JavaScript is required to use Bungie.net

데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
작성자: O B Jon Kenobi 7/19/2017 6:36:51 PM
398

Bungie, it seems most everyone agrees on two complaints: slow super charge and lack of heavy ammo in pve

Fix these 2 things in pve, and you may have a winner. The two primary system for pve worries me though if heavy remains scarce. EDIT: Someone pointed out nerfing enemies' health somewhat in pve. Is that the answer? EDIT: Nobody likes the idea of enemy health reduction lol. Sorry to whoever suggested it. EDIT: This is the community consensus from people that mostly enjoy the beta EDIT: My personal opinion, the super charge is fine, more ammo in general needs to drop, control needs to be 100 points so it's not all supers at the end, and abilty charges need a faster cooldown.
English
#Destiny

게시물 작성 언어:

 

다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • Power ammo is fine. Super charge needs to be increased

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

    2 답변
    • I couldn't stop using the hunter exotic hand cannon in PvE. After getting a hold of that I couldn't see a reason to use a heavy weapon other than just to try them both out.

      게시물 작성 언어:

       

      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

      1 답변
      • I had plenty of heavy it was regular ammo I ran out of, and the supper is slow, other than that it was awesome

        게시물 작성 언어:

         

        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

      • 작성자: DizzAce 7/19/2017 9:31:33 PM
        Outstanding for PVP, sucks for PVE. I think having my super more often in PVE is more about an enjoyment factor rather than the naive question of whether or not I'm gonna get through the content. Of course I'll get through, no one has ever argued destiny is a "difficult" game, so what's the game breaking harm in having a few more supers in PVE? Really enjoying PVP love that it's not an ability spamming cluster. :)

        게시물 작성 언어:

         

        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

      • Power Weapons don't do nearly enough damage to merit having such a low chance of ammo dropping. I have rarely used my Power Weapon due to the fact that the ammo is extremely rare and the guns are painfully underwhelming. A lot of the Power Weapons sound, look and feel amazing but none of that matters when most of said weapons are weak. Crucible suffers the same problem, people aren't strangling eachother to be the one who gets Power Ammo because most of the time you get one kill, two if your lucky. The weapons are extremely underwhelming for their rarity.

        게시물 작성 언어:

         

        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

        2 답변
        • Love the beta so far. Only complaints are, like stated previously, control is too short for how fast supers charge and needs to be lengthened a bit more. Heavy ammo in PvE is a bit too scarce at times which makes the boss fight drag on after a while. The Pulse rifle "The Nightshade" seems a lil too potent compared to most other guns, I think the problem has to do with armor piercing rounds ripping shields apart. Finally, submachine guns and grenade launchers feel very underwhelming atm. Haven't tried the linear fusion rifles yet but from what I've seen the flinch seems like a bit much in them.

          게시물 작성 언어:

           

          다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

        • 2
          Something about poco feels really random. In destiny I can consistently win battles with primary weapons and if I lose I know exactly what went wrong. For some reason now I'm left wondering what the hell I did wrong. One more thing is the recovery is slow as hell. It just makes it so you have to wait more.

          게시물 작성 언어:

           

          다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

          4 답변
          • Per Reddit, Stop assuming the beta is the entire game...ffs https://m.imgur.com/gallery/7ejey

            게시물 작성 언어:

             

            다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

          • My complaint is slow abilities charge mostly. I mean it's not too bad, but it could be adjusted a bit.

            게시물 작성 언어:

             

            다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

          • To me it's not just the slow charge rate of the Super, it's all of the abilities. Every time I boot up the Destiny 2 Beta and I play the Homecoming mission or the Inverted Spire, I begin thinking about old school Bungie and their infamous "30 Seconds of fun", the Legendary "Golden Triangle" of Guns, Grenades and Melee definitely feels out of whack in the D2 Beta. The shooting in Destiny 2 is good but it's not that good that the game can survive just on gunplay alone. For its many faults, combat in Destiny felt right. Combat in the Destiny 2 Beta hasn't hit that sweet spot where I log on and then I find that I can't stop playing.

            게시물 작성 언어:

             

            다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

          • Could also buff the crit multiplier for pve. But more ammo is still needed. But I have a feeling there are full game gear/perks to make supers charge quicker. Double primaries does feel weird as well. Think they need to increase the utility of energy weapons. Maybe give them special attributes in pve. Like AOE damage, armor break, or a DOT.

