I've been having a problem recently with crucible, and that anytime we may lose the first round, one person abandons, then another, until it's either just me or one other person. Now here's the problem, it's nearly impossible to win a match if it's 4 v 1, especially in comp. So I was thinking that maybe to discourage people from leaving a match and queuing up for another one, there could be a temp ban for leaving the game early (similar to csgo) if that sounds unreasonable, then here's my second proposition, we could give a damage and/or health buff to the teams missing the players (say if it's 3 v 4 you'd get 25% more health or a 25% damage boost, the values would probably need tweaking but the point still stands)
So yeah that's what I think should be added to the crucible
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Until they implement a solo only playlist I will quit every game against a premade. I don't really care about a penalty, instead of people crying about tess, we need to cry about the imbalance playing against a premade fireteam.
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3 답변
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IMO a few things should happen prior to penalties that I believe would eliminate the need for them. 1. Implement Conditional Match Matching - MAKE THE MATCHES CLOSE/FUN!!! 2. Game Mode Choice - Not everyone likes the same modes 3. Network Topology - P2P sucks, too unstable - implement dedicated servers After that, I'm totally in agreement to put in a ban, etc....
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Well personally I get booted a lot from Bungie Error codes or I keep getting re spawned right on top of the enemy so that peeves me off, I must admit I have left of my own accord a few times because of the cheaters using Nova Bomb glitches etc which has ruined the experience for me. So over it.
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1 답변I would also add: Stop dumping people into matches that are all but over. 15 to 85 type games should be called instead of dropping a fresh guardian onto the doomed team. End matches when they are over. Don't drag out an annihilation.
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Bungie stated that there will be a penalty for leaving a losing match and an incentive for remaining in it. This might improve the current situation, but it has the potential of influencing more players to stop playing the Competitive match type and/or abandon PvP completely. The change still does not attack the root cause of the problem: poor matchmaking. When will Bungie ever learn that matching organized fireteams against randoms is a bad idea? We are well into Y4, and they still fail to understand this is mediocre algorithm design. The Crucible design team cannot even distribute two 2-man fireteams across both of the teams; instead they allow the algorithm to put both organized teams on one side and let randoms fight both organized teams.
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8 답변because it's so unbalanced , you have those using the xim , and those that don't. Easy to fix on pc, but nothing is being done. I know so many people that won't play this game until they remove aim assist as they know people are abusing it.
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It could also be that some people don’t like a specific gamemode? I don’t even play casual anymore because I HATE supremacy. Make it to where we can join specific gametypes and then implement a leaves penalty, not before.