great art, great level design, challenging encounters, and awesome lore. To be honest, [i]this[/i] is what I thought Lost Sectors would be a little over a year ago. May not be the level of prestigious memory like getting a Gally to drop or a Vex Mythoclast or something, but it's right up there. People will remember when they got this and what they had to go through. [i]That[/i] is fxcking legend. We need more of that.
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2 답변Whisper is the new EP, IMO. Just give me the rewards, and let me be done with it. Kind of annoying that it's time gated, AND we have to do it multiple times. Not a fan. Great gun. Gets old fast. Cheers on being a sherpa though.
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2 답변I've done it twice. Once solo and once with randos. Almost got to the enemies with the randos. :(