"All I hear is u crying...learn to adapt"
My response to those posts....
(Checks all 3 of ur character n sees a sniper equipped on all 3) u are just shaking in ur boots knowing ur sniper is op and broken and will CRY or rage quit if snipers finally get adjusted even though every other weapon especially primary weapons and shotguns have been nerfed over n over n over n over...all these nerfs to shotguns and primary weapons were probably from u (snipers crying)....DAMN U GOT WRECKED!
It's common sense snipers need adjustment since primary weapons, fusions, and shotguns have been nerfed over and over and over.
Snipers have so much more time to react
Snipers have so much more time to line up headshot
Snipers have so much more time to body shot-switch to primary-1 bullet kill u...especially bladedancer
Snipers barely flinch since best primary weapons are fast ROF low impact...no one really uses slow ROF high impact cause there not good...
Oversized rounds barely add flinch
Snipers can switch weapons and scope in way too fast...shotguns switching (handling) weapons time was adjusted and they even took shot package away...
Body shot damage had never been adjusted and every other gun had its damage and range nerfed over n over...
I just want this game better and right now this is my biggest issue with PVP atm...
I think the devs are so scared to adjust snipers cause they don't want to all the snipers crying...
They nerfed primary weapons and shotguns over n over but just gave snipers 1 super super mini nerf...
Time to step up devs and have some balls...the backlash will be crazy but I'll be so proud of u guys lol...
70 percent of trials players use snipers (this should tell u they are broken too) and pretty much all the streamers I watch snipe so there will be a lot of tears but it's obvious snipers finally need adjustment...if not then adjust the other weapons...that would be a good compromise...
Oh yea stop the nerfs! (except snipers)
Just for the record I use snipers, fusions, and shotguns pretty much evenly...
Don't forget to upvote if u like!
THINGS I THINK NEED TO CHANGE NEXT UPDATE BESIDES SNIPERS BODY SHOT DAMAGE AND WEAPON HANDLING (switching weapons)...
buff medium n slow ROF pulse n autos...
give hand cannons little more base range n a bit more accuracy...
make useless perks better or change them...
add more ammo to guns...
I also don't think u should be punished so harshly from certain perks....to increase ur range u get punished to much on range, ammo, stability, and or ammo...etc
English
#Destiny
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1 답변Lol. I rarely use snipers pvp or otherwise, and I still think you just need to adapt. I get killed by snipers about as often I I get killed by tlw. Ahich is to say not very often
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2 답변I never use snipers in pvp because I don't like that style of play. I took a sniper out a couple weeks ago (her fury) and got First Blood as a hunter rushed me. Two body shots and he was dead without ever getting within 100 feet of me...I know, he was stupid, but I still felt bad. Next, another hunter surprised me...being a shotgunner I pulled out my special fast and no scoped him with a perfect critical shot while he was 10 feet away. I stopped using it and changed back to a gun that requires movement and chutzpah to use. Snipers are so stupid op that it's not even fair. My .02.
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2 답변I like "just avoid the sniper lanes" the whole map is a sniper lane the way aim assist on them works. All you have to do is either flick the stick or quick-scope and it just flops onto their head.
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13 답변작성자: KitsuneSonow 7/15/2016 9:46:31 PMSnipers after shotguns and fusion rifles have been nerfed several time when someone says ANYTHING: Snipers: YOU SHOULD LEARN TO ADAPT, QUIT YOUR BITCHING *Gets killed with a shotgun or fusion rifle once or twice in a Match* Snipers: [b]F[/b]ucking shotguns and fusion rifles are cheap and show no skill, all you have to do is point and shoot. Snipers before shotguns and fusion rifles were nerfed: Snipers: All these [b]f[/b]ucking no skilled assholes run around with fusion rifles and Felwinter's Snipers need to get better at the game and show some real skill. If you don't want it nerfed it's because you rely too much on the weapon and don't have real skill. *Shotgun and Fusion Rifles tell them to "Adapt and get good". Snipers: [b]F[/b]UCK YOU, THESE WEAPONS ARE CLEARLY OVERPOWERED AND NEED TO BE NERFED, THERE IS NO [b]F[/b]UCKING REASON THAT YOU SHOULD BE ABLE TO KILL AT THOSE RANGES WITH EITHER. [b]F[/b]UCK RANGEFINDER AND [b]F[/b]UCK SHOTPACKAGE. Snipers have not really changed their attitude much since the early days of Destiny.
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작성자: SNYPA 7/17/2016 5:19:18 PMFor all the players who masterfully utilize snipers, I give you props. I've tried using them in PVP and I am not ashamed to admit I phuqing suck. With that being said, I feel the only addition Bungie need to add is more flinching when a sniper is scoping and getting shot. Other than that, I personally feel snipers are in a good place. Again, I can't effectively use them in PVP (PVE I'm okay) but I think they are in a good place.
