This is under the assumption that we will be leaving our precious Hunters, Warlocks, and Titans.
I kinda like the idea but It also worries me. One one hand it would give people a reason to play the other classes and go through their campaigns which can give you a good feel for the class and be a very good experience but on the other hand it could become a huge flop where nothing is really developed about any of the classes. Anyway what do you think?
-
2 답변The main story line should be the same, but more class-specific stories - like the one that introduced us to the third subclass - could certainly be interesting. 1. A mission where only the self-Rez warlock could beat, because an explosion sets off killing all life. 2. A mission that requires the titan bubble to protect a valuable target 3. A mission that requires invisibility to get through certain areas
-
1 답변
-
3 답변
-
4 답변As long as they don't completely -blam!- it up [spoiler]Oh great, I jinxed it[/spoiler]
-
5 답변I just want to know if Bladedancers play hide-and-seek as a way to train. If you weren't stealthy enough and get caught within a certain time limit, do you just get kicked out?
-
Each of the classes has their own discipline. They aren't genetically different; they just train differently and for different things/reasons. If this game would go a more rpg route, each class and subclass would have had their own stories and questline.