-
6 답변Perks are only great because they are compared to worse perks. You can't have the good without the bad.
-
No this make it tough to keep getting GOD rolls Everyone using same gun builds is the problem experience the game in a different way learn to use these perks and stop being a copycat to everyone who has build videos learn to manage the maps then you can kill with any gun and perks I do all the time
-
2 답변
-
7 답변Reworked? Yes. Except for those perks that deal additional damage to X enemy. Those just need to go away.
-
6 답변
-
2 답변
-
1 답변
-
작성자: space dorge 8/25/2016 7:26:22 PMJust buff the bad perks, guerilla fighter could be while crouching and ads, exhumed last for he same amount of time as second wind, and proks on respawn to, private eye more range while crouched and ads(including sliding) surrounded better range, so it proks if they are on your radar, same with danger close, replenish gives bonus reserve amo as well,much much much less flinch from unflinching, vaccume gives bonus amo on pick up, bigger radius, more damage while in the air with Icarus and little more range from rangefinder and that would be good, I think the perks just need to be reworked, tell me what you think.
-
1 답변i think they should be locked to those weapons and armor that they are usefull on not completely random for every weapon and armor. for instance something like: sniper + underdog + unflinching = extreamly bad roll (got this on 1000 yard stare atleast 3 times). shotgun + Range finder = bad roll. auto rifle + Range finder = good roll. pulse rifle + underdog + unflinching = very good roll. hand cannon + range finder + mulligan = god roll (or pretty close).
-
If they were removed, then whatever you get on a weapon is always going to be good. Everyone will have something good, which does sound good at first, but then when you go against them it won't be. Reworked would be better. Though..I have no idea how you would make guerrilla fighter better.
-
작성자: DSharp018 8/25/2016 4:38:32 PMI just want the ability to customize my gun to have useful perks. Why do we have 3 scope options when most of the time we don't use the other two? We should have 3 that let us change how the weapon plays. Scope on a hand cannon to increase its range but lower its stability? Hell yes options! You a super big fan of reactive reload and can't use a gun without it? Worry no more! With the right resources you can have it on your guns! You get the idea right? We are beings of light and technology! Why the hell should we be playing a slot machine for perks on a gun!?
-
1 답변
-
2 답변The "aweful" perks shouldn't be removed, they just need to get buffed. Exhumed does have potential but it isn't good because it isn't very noticeable.
-
3 답변Guerrilla fighter ... good idea on paper, too hard to get to proc. Vacuum. Take a knee. (Private eye?) Exhumed. Feather mag. Perfect balance on a rocket launcher. I'm not saying they are always bad, but most of the time weapons with these end up in the scrap heap.
-
1 답변I say no -for the reason that we need crap perks to bring balance to the force. If there were all great perks, then more guns would be god rolls. I guess everyone has their own favorite roll that they would seek out through the grind, but I enjoy the journey of trying to come by the good stuff rather than it dropping at every turn. Jus try though. Don't be hating.
-
1 답변Bump it, also Video from Kackis on this subject https://www.youtube.com/watch?v=okrRT4Z2nNc