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4 답변Typical thread about complaining.... The best part is Bungie probably want touch snipers again.
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Biggest beef is that fusions got hit so hard and so many times, like why? I got the first couple nerfs but the bolts scatter so damn much now and the travel time that was supposed to make leading shots a challenge is pointless because most of the bolts miss at any range anyways. More should be 4 bolt kill capable and have higher range stats to start off with
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Sniping should require forethought and preparation. As a solo player, sniping should reward precision and punish missed headshots. As a team, having one player prime and another body shot should still be a viable strategy but a solo player shouldn't be able to do both reliably in the middle of a primary gunfight. As such snipers need handling nerfs across the board similar to the handling nerf that shotguns got. The proportions would still be the same across archetypes. Quickdraw and snapshot should be either limited to the fastest firing archetypes or removed entirely. Initial accuracy should be further lowered on snipers after actions like running, jumping, and sliding. In return magnification should be lowered on the majority of scopes that no one uses to be more in line with the slr/slh/ambush scopes. There simply aren't enough encounters or spaces where large zoom scopes are viable, wanted, or used. Patience and Time gets increased invisibility duration. Hereafter causes a small immediate arcbolt style scan for the blinding effect rather than the bubble. Both of hereafter's zooms are decreased a little and the zoom in feature is put on clicking the right stick on the standard button layout instead of on crouch. The benefits of crouching still apply. Icebreaker gets brought up. There's simply no longer any encounters in pve that have the level of sponge or instant death that existed in year one.
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This is my problem with snipers in this game. And let's be clear, all secondaries take skill, and all different skills. Shotguns, skilled playwrs effective 1hk from short distance Fusion rifles, skilled players with some effective 1hk from short distance, short-mid distance. Sidearms, skilled players effective, no 1hk, from short or mid distance. Snipers, skilled players effective 1hk from short distance, short-mid distance, mid distance, mid to long distance, long distance. Then they also have perks that counter a snipers counters. Like no flinch when under fire. All in all, there are too many options for how to use a sniper effectively for skilled players. Hardscope from far. Control map with strategic mid distance points. Run around quickscoping. 1 hit to the body then switch to primary for final shot. Shotguns really have 2 uses, rush and dodge, or camp. Warlocks melee range gives them a third option with blowback/shotgun combo. 2 simple things would fix the inequality of overall effectiveness while not taking away from the snipers original purpose. -add slight sway to snipers -when ads, reticle will not transform into exact middle of screen, forcing sniper to have to aim every shot and will stop the quickscoping.
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4 답변작성자: DrPhilaBole 7/16/2016 1:38:08 AM[quote]Just for the record I use snipers, fusions, and shotguns pretty much evenly...[/quote] 20K shotty kills 20K sniper kills 35K fusion kills not sure you understand what the fuk "evenly" means
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My problem with snipers is that they can do things a sniper shouldn't really be able to do, e.g. Use at close range or in surprise situations. I would make the following changes: 1) Make hipfire completely unusable - snipers are designed to be aimed from a distance. 2) When scoping in, have a small level of RNG of where the aim ends up to make quick scoping less viable - snipers are supposed to be a long range precision weapon, not a mid range quick reaction weapon. Snipers would still be deadly at their intended ranges and uses.
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Why do people feel the need to categorize and be categorized I don't know about you guys, but I am not "a sniper" or "a shotgunner". I simply play the game and use what I want to. Seems like something that I would hear in a primary school with all this "they said this and that". I really have no problem with anything in the game, rest of the problems people blame on weapons are caused by map design.
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1 답변Snipers are not broken xD they are strong but they arent like in year one(last round); you need to hit headshot. some primaries such as Grasp of malok, multitool, jade rabbit can counter a sniper easily. And shotguns are ''okey''
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22 답변Sniping in this game is easier than mosy other fps, the only people who will disagree are the people who main snipers.
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9 답변I don't think I've ever seen a player at 2.0 complaining about anything other than thorn. Hell I haven't seen someone above 1.5 complaining either. It truly seems these posts are only made by players who don't have the patience or ability to play against something without blaming the fact that they continually lose is due to their own inability. I use snipers as well as shotties. I average maybe 2.5 sniper kills & 1.5 shotty kills a game. If I'm playing against 2 or more players at my level or above using shotties then I'm switching to a shotty. Do you know why? Because shotties are easier to use & more effective than snipers on a level playing field.
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11 답변작성자: Marten219 7/16/2016 10:40:44 PMPlease, go to guardian.gg and look up what special weapon types are getting the most kills in playlists that are [b]NOT[/b] trials or elimination. Here is the link: http://guardian.gg/de/weapon-stats?platform=2&start=2016-06-16&end=2016-07-15&mode=10&activity=0 Better nerf those shotguns again! /s