-TTK is too high. I can't engage a 1v1 without being teamshotted. Everyone is camping behind their team and just WAIT the idiot who try to engage someone. This makes the game very slooow and penalizes good players accustomed to action in favour of low skilled camper players. Buff all weapons above all handcannons.
-Abilities are too slow loading and are nothing special.
-Fusions are just something too much compared to snipers and shotguns. Snipers have too much flinch while shotguns need more damage for 1 shot kill. This is what i mean [url]https://www.youtube.com/watch?v=aNu3FXTJhJ0[/url]
-Hunters are trash. Goldengun can't oneshot kill anyone in some circumstances (this is ridicolous) while the arcstrider is a free kill for the enemies (it should have more speed movement, more tracking also in air and life regeneration for every kill just like the actual bladedancer)
-The SBMM is garbage. I hope in free CBMM for quickplay and SBMM for competitive playlist.
-The Radar is inaccurate and very hateful, his delay time is anti-functional and forces you to wait for 2 seconds removing 2 seconds of action every time.
-The Audio si horrible. I can't "understand" what is appening around me and i can't hear the footsteps of the enemies or what they are doing.
-Still bad servers and lag.
--The game is slow and not fun--
This is my feedback and after trying this beta i don't know if i'll buy the game.
I really was hoping for a return to the origins. Destiny 1 beta was amazing and it will be for ever in my heart.
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2 답변First off golden gun can kill or one shoot supers with a precision shot. Second off ttk is fine. It removes lucky kills and such and makes you shoot crit shots. Heavy ammo or power ammo spawns way too much. Im sick of bungie protecting noobs till death. Balancing is horrible. Titan is again the most OP class. 2 grenades which happen to be the strongest in the game. Absurd amount of aim assist on captain america, compared to the 'arcstrider' its just ridiculous. Warlock power rift is retarded amount off extra damage. Warlock melee range is nerfed way too much. And hunters get a shit shadestep where actually only the melee shadestep.is worth the effort as the other just makes you a sitting duck. Again the nightstalker bow doesnt take the super away before it kills you being stuck IN the tether. Also its just dumb they took away extra damage on crit shots and made bodyshots crit damage. Again an unnessecary nerf for the hunter. Crucible is horrible now not because its a 4v4 but because its the same as d1 again. Not a reasonable ammount of different gameplay is possible if you want to win.
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1 답변What Every One Needs to Remember is This is A Beta, Not The Game: Beta is trial of Network and Servers, , Not Game Play , Hence every Player 200 and same light , No Upgrades ECT, ECT>>>>>
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I was convinced i was going to hate 4v4 and the slower TTK on top of that, but for the most part i've had fun playing the beta. The one thing that i hate is still seeing players who are clearly lagging and tanking damage as result on a regular basis, not as often as in D1 but it is still far too common.
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2 답변
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3 답변Gunskill actually matters now, teamshot? Of course a team will take out one guy head on... Not rocket science.
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7 답변작성자: imKILLFACE 7/26/2017 6:39:30 PM
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13 답변
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4 답변-Still bad servers and lag. Agreed! Its more laggy with the 4v4 than the 6v6 was :D LoL Bungie, wtf?
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7 답변Totally agree on the Hunter. There is ZERO reason to play as a hunter right now. It's a trash class. Playing as the Titan classes and then going to Hunter feels like downgrading, like literally everything at your disposal is weaker and less effective. The Hunter will be played exclusively by nerds and neckbeards who fantasize about being a "lone wolf" and like capes.
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1 답변Last night I went back to D1 and played in the crucible and OMG what pile of trash the D1 crucible is compared to the beta. A vast majority of my deaths were from grenades supers or one of the guns moved to the power slot. I can now see why they changed the crucible the way they have. The D2 crucible is a breath of fresh air!
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The time to kill is not the problem it is the fact that players are instantly back in the fight. In general the pace of things is all over the place and not in sync. Just like the design, some of which people find to be good. It use to be you were punished for dying, now all you do is feed super energy I guess. It's awful, and will continue to be just like it was in D1.