            게시물 작성 언어:

             

            다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

          • Neither is worst than every gun is weak as hell. Running around tickling people to death.

            게시물 작성 언어:

             

            다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

            23 답변
            • [quote]Fix these 2 things in pve, and you may have a winner. The two primary system for pve worries me though if heavy remains scarce. EDIT: Someone pointed out nerfing enemies' health somewhat in pve. Is that the answer? EDIT: Nobody likes the idea of enemy health reduction lol. Sorry to whoever suggested it. EDIT: This is the community consensus from people that mostly enjoy the beta EDIT: My personal opinion, the super charge is fine, more ammo in general needs to drop, control needs to be 100 points so it's not all supers at the end, and abilty charges need a faster cooldown.[/quote] Super charges and abilities need a real buff, because the trickle of abilities, low ammo drops, ridiculous yellow bar bullet sponges are not fun OP.

              게시물 작성 언어:

               

              다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

            • 작성자: Spawn_osk 7/19/2017 11:54:03 PM
              Bring back special and heavy for PVE for the love of God, what we have now is a primary clusterfawk thanks to PVP.

              게시물 작성 언어:

               

              다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

            • Everything just feels [i]slow[/i]. From supercharge to melee & ability charge. so far Its been a frustrating and annoying experience.

              게시물 작성 언어:

               

              다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

            • Pve is -blam!-ed. They concentrated way too much on pvp. Only reason that strike feels some what difficult is because we are weaker. There is literally nothing else different. No new mechanics. Just a bullet sponge you shoot with a water gun. Cheap way to make things challenging. I want to feel like a badass killing aliens and shit. But instead we get 2 primaries which have always been weak and mediocre heavy weapons. Everyone has the same ability cooldown. Its all great for pvp tho so thats good. At least ill get a few weeks of playtime

              게시물 작성 언어:

               

              다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

            • Darth Vader is on that ship. How do you know? I can here his theme music.

              게시물 작성 언어:

               

              다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

            • I never seem to have an issue getting my super. I almost always have it about halfway through a fight. I like that heavy is rare as well. I feel like D2 is much more gun-skill based than instakill special weapon based like D1. Shotgun warriors are gone, sniper campers are gone, sidearms are nowhere near as effective, and I've had a very balanced experience across all of the kinetic and energy primaries. It seems like most of the complaining is coming from people who rely on supers and nearly game-breaking weapons to play well.

              게시물 작성 언어:

               

              다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

              3 답변
              • Are any of you being realistic? Ive encountered no bullet sponges. Supers are fine. Why does everyone expect to have a super every 60 seconds. Its ridiculous. Everyone expects to just blow through stuff easily. Come people get in touch with reality.

                게시물 작성 언어:

                 

                다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                13 답변
                • Didn't Luke Smith confirm heavy ammo drops will be increased in PVE?

                  게시물 작성 언어:

                   

                  다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                  2 답변
                  • Third thing we can all agree on: Hunters need better team support for pve.

                    게시물 작성 언어:

                     

                    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                    14 답변
                    • Control 100 is better idea or up the super rate to 1.2x it is

                      게시물 작성 언어:

                       

                      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                    • [spoiler]made you look[/spoiler]

                      게시물 작성 언어:

                       

                      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                    • PvE was brought down heavily due to the need of balance in PvP. I loved the PvP because it was balanced and enjoyable but the PvE suffered greatly. I don't feel powerful or heroic and I struggle to kill a single cabal. The enemy needs minor health reduction or buff the player some how. Possibly have minions of Gary give more light to the player because they stole our light or something. The player should be the hero in PvE not some shmuck who uses all their ammo to kill a single enemy.

                      게시물 작성 언어:

                       

                      다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                      3 답변
                      • The fact that we have to run a weaker loadout is also taking away from the fun

                        게시물 작성 언어:

                         

                        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                      • Lack of super? GOOD it's just another ability to spam

                        게시물 작성 언어:

                         

                        다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

                        3 답변
                        3 4 5 6 7 8 9
                        회원님은 해당 콘텐츠를 볼 수 없습니다.
                        ;
                        preload icon
                        preload icon
                        preload icon