Please activision and bungie remove Eververse. I hope you are aware that for us year 1 players we spent 60 dollars for vanilla, 35 for dark below and house of wolves, 40 for taken King, and 30 for rise of iron. So we had to spend over 170 dollars for dlcs and we still have this micro transaction bullsh*t. Hell, you fu*ked us over by giving new players legendary edition and the collection for 60 dollars with ALL the dlcs. Please, remove Eververse, and I'll be fine with paying expansions every year for this game. Type signed in this forum to sign the petition to remove Eververse. I appreciate your time to read this, and have a nice day.
Edit: Sorry for not remembering that the weps and armor only drop at 3 light. But for all of thoae who think its okay to let these microtransactions slide, think about the money you spent on the expansions. I just wish we could access all the content we were suppoesed to have instead of locking it behind a paywall (btw most masks in FoTL 2016 are only obtainable by buying silver which buys those fotl packages)
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#Destiny
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3 답변
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2 답변Why? It's cosmetics that don't really change anything. At the very most the prices should be toned down a bit.
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작성자: dontjudgemoi 11/4/2016 8:37:58 PMThey will not. 99.9% of the destiny community could cry foul over eververse, and as long as even .1% continues to purchase emotes and whatnot, eververse will stay. That's not to say i like microtransactions. The cool shit really shouldnt be locked behind a paywall, as opposed to earning it ingame. I think the whole 'slippery slope' argument was, in fact, very real for bungie
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Dufus, money for Eververse has nothing to do with the cost of the game. It's a totally separate purchase that is optional and not required. So stop adding up how much the game cost you cause that does not mean anything in this context. If you want the cosmetics then pay for them. Stop bitchin.
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A. Eververse doesn't affect me in any way. B. I even say keep Eververse and just allow people to specifically buy what they want. Instead of an RNG box. C. I get really annoyed when people act like we've been robbed because we paid more as day 1 players. A ton of video games give out the game and all DLC at a discounted price. It's called Game of the Year edition of games. Been around for f*ckin years!!
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4 답변Somebody didn't get ghost ghost[spoiler]dont feel bad I spent 30$ and didn't get it either[/spoiler]
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2 답변For those asking why we're upset over cosmetic items: It's because these items are [i]fu[u]c[/u]king awesome[/i] Not all of us can blow 30$ on silver to get that one mask we want. You might ask, well, if we can't afford microtransactions, how are we using internet/some other related question Thats a different conversation. The point is that, these items are locked away from a very large percentage of the players who want them.
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Heres an ideadont buy anything from exerverse, i dont, and stop the crying about how much money you spent on the game, heres an idea for you dont buy, destiny 2, wait two years then buy it for $60, then you wont feel like your getting screwed over, and the community will have a couple years where we wont have to put up with your crying
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3 답변As a year one player myself, I can say, generally speaking, I like the Eververse! Virtually everything at the Eververse is cosmetic. Any argument I've heard made about the Eververse providing any advantage to a player, has been weak. If a game is going to have micro transactions, make those micro transactions for fun things that don't give you a more-than-trivial advantage. Emotes and masks fall into that category. The only criticisms I have, are with HOW micro transactions for for Festival of the Lost were handled. It shouldn't be possible to spend $80 and not get the rare item you want. It should still be RNG, but the rare item drop rate should increase with each package you open. For example, the Fire Wolf helmet, should start at a 5% drop rate, if you don't get it after one box, the drop rate increases to 7%. Then 10%, then 15%, then 30%, then 40%, etc. In short: Eververse is wonderful. Generally speaking, it's exactly the type of micro transaction a game like this should have. The only major thing that needs tweaking is how they HANDLE the micro transactions that have an RNG element to it.