JavaScript is required to use Bungie.net

데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
작성자: a_dmg04 7/27/2018 4:53:21 PM
552

Known Issue: Quickplay Matchmaking

Hey all, Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps: [quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
English
#destiny2

게시물 작성 언어:

 

다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • I'm having the same problem.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • i cant even use a submachine gun in the crucible the lag is so bad, i hold the trigger down and it stops firing after 3 rounds and then it reloads...then of course, insta death

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • Keep SBMM out of quickplay bungie. Pvp has never been as much fun in D2.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • I just wanted to chime in, PvP Quickplay isn't enjoyable right now. I don't feel like skill plays a factor in my victory or loss and there are far, far fewer matches that are fair. Either i'm stomping people or getting stomped, nothing in between and that in and of itself makes it feel like I don't have a hand in how i'm doing some random matchmaking does.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • Only change connection. Skill based is for competition. Not quick play.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

    14 답변
    • No one cares about pvp!! Destiny doesn’t need it short of a few modes to goof off in. Your pvp has ruined the destiny idea, which I thought was suppose to be a 10 year pve adventure. Please remove pvp and focus on making enjoyable replayable pve which is why most of us play destiny.

      게시물 작성 언어:

       

      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

      8 답변
      • 1
        "[i]Our plan for the immediate future is to take no immediate action[/i] " Your plan is to do nothing. Got it.

        게시물 작성 언어:

         

        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

      • I cancelled my Destiny 2 Forsaken Digital Deluxe Edition Pre-order. Reason? PvP Quick Play is broken. So, right now I am not going to do anything except "take notes".

        게시물 작성 언어:

         

        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

      • No new updates huh? Still just sitting back watching crucible die? Hell you’ve got a seasonal event that everyone was looking forward too that a solid majority seems to be opting out of because of your broken PvP and constant catering to so called elite players. How are those Forsaken pre-orders going? LOL.

        게시물 작성 언어:

         

        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

        3 답변
        • I'm sick of all the consistently terrible teammates I got. Love having a good tram to fight against but I leave when I have a shot team avoiding the objective

          게시물 작성 언어:

           

          다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

        • i,m an average or below average player , i enjoyed a game or two just to have fun , i ain,t havin fun anymore , theres plenty more games out there where i can get the fun factor back , bungie you broke something that was already broke and made it worse bye bungie hello fortnite

          게시물 작성 언어:

           

          다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

        • Soooo, what has bungie changed recently? First few days were great and was having heaps of fun. The last few days though have been terrible. Words can't describe the lag that has been in the crucible. Ive never seen it this bad the whole time ive played destiny inc d1.

          게시물 작성 언어:

           

          다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

          3 답변
          • Sbmm based on win/loss doesn't work that well when you're playing solo anyway. Especially in 6v6. One person doesn't usually contribute that much to the team.

            게시물 작성 언어:

             

            다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

            1 답변
            • No hate but most current maps are awful for 6v6 when playing solo they are simply too small since they were designed for 4v4, however if you're not playing solo and can have that communication it does seem to work well just not for teams who aren't communicating

              게시물 작성 언어:

               

              다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

              5 답변
              • How about an actual timeline? Set of dates? Hell, how about a daily progress report about this?

                게시물 작성 언어:

                 

                다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

              • Fix this. Get skill based back. This is a ridiculous mess.

                게시물 작성 언어:

                 

                다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                24 답변
                • [quote]Hey all, Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps: [quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote][/quote] Wow imagine that Bungie doing nothing yet again good job Bungie. You people need to stick to inhale and exhale and wait to be told what to do

                  게시물 작성 언어:

                   

                  다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                • Matchmaking is back. At least partially. Noticing the telltale forced losses again. Thought i noticed the other day, but just did one game where i cleared a 3. Kad, then won the next game with over a 2., game after that i got thrown into a losing game mid game versus a premade 5. So they've switched that back on.

                  게시물 작성 언어:

                   

                  다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                  3 답변
                  • Dear bungie,matchmaking is a problem,but there is even bigger problem in PVP https://destinytracker.com/d2/profile/pc/Yanqiao6-4804 look at this guy,using bots AFK in PVP for 64 matchs already,and now he is still doing that but not been banned,can you just do something? he is not the only one using bots AFK in PVP for Solstice of Heroes gears,but if you are lazy enough to pay attention for 1 guy,how can you make this game's PVP better?

                    게시물 작성 언어:

                     

                    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                  • How about fixing your shitty ass servers

                    게시물 작성 언어:

                     

                    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                  • This current pvp is a ridiculous amount of fun. Also, the fact that CBM is favoured now makes the games a lot smoother, with less bs. I like this. Please keep it like this bungo.

                    게시물 작성 언어:

                     

                    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                    10 답변
                    • Dumbest forced shit ever...then have u drop it down 34 to 57. Quit forcing people to play this bs part of the game

                      게시물 작성 언어:

                       

                      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                    • [quote]Hey all, Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps: [quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote][/quote] Hey Derek .....why don't you just tell us to go -blam!- ourselves ......that would of been a better response

                      게시물 작성 언어:

                       

                      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                    • One would think when you force players into crucible, again, that the system would get fixed from a known issue to lessen blowback.

                      게시물 작성 언어:

                       

                      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                      2 답변
                      • This is all planned. Streamers getting high views again and people beating up on less skilled. Yep THAT side of the argument. Its all on purpose for increased sales. You will NOT convince me otherwise.

                        게시물 작성 언어:

                         

                        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                        1 답변
                        • That's cool. Don't fix your broken game. If the team I'm on doesn't get a 25 point spread within the first minute or so, I just leave and join another one ad infinitum until I'm finally on a winning team.

                          게시물 작성 언어:

                           

                          다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                        1 2 3 4 5 6 7
                        회원님은 해당 콘텐츠를 볼 수 없습니다.
                        ;
                        preload icon
                        preload icon
                        preload icon