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10 답변The beta made one thing clear to me; whoever actually knew how to make a fun, casual game is long gone and is never coming back. I LOVED the vanilla maps like last light and Bastion in D1, and I grew more and more frustrated with the cqc maps that came out afterwords. Apparently whoever is currently in charge of crucible has a major hard on for the hyper-competitive scene for Halo and wanted D2 crucible to be exactly like that. "-blam!- anyone else who doesn't like that type of play-style, so we'll just force EVERYONE to play that way to show them what they're missing!" is how I imagined that conversation among the crucible team went. They did the Bungie thing again, and assumed that just because Trials had a VERY vocal fanbase that the entirety of crucible players thought the same way and wanted the same thing. They completely neglected, ignored, and are now actively trying to kill the casual player in Destiny. They're also doing the Bungie thing in that they're half-assing it though. They won't have ranks for crucible at launch, and they have made it sound like it might not come at all as their "considering it." If they wanted to go this hyper-competitive route then they should have gone all in, but they're too out of touch with their own player base to actually understand what people want.
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2 답변Ive read a lot of posts about the beta but this one is the best of the worst😂😂😂😂😂😂😂🤡🤡😂😂😂😂😂😂😂😂😂🤡🤡🤡🤡🤡🤡😂😂😂😂😂😂😂😂😂😂🤡
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16 답변
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7 답변Pvp now is what It has to be: a team vs another team.. with this balance you can't just put on your Matador or Icebreaker and play solo...you can't even if you're a very good player.. High ttk is not just for enemies, you are harder to kill too
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2 답변I wanna see an example of why shotguns need a buff outside of increasing ammo in a drop. Fusions in the beta are exactly what power weapons should be! When you get power ammo (only two players every minute!) you should be able to clear out the other team when used correctly. I want buffs to everything except fusions because they feel like they are in the right place.
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5 답변I don't know what you are playing but this is finally balanced. TTK is good and I've been running into 1v1 situations. The game is actually faster now. I say leave it. They should decrease the time for supers though.
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1 답변작성자: mJORG77 7/24/2017 1:58:44 AMi feel like ttk is too big , slow killing weapons lead to lower skill cap since you have to rely on teamfire to win the reason why i stopped playing i destiny 1 was that they actually nerfed all the weapons so hard that "mida multyshit" became op even though it was never touched and was alays cincidered useless, nerfing ruined this game and i feel like we are even weaker now at this rate in destiny 3 we will be throwing rocks at each other rip y1 lastword
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1 답변The TTK is a good change. Destiny1 is boring and mindless with only certain weapons being viable. Of course the abilities recharge slow. You're -blam!-in stupid as we don't have ability to change stuff like intelect, Discipline, and strength, or similar upgrades. The weapons work at their range. SMGs best for CQC assaults are good at mix range. Some dominate over long. Scouts are top choice for distance. Pulse is viable. (actually a little OP) Hand cannons are wonderful placed on a good range drop off. Sidearms are getting -blam!-ed however. Snipers NEED alot of flinch. Otherwise we get another Destiny 1 issue. The shotguns do need more damage though. I admit I lose CQC incursions quite frequently because of that. But its a hiccup. The weapons feel good actually....and that is just the select ones we have. Also teamwork is wonderful. But you cry about not being able to take on 2v1.....its quite easy to 3v1 for me. I'm not getting spammed with mindless grenades fpr a cheap kill. I'm not getting sniped by a sniper that doesnt flinch when I'm shooting them. Its actually MORE fair than Destiny 1. Of course...I will get smashed by a good team. Thats to be expected. But the game is wholeheartedly better than its counterpart. PVP wise.
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4 답변So basically it is a slightly different format for the Crucible and you're not used to it, so when things seem to be going terribly for you it comes off as an issue with the game and not the player. That's what I got out of this. I've read many comments and seen many videos from people who offer up perspectives that are almost polar-opposites from what is stated in this thread. It may very well be that this new Crucible just isn't for you anymore. Whether you take that news humbly or not is up to you.
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TTK =/= teamshotting, the inability to regen hp back quick enough is though. solution is to buff hp regen time, not make TTK faster. wich abilities? grenades could use a slight pvp buff, noticeable pve buff though. yes the game isnt perfectly balanced yet, good feedback its a hybrid sbmm and cbmm, i do wish for cbmm in quickplay though radar worked for me fine, just cant hardscope forever havent gotten any lag yet and im using wifi today game isnt slow to me but im using hunter i guess.
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8 답변Yeah everything is anti-individual skill. It's not fun. I HATE CoD but I can have fun on it. But in this beta when im winning im not having fun, when im losing im not having fun.
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2 답변buff hand cannons? LOL HC worked just fine in the games I played. I do agree that the Supers charge too slowly in Crucible. Its reasonable to expect at least one Super in a game and people seem to get them at the very end, if at all. There needs to be some kind of rules explanation in Demolition (or whatever its called). We had to figure it out as we went along, which was easy to do. But it would have been nice to know before starting that there are no respawns, only revives. And that you can win by objective OR elimination style.