Same as above
(Were on the top of the forum posts guys thx)
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1 답변작성자: Enastra 10/5/2016 12:48:11 PMIt would be kinda interesting to see subclass based on the enemies. Fallen, Hive, Vex Cabal Taken Adding multiple classes would kinda bring balance to the force. Fallen Class. (Similar to hunter) Arc based subclass. Grenades-Shock grenades for sure Melee would be a knife obviously Super-Throw down 3 shanks that attack enemies (sniper shanks, or exploder shanks based on choice.) For a solar based fallen class, maybe a scorch cannon? Special Jump-Double jump? Class item-House banner of forms. Hive class. (Similar to warlock) Void based. Grenade would be some sort axion bolt probably. Melee should be some kind of dark energy blast similar to warlock. Super-This im really not sure. I like the idea about summoning a hive knights sword and using it, someone else had this idea. Special jump-Double jump or a lift kinda thing. Class item-Hive wizard cloak? Vex Class. Arc subclass. Grenade should be some kind of electricity shain class. Melee would be similar to hunters smoke bomb, except a tazer bomb basically. Special Jump-Blink (exactly like when vex minotaurs blink in terms of looks) Super-Maybe something similar to the hobgoblins shield. Class item-? Cabal class. (Similar to titan) Solar based. Grenade- some sort of tripmine. Melee-Fist, or maybe something else? Super- grenade launcher? Special jump-Thruster jump/jet pack Class item-? Taken class. (Personal Favorite) Grenade- Black hole/vortex grenade Melee-Blast similar to a warlocks Super-a blast similar to nova bomb mixed with the taken captains blast of dark energy thingy. (Ill edit a link to what i mean later) also turns your armor into the desolate armor kinda look upon activiating super. Special jump-Blink (that looks like a cool taken style vortex travel) Class item-? Please feel free to add things the list, as its not complete. Also please leave any thoughts or opinons. ~Hydro
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2 답변An engineer class could be cool with auto turret/sniper shank suppers,healing grenades and an anti revive mine
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15 답변I don't think we [i]need[/i] one, but it could be a welcome addition. What would it be though? We have the foot soldier, the scout and the intel. What's left that would be useful in a team? Plus, how would it fit into the typical three man fireteam of titan, hunter, warlock?
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3 답변
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2 답변Give this one a try Lord Shaxx class -- Melee - rip the nearest goblins heart out with nothing but your teeth Grenade - air strike that calls down the crucible quartermaster to help for a while Super - ignites a rift where you stand, creates an explosion of crests that damage enemies, and spawns relics that heal your teammates all the while screaming I CANT BELIEVE WHAT IM SEEING to everything in range. #fairandbalanced
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Sure! I don't want to dwell on the same 3 classes for next 2-3 years. It would bore me to dead. Put new element like nature with green color for healing and dealing venom damage, New 1 or 2 classes, new sub classes and finally re-balancing and divided classes into defined roles like healer or tank, nowadays it just slight differences for each class. The defined roles/classes would benefit the complex of the raid in term of teamwork and how people select classes for playing raid.
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2 답변I'm pretty sure we are getting 3 new classes. My question is which platform will be favored the way PlayStation is. I don't want to buy the PC version just to get -blam!-ed over.
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2 답변작성자: UpstageTick14 10/4/2016 4:24:38 AMnew subclass a hive based subclass using darkness, poison, and summoning abilities. hunter super: devouring darkness summons wolves made form shadows. can be deadly if alone but they can be killed like shanks or vandals. when ones killed they explode causing poison damage . grenade: bear trap, targets trapped in it become more susceptible to critical kills melee: unknown warlock super: necro summon if any allies are dead nerco summon will resurrect them with added buffs at the cost of the players health. plus any enemies of darkness killed within 4 seconds after activation become zombie allies. grenade: undead torment, opens a portal of darkness where ever it lands and pulls in enemies melee: steals health from enemies titan super: broken seal summons a knight sword from the ground sealed by chains the night pulls it from the ground. it causes poison damage to enemies and can blind enemies using the ability fallen taken use. grenade: either void, poisons enemies melee: attacks with a phantom vision of the blade.
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5 답변Lessee … Mage? Check! Fighter? Check! Rogue? Check! Nope. We've already got the bases covered. Notice I didn't even have to say which Destiny class is which?
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I'm hoping we become more fluid. The Risen didn't have classes right away. Those rise from philosophies. We can use all three elements and switch them at will. (I wish we could do this on the fly with the D pad.) In theory, we should be able to be all classes at once. An example of how this should be true is the grenades that crossover and the fact that hunters learned blink from the warlocks.
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1 답변New class, of course. We need a cryptarch class. Focus: uses decoding to identify and seek out enemy weaknesses and buff allies from powers, also uses RNG for a combination of confusion, fury, and dissapointment among enemies. Super is when they take out an engram, it looks purple, but decodes into a blue. Master Rahol will be your vangard rep package guy
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2 답변
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2 답변NEW RACES Bring back Tigerman! And throw in that -blam!-ING AWESOME MOTH RACE, TOO. If bungie added the giant moth people, I'd honestly buy D2 just because of the Mothra folks.