It seems I'm a bit alone here. The guns feel great, the PvP consistent, and the abilities are fun. My only issue is the slow super charge rate in PvP. Other than that, it's pretty fun. Of course, I'm probably going to get a lot of hate for this or people will say "The PvP is trash." Some people are just not used to using their actual guns, which is what D2 fixed. It's more about gun skill now. I hope at least some people agree with me.
Edit: Thanks for the support. I'm glad I'm not alone.
Edit 2: Thanks for front page. You guys are really helpful.
Edit 3: hi
Edit 4:
Edit 5: whoop whoop
English
#Destiny
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1 답변
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1 답변I'd love to watch the game play of some of these fools complaining about reload times and bullet damage... Shoot the head, and shoot as a team... failing to do so takes more time than needed.. And Supers are PERFECT, use it wisely, create orbs for each other..
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What happens is that some people complain because, that's the way they face their frustrations. Others because they don't know any better. But, there's also those that have real reasons for it, or because they are tired of being !blam!..ed. Then in the end, nobody is forced to read their words. Also, nobody is forced to buy the game.
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4 답변Abilities suck now after constant crying from PvP. So now people that want fast cool downs are being told to shut up or go play something else.
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3 답변[url=http://xboxdvr.com/gamer/A%20Rainbow%20Filly/video/34215717]I know I'm certainly having a good time.[/url] Can't believe people are already complaining about PvP, in a Beta. I haven't had a single problem. PvE on the other hand, supers and abilities need a drastic increase in recharge time, IMO. Dawnblade can restore abilities by killing things while gliding, but I feel terrible for the other classes honestly.
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Yeah most of us few the abilities are a little slow. Enough to where I'd imagine there will be some tweaking done before release at least on the PvE side. I like how everything was in the crucible so if they could separate the cooldown rates for PvE and PvP(like we've all been saying since Y1 Destiny) and adjust them individually that would be great.
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Didn't preorder, I got a code from Cozmo yesterday ( thanks again ). I will say I am having fun in PvP but PvE needs to make some major changes if I am to preorder and buy the game. All changes have been mentioned before, the charge time and ammo economy are the biggest problems imho. The PvP I must say that I am pleasantly surprised. I like 4v4, I admit I was not happy about it on initial announcement but the map design is perfect for 4v4. The gun play is smooth just like in D1 and I don't mind the power weapons as much as I thought I would. I used to main a Fusion Rifle in PvP and the new FR in D2 feels great. One thing I agree with a lot of people on is everyone gets their supers at end of match. It's annoying and gets a bit to chaotic. Besides that PvP been great. Except for getting same pair of gloves five matches in a row but hey, this is Destiny, worst rng ever!
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I love the gunplay! Even though I wish ability recharge was a smidge quicker and super recharge rate was a decent amount quicker (especially in PvE). There's also the issue of gun balance a bit but that also might be due to the fact that we haven't seen all the weapons. I haven't come across anything I hate, just am wary about.
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Beta is great, like whay I've played so far. Haven't played pvp, but that's not my focus so no big deal to me. Can't wait for the launch date. It does have some tweaks that need to be made but nothing game breaking, that I've encountered at least.
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2 답변Yep. Me and my little brother are loving the beta so far. -blam!- the haters. September can't get here soon enough.
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13 답변You're not alone, i and others i play with have had a ball playing the beta. But we live in the day and age that saying and being negative is more popular, gets you more attention, so people would rather complain than enjoy things. Hopefully bungie doesnt listen to them this time around and base changes off of them.
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3 답변Loving it too only two concerns 1. Capture the effin objectives 2. Capture the effin objectives