Stickies, ice breaker and sidearms.
D2 PVP was a way better experience.
Joined one game in progress on D1 PVP and got super killed 5 times in a row, 5 storm callers spamming abilities.
8 games of clash gave me 19 (yes 19 ) primary kills and we won most of them.
Roll on D2.
Edit: Game mode Clash not mayhem clash.
English
#Destiny
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Remember in D2 they are not really kills, they are just assists. You are being tricked. All the same cheeses in D1 applied to you as well. And If you have primary skill, then bam! You will be better than most players. Nothing has changed, the good players in D1 will be the good players in D2---given majority of their kills in D1 where primary kills.
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1 답변
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As usual Bungie swung the pendulum too far to the other side. While spamming abilities in D1 was ruff not getting s single super in s match isn't the answer either. There is a middle ground Without abilities Destiny PVP is just another lame gun only shooter game.
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31 답변D1 was broken by Bungie ham-handedness, and unreasonable community expectations. Destiny 1 was never designed to play like Halo....but both the Community and Bungie's Sandbox team tried to force the issue without regard to the fact that you can only get a game to play like Halo that is DESIGNED like Halo. Result: Broken game. The reason why D2 isn't broken? Game was redesigned to play like Halo in PVP. Now the question is whether they broke PVE in the process.
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I've had some of my best matches since playing the beta. I'm at the point where I'm done debating players about an issue we have no hand in beyond voicing feedback. Competitive rule pvp should have its own playlist. This game is about demigods for all intents and purposes, so squaring rules to be fair for fighting a Dreg and a fellow demigod is doomed to failure. If Bungie would stop insisting on the same mechanics across the board it wouldn't be an issue at all. Lots of games have differing mechanics in pvp. This is a prime example of one.
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작성자: Jy-Seven 7/28/2017 10:30:43 AMMainly the special ammo changes resulted in this outcome. Sticky's should've have been nerfed to how flux grenades were before it had less tracking. Sidearm's are op how you can jump in the air and spam away any other guns couldn't kill me like that, not to mention they're boring to use. Icebreaker I love to snipe and little biased but when you use a legendary sniper which feels better but then some idiot either just sticks you or sidearms you having to constantly pick up Ammo is annoying. Playing D1 I do prefer the loadout because it's more exciting with the ohk weapons how you can quickly move on to another target with a primary or special, various ttk various engagements. D2 I'm still here shooting with my primary now I'm going to use my other primary. Too similar and slow. Weaker abilities like grenades and melee I like in D2 more focus on gunplay. Most annoying is the lag -blam!- you red bar yellow bar fake green bar.
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1 답변
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I still have faith Bungie will come through. I personally think they should just make counters for every class and every item so a match is constantly revolving between items and tactics for every player. It would work really well considering that destiny allows players to freely change between weapons and subclasses. Example on weapon user counters : Side arm => Sniper => Fusion => Shotgun => Repeat.
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1 답변I didn't think I'd agree with you until I did return to D1 , and yeah, D2 did get a lot right.
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4 답변So in a space magic shooting game you don't like the space magic? Why not just play battlefield? I'm not even trying to be snarky here. Supers and weird perks are exactly why I play this game and not BF.
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3 답변I hate how few 1v1s I got into in the d2 beta, and the crazy slow recovery time makes getting immediately cleaned up after one of those few 1v1s very common :-/ the kill times felt so drawn out as well. Destiny 1 is more fun in my opinion but destiny 2 played a lot more competitively
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27 답변I hope the ppl crying about ttk go play cod or something else, fast ttk doesn't require any skill at all, the amount of time you have to aim and shoot your weapon at someone to confirm a kill is laughable in d1 as opposed to d2 where you have to work for your kills and not have bs abilities that grant you the kills on an easy silver platter.
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44 답변D2 is certainly not as casual or noob friendly as D1 pvp but I liked way more than I expected too. I love my 6v6 games so I was kinda expecting to hate D2 pvp. Boy was I wrong. After about 4 or 5 games I had it down and went from not liking it to loving it.
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2 답변작성자: PR4X1S 7/27/2017 11:00:11 PM
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2 답변I find it hilarious to go through the comments of people talking shit to those who enjoy D1 pvp. D1 pvp is chaotic, fast paced and FUN or well it used to be with the option to be competitive in trials. It didn't always use to be this meta with sidearms/IB/camping special but you know who turned it into that? BUNGIE. Why shouldn't someone enjoy D1 for being able to use the abilities that make Destiny special?! Now, that doesn't mean that OHK grenades should stay in the game but come on... 1min 25 seconds for a grenade? D1 cooldown without perks is 1 minute IIRC, and why shouldn't you get to use your super 2-3 times a match? I understand the argument that the beta was just that, a beta, but being as that's all people have to make judgement off of that's what is going to happen. The beta for me played slow, boring and just wasn't fun. What if I don't choose to run with a group at all times? Then I'm probably going to get killed if I encounter them, or I have to try to flank while the enemy group is under fire to mop up some kills. It's certainly not HARD to adapt to D2 pvp but it's also not entirely fun either to play the way that's being forced on us either.
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3 답변I plugged in my 360 yesterday to transport some saves over and ended up playing a few matches on it. It still feels better in part because it's before these last screwed up